// Contains the node database, storing previously seen nodes and any collected // metadata about them for QoS purposes. package discover import ( "bytes" "crypto/rand" "encoding/binary" "fmt" "os" "sync" "time" log "github.com/sirupsen/logrus" "github.com/syndtr/goleveldb/leveldb" "github.com/syndtr/goleveldb/leveldb/errors" "github.com/syndtr/goleveldb/leveldb/iterator" "github.com/syndtr/goleveldb/leveldb/opt" "github.com/syndtr/goleveldb/leveldb/storage" "github.com/syndtr/goleveldb/leveldb/util" "github.com/tendermint/go-wire" "github.com/vapor/crypto" ) var ( nodeDBNilNodeID = NodeID{} // Special node ID to use as a nil element. nodeDBNodeExpiration = 24 * time.Hour // Time after which an unseen node should be dropped. nodeDBCleanupCycle = time.Hour // Time period for running the expiration task. ) // nodeDB stores all nodes we know about. type nodeDB struct { lvl *leveldb.DB // Interface to the database itself self NodeID // Own node id to prevent adding it into the database runner sync.Once // Ensures we can start at most one expirer quit chan struct{} // Channel to signal the expiring thread to stop } // Schema layout for the node database var ( nodeDBVersionKey = []byte("version") // Version of the database to flush if changes nodeDBItemPrefix = []byte("n:") // Identifier to prefix node entries with nodeDBDiscoverRoot = ":discover" nodeDBDiscoverPing = nodeDBDiscoverRoot + ":lastping" nodeDBDiscoverPong = nodeDBDiscoverRoot + ":lastpong" nodeDBDiscoverFindFails = nodeDBDiscoverRoot + ":findfail" nodeDBDiscoverLocalEndpoint = nodeDBDiscoverRoot + ":localendpoint" nodeDBTopicRegTickets = ":tickets" ) // newNodeDB creates a new node database for storing and retrieving infos about // known peers in the network. If no path is given, an in-memory, temporary // database is constructed. func newNodeDB(path string, version int, self NodeID) (*nodeDB, error) { if path == "" { return newMemoryNodeDB(self) } return newPersistentNodeDB(path, version, self) } // newMemoryNodeDB creates a new in-memory node database without a persistent // backend. func newMemoryNodeDB(self NodeID) (*nodeDB, error) { db, err := leveldb.Open(storage.NewMemStorage(), nil) if err != nil { return nil, err } return &nodeDB{ lvl: db, self: self, quit: make(chan struct{}), }, nil } // newPersistentNodeDB creates/opens a leveldb backed persistent node database, // also flushing its contents in case of a version mismatch. func newPersistentNodeDB(path string, version int, self NodeID) (*nodeDB, error) { opts := &opt.Options{OpenFilesCacheCapacity: 5} db, err := leveldb.OpenFile(path, opts) if _, iscorrupted := err.(*errors.ErrCorrupted); iscorrupted { db, err = leveldb.RecoverFile(path, nil) } if err != nil { return nil, err } // The nodes contained in the cache correspond to a certain protocol version. // Flush all nodes if the version doesn't match. currentVer := make([]byte, binary.MaxVarintLen64) currentVer = currentVer[:binary.PutVarint(currentVer, int64(version))] blob, err := db.Get(nodeDBVersionKey, nil) switch err { case leveldb.ErrNotFound: // Version not found (i.e. empty cache), insert it if err := db.Put(nodeDBVersionKey, currentVer, nil); err != nil { db.Close() return nil, err } case nil: // Version present, flush if different if !bytes.Equal(blob, currentVer) { db.Close() if err = os.RemoveAll(path); err != nil { return nil, err } return newPersistentNodeDB(path, version, self) } } return &nodeDB{ lvl: db, self: self, quit: make(chan struct{}), }, nil } // makeKey generates the leveldb key-blob from a node id and its particular // field of interest. func makeKey(id NodeID, field string) []byte { if bytes.Equal(id[:], nodeDBNilNodeID[:]) { return []byte(field) } return append(nodeDBItemPrefix, append(id[:], field...)