// Copyright (c) 2015-2016 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package txscript import ( "sync" "github.com/btcsuite/btcd/btcec" "github.com/btcsuite/btcd/chaincfg/chainhash" ) // sigCacheEntry represents an entry in the SigCache. Entries within the // SigCache are keyed according to the sigHash of the signature. In the // scenario of a cache-hit (according to the sigHash), an additional comparison // of the signature, and public key will be executed in order to ensure a complete // match. In the occasion that two sigHashes collide, the newer sigHash will // simply overwrite the existing entry. type sigCacheEntry struct { sig *btcec.Signature pubKey *btcec.PublicKey } // SigCache implements an ECDSA signature verification cache with a randomized // entry eviction policy. Only valid signatures will be added to the cache. The // benefits of SigCache are two fold. Firstly, usage of SigCache mitigates a DoS // attack wherein an attack causes a victim's client to hang due to worst-case // behavior triggered while processing attacker crafted invalid transactions. A // detailed description of the mitigated DoS attack can be found here: // https://bitslog.wordpress.com/2013/01/23/fixed-bitcoin-vulnerability-explanation-why-the-signature-cache-is-a-dos-protection/. // Secondly, usage of the SigCache introduces a signature verification // optimization which speeds up the validation of transactions within a block, // if they've already been seen and verified within the mempool. type SigCache struct { sync.RWMutex validSigs map[chainhash.Hash]sigCacheEntry maxEntries uint } // NewSigCache creates and initializes a new instance of SigCache. Its sole // parameter 'maxEntries' represents the maximum number of entries allowed to // exist in the SigCache at any particular moment. Random entries are evicted // to make room for new entries that would cause the number of entries in the // cache to exceed the max. func NewSigCache(maxEntries uint) *SigCache { return &SigCache{ validSigs: make(map[chainhash.Hash]sigCacheEntry, maxEntries), maxEntries: maxEntries, } } // Exists returns true if an existing entry of 'sig' over 'sigHash' for public // key 'pubKey' is found within the SigCache. Otherwise, false is returned. // // NOTE: This function is safe for concurrent access. Readers won't be blocked // unless there exists a writer, adding an entry to the SigCache. func (s *SigCache) Exists(sigHash chainhash.Hash, sig *btcec.Signature, pubKey *btcec.PublicKey) bool { s.RLock() entry, ok := s.validSigs[sigHash] s.RUnlock() return ok && entry.pubKey.IsEqual(pubKey) && entry.sig.IsEqual(sig) } // Add adds an entry for a signature over 'sigHash' under public key 'pubKey' // to the signature cache. In the event that the SigCache is 'full', an // existing entry is randomly chosen to be evicted in order to make space for // the new entry. // // NOTE: This function is safe for concurrent access. Writers will block // simultaneous readers until function execution has concluded. func (s *SigCache) Add(sigHash chainhash.Hash, sig *btcec.Signature, pubKey *btcec.PublicKey) { s.Lock() defer s.Unlock() if s.maxEntries <= 0 { return } // If adding this new entry will put us over the max number of allowed // entries, then evict an entry. if uint(len(s.validSigs)+1) > s.maxEntries { // Remove a random entry from the map. Relying on the random // starting point of Go's map iteration. It's worth noting that // the random iteration starting point is not 100% guaranteed // by the spec, however most Go compilers support it. // Ultimately, the iteration order isn't important here because // in order to manipulate which items are evicted, an adversary // would need to be able to execute preimage attacks on the // hashing function in order to start eviction at a specific // entry. for sigEntry := range s.validSigs { delete(s.validSigs, sigEntry) break } } s.validSigs[sigHash] = sigCacheEntry{sig, pubKey} }