...) } // splitKey tries to split a database key into a node id and a field part. func splitKey(key []byte) (id NodeID, field string) { // If the key is not of a node, return it plainly if !bytes.HasPrefix(key, nodeDBItemPrefix) { return NodeID{}, string(key) } // Otherwise split the id and field item := key[len(nodeDBItemPrefix):] copy(id[:], item[:len(id)]) field = string(item[len(id):]) return id, field } // fetchInt64 retrieves an integer instance associated with a particular // database key. func (db *nodeDB) fetchInt64(key []byte) int64 { blob, err := db.lvl.Get(key, nil) if err != nil { return 0 } val, read := binary.Varint(blob) if read <= 0 { return 0 } return val } // storeInt64 update a specific database entry to the current time instance as a // unix timestamp. func (db *nodeDB) storeInt64(key []byte, n int64) error { blob := make([]byte, binary.MaxVarintLen64) blob = blob[:binary.PutVarint(blob, n)] return db.lvl.Put(key, blob, nil) } //func (db *nodeDB) storeRLP(key []byte, val interface{}) error { // blob, err := wire.WriteBinary(val,) // if err != nil { // return err // } // return db.lvl.Put(key, blob, nil) //} //func (db *nodeDB) fetchRLP(key []byte, val interface{}) error { // blob, err := db.lvl.Get(key, nil) // if err != nil { // return err // } // err = rlp.DecodeBytes(blob, val) // if err != nil { // log.Warn(fmt.Sprintf("key %x (%T) %v", key, val, err)) // } // return err //} // node retrieves a node with a given id from the database. func (db *nodeDB) node(id NodeID) *Node { var node Node //if err := db.fetchRLP(makeKey(id, nodeDBDiscoverRoot), &node); err != nil { // return nil //} node.sha = crypto.Sha256Hash(node.ID[:]) return &node } // updateNode inserts - potentially overwriting - a node into the peer database. //func (db *nodeDB) updateNode(node *Node) error { // return db.storeRLP(makeKey(node.ID, nodeDBDiscoverRoot), node) //} // deleteNode deletes all information/keys associated with a node. func (db *nodeDB) deleteNode(id NodeID) error { deleter := db.lvl.NewIterator(util.BytesPrefix(makeKey(id, "")), nil) for deleter.Next() { if err := db.lvl.Delete(deleter.Key(), nil); err != nil { return err } } return nil } // ensureExpirer is a small helper method ensuring that the data expiration // mechanism is running. If the expiration goroutine is already running, this // method simply returns. // // The goal is to start the data evacuation only after the network successfully // bootstrapped itself (to prevent dumping potentially useful seed nodes). Since // it would require significant overhead to exactly trace the first successful // convergence, it's simpler to "ensure" the correct state when an appropriate // condition occurs (i.e. a successful bonding), and discard further events. func (db *nodeDB) ensureExpirer() { db.runner.Do(func() { go db.expirer() }) } // expirer should be started in a go routine, and is responsible for looping ad // infinitum and dropping stale data from the database. func (db *nodeDB) expirer() { tick := time.NewTicker(nodeDBCleanupCycle) defer tick.Stop() for { select { case <-tick.C: if err := db.expireNodes(); err != nil { log.Error(fmt.Sprintf("Failed to expire nodedb items: %v", err)) } case <-db.quit: return } } } // expireNodes iterates over the database and deletes all nodes that have not // been seen (i.e. received a pong from) for some allotted time. func (db *nodeDB) expireNodes() error { threshold := time.Now().Add(-nodeDBNodeExpiration) // Find discovered nodes that are older than the allowance it := db.lvl.NewIterator(nil, nil) defer it.Release() for it.Next() { // Skip the item if not a discovery node id, field := splitKey(it.Key()) if field != nodeDBDiscoverRoot { continue } // Skip the node if not expired yet (and not self) if !bytes.Equal(id[:], db.self[:]) { if seen := db.lastPong(id); seen.After(threshold) { continue } } // Otherwise delete all associated information db.deleteNode(id) } return nil } // lastPing retrieves the time of the last ping packet send to a remote node, // requesting binding. func (db *nodeDB) lastPing(id NodeID) time.Time { return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPing)), 0) } // updateLastPing updates the last time we tried contacting a remote node. func (db *nodeDB) updateLastPing(id NodeID, instance time.Time) error { return db.storeInt64(makeKey(id, nodeDBDiscoverPing), instance.Unix()) } // lastPong retrieves the time of the last successful contact from remote node. func (db *nodeDB) lastPong(id NodeID) time.Time { return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPong)), 0) } // updateLastPong updates the last time a remote node successfully contacted. func (db *nodeDB) updateLastPong(id NodeID, instance time.Time) error { return db.storeInt64(makeKey(id, nodeDBDiscoverPong), instance.Unix()) } // findFails retrieves the number of findnode failures since bonding. func (db *nodeDB) findFails(id NodeID) int { return int(db.fetchInt64(makeKey(id, nodeDBDiscoverFindFails))) } // updateFindFails updates the number of findnode failures since bonding. func (db *nodeDB) updateFindFails(id NodeID, fails int) error { return db.storeInt64(makeKey(id, nodeDBDiscoverFindFails), int64(fails)) } // localEndpoint returns the last local endpoint communicated to the // given remote node. //func (db *nodeDB) localEndpoint(id NodeID) *rpcEndpoint { // var ep rpcEndpoint // if err := db.fetchRLP(makeKey(id, nodeDBDiscoverLocalEndpoint), &ep); err != nil { // return nil // } // return &ep //} //func (db *nodeDB) updateLocalEndpoint(id NodeID, ep rpcEndpoint) error { // return db.storeRLP(makeKey(id, nodeDBDiscoverLocalEndpoint), &ep) //} // querySeeds retrieves random nodes to be used as potential seed nodes // for bootstrapping. func (db *nodeDB) querySeeds(n int, maxAge time.Duration) []*Node { var ( now = time.Now() nodes = make([]*Node, 0, n) it = db.lvl.NewIterator(nil, nil) id NodeID ) defer it.Release() seek: for seeks := 0; len(nodes) < n && seeks < n*5; seeks++ { // Seek to a random entry. The first byte is incremented by a // random amount each time in order to increase the likelihood // of hitting all existing nodes in very small databases. ctr := id[0] rand.Read(id[:]) id[0] = ctr + id[0]%16 it.Seek(makeKey(id, nodeDBDiscoverRoot)) n := nextNode(it) if n == nil { id[0] = 0 continue seek // iterator exhausted } if n.ID == db.self { continue seek } if now.Sub(db.lastPong(n.ID)) > maxAge { continue seek } for i := range nodes { if nodes[i].ID == n.ID { continue seek // duplicate } } nodes = append(nodes, n) } return nodes } func (db *nodeDB) fetchTopicRegTickets(id NodeID) (issued, used uint32) { key := makeKey(id, nodeDBTopicRegTickets) blob, _ := db.lvl.Get(key, nil) if len(blob) != 8 { return 0, 0 } issued = binary.BigEndian.Uint32(blob[0:4]) used = binary.BigEndian.Uint32(blob[4:8]) return } func (db *nodeDB) updateTopicRegTickets(id NodeID, issued, used uint32) error { key := makeKey(id, nodeDBTopicRegTickets) blob := make([]byte, 8) binary.BigEndian.PutUint32(blob[0:4], issued) binary.BigEndian.PutUint32(blob[4:8], used) return db.lvl.Put(key, blob, nil) } // reads the next node record from the iterator, skipping over other // database entries. func nextNode(it iterator.Iterator) *Node { for end := false; !end; end = !it.Next() { id, field := splitKey(it.Key()) if field != nodeDBDiscoverRoot { continue } var n Node if err := wire.ReadBinaryBytes(it.Value(), &n); err != nil { log.Error("invalid node:", id, err) continue } //if err := rlp.DecodeBytes(it.Value(), &n); err != nil { // log.Warn(fmt.Sprintf("invalid node %x: %v", id, err)) // continue //} return &n } return nil } // close flushes and closes the database files. func (db *nodeDB) close() { close(db.quit) db.lvl.Close() }