// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssh import ( "bytes" "errors" "fmt" "io" ) // clientAuthenticate authenticates with the remote server. See RFC 4252. func (c *connection) clientAuthenticate(config *ClientConfig) error { // initiate user auth session if err := c.transport.writePacket(Marshal(&serviceRequestMsg{serviceUserAuth})); err != nil { return err } packet, err := c.transport.readPacket() if err != nil { return err } var serviceAccept serviceAcceptMsg if err := Unmarshal(packet, &serviceAccept); err != nil { return err } // during the authentication phase the client first attempts the "none" method // then any untried methods suggested by the server. tried := make(map[string]bool) var lastMethods []string sessionID := c.transport.getSessionID() for auth := AuthMethod(new(noneAuth)); auth != nil; { ok, methods, err := auth.auth(sessionID, config.User, c.transport, config.Rand) if err != nil { return err } if ok { // success return nil } tried[auth.method()] = true if methods == nil { methods = lastMethods } lastMethods = methods auth = nil findNext: for _, a := range config.Auth { candidateMethod := a.method() if tried[candidateMethod] { continue } for _, meth := range methods { if meth == candidateMethod { auth = a break findNext } } } } return fmt.Errorf("ssh: unable to authenticate, attempted methods %v, no supported methods remain", keys(tried)) } func keys(m map[string]bool) []string { s := make([]string, 0, len(m)) for key := range m { s = append(s, key) } return s } // An AuthMethod represents an instance of an RFC 4252 authentication method. type AuthMethod interface { // auth authenticates user over transport t. // Returns true if authentication is successful. // If authentication is not successful, a []string of alternative // method names is returned. If the slice is nil, it will be ignored // and the previous set of possible methods will be reused. auth(session []byte, user string, p packetConn, rand io.Reader) (bool, []string, error) // method returns the RFC 4252 method name. method() string } // "none" authentication, RFC 4252 section 5.2. type noneAuth int func (n *noneAuth) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) { if err := c.writePacket(Marshal(&userAuthRequestMsg{ User: user, Service: serviceSSH, Method: "none", })); err != nil { return false, nil, err } return handleAuthResponse(c) } func (n *noneAuth) method() string { return "none" } // passwordCallback is an AuthMethod that fetches the password through // a function call, e.g. by prompting the user. type passwordCallback func() (password string, err error) func (cb passwordCallback) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) { type passwordAuthMsg struct { User string `sshtype:"50"` Service string Method string Reply bool Password string } pw, err := cb() // REVIEW NOTE: is there a need to support skipping a password attempt? // The program may only find out that the user doesn't have a password // when prompting. if err != nil { return false, nil, err } if err := c.writePacket(Marshal(&passwordAuthMsg{ User: user, Service: serviceSSH, Method: cb.method(), Reply: false, Password: pw, })); err != nil { return false, nil, err } return handleAuthResponse(c) } func (cb passwordCallback) method() string { return "password" } // Password returns an AuthMethod using the given password. func Password(secret string) AuthMethod { return passwordCallback(func() (string, error) { return secret, nil }) } // PasswordCallback returns an AuthMethod that uses a callback for // fetching a password. func PasswordCallback(prompt func() (secret string, err error)) AuthMethod { return passwordCallback(prompt) } type publickeyAuthMsg struct { User string `sshtype:"50"` Service string Method string // HasSig indicates to the receiver packet that the auth request is signed and // should be used for authentication of the request. HasSig bool Algoname string PubKey []byte // Sig is tagged with "rest" so Marshal will exclude it during // validateKey Sig []byte `ssh:"rest"` } // publicKeyCallback is an AuthMethod that uses a set of key // pairs for authentication. type publicKeyCallback func() ([]Signer, error) func (cb publicKeyCallback) method() string { return "publickey" } func (cb publicKeyCallback) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) { // Authentication is performed by sending an enquiry to test if a key is // acceptable to the remote. If the key is acceptable, the client will // attempt to authenticate with the valid key. If not the client will repeat // the process with the remaining keys. signers, err := cb() if err != nil { return false, nil, err } var methods []string for _, signer := range signers { ok, err := validateKey(signer.PublicKey(), user, c) if err != nil { return false, nil, err } if !ok { continue } pub := signer.PublicKey() pubKey := pub.Marshal() sign, err := signer.Sign(rand, buildDataSignedForAuth(session, userAuthRequestMsg{ User: user, Service: serviceSSH, Method: cb.method(), }, []byte(pub.Type()), pubKey)) if err != nil { return false, nil, err } // manually wrap the serialized signature in a string s := Marshal(sign) sig := make([]byte, stringLength(len(s))) marshalString(sig, s) msg := publickeyAuthMsg{ User: user, Service: serviceSSH, Method: cb.method(), HasSig: true, Algoname: pub.Type(), PubKey: pubKey, Sig: sig, } p := Marshal(&msg) if err := c.writePacket(p); err != nil { return false, nil, err } var success bool success, methods, err = handleAuthResponse(c) if err != nil { return false, nil, err } // If authentication succeeds or the list of available methods does not // contain the "publickey" method, do not attempt to authenticate with any // other keys. According to RFC 4252 Section 7, the latter can occur when // additional authentication methods are required. if success || !containsMethod(methods, cb.method()) { return success, methods, err } } return false, methods, nil } func containsMethod(methods []string, method string) bool { for _, m := range methods { if m == method { return true } } return false } // validateKey validates the key provided is acceptable to the server. func validateKey(key PublicKey, user string, c packetConn) (bool, error) { pubKey := key.Marshal() msg := publickeyAuthMsg{ User: user, Service: serviceSSH, Method: "publickey", HasSig: false, Algoname: key.Type(), PubKey: pubKey, } if err := c.writePacket(Marshal(&msg)); err != nil { return false, err } return confirmKeyAck(key, c) } func confirmKeyAck(key PublicKey, c packetConn) (bool, error) { pubKey := key.Marshal() algoname := key.Type() for { packet, err := c.readPacket() if err != nil { return false, err } switch packet[0] { case msgUserAuthBanner: // TODO(gpaul): add callback to present the banner to the user case msgUserAuthPubKeyOk: var msg userAuthPubKeyOkMsg if err := Unmarshal(packet, &msg); err != nil { return false, err } if msg.Algo != algoname || !bytes.Equal(msg.PubKey, pubKey) { return false, nil } return true, nil case msgUserAuthFailure: return false, nil default: return false, unexpectedMessageError(msgUserAuthSuccess, packet[0]) } } } // PublicKeys returns an AuthMethod that uses the given key // pairs. func PublicKeys(signers ...Signer) AuthMethod { return publicKeyCallback(func() ([]Signer, error) { return signers, nil }) } // PublicKeysCallback returns an AuthMethod that runs the given // function to obtain a list of key pairs. func PublicKeysCallback(getSigners func() (signers []Signer, err error)) AuthMethod { return publicKeyCallback(getSigners) } // handleAuthResponse returns whether the preceding authentication request succeeded // along with a list of remaining authentication methods to try next and // an error if an unexpected response was received. func handleAuthResponse(c packetConn) (bool, []string, error) { for { packet, err := c.readPacket() if err != nil { return false, nil, err } switch packet[0] { case msgUserAuthBanner: // TODO: add callback to present the banner to the user case msgUserAuthFailure: var msg userAuthFailureMsg if err := Unmarshal(packet, &msg); err != nil { return false, nil, err } return false, msg.Methods, nil case msgUserAuthSuccess: return true, nil, nil default: return false, nil, unexpectedMessageError(msgUserAuthSuccess, packet[0]) } } } // KeyboardInteractiveChallenge should print questions, optionally // disabling echoing (e.g. for passwords), and return all the answers. // Challenge may be called multiple times in a single session. After // successful authentication, the server may send a challenge with no // questions, for which the user and instruction messages should be // printed. RFC 4256 section 3.3 details how the UI should behave for // both CLI and GUI environments. type KeyboardInteractiveChallenge func(user, instruction string, questions []string, echos []bool) (answers []string, err error) // KeyboardInteractive returns a AuthMethod using a prompt/response // sequence controlled by the server. func KeyboardInteractive(challenge KeyboardInteractiveChallenge) AuthMethod { return challenge } func (cb KeyboardInteractiveChallenge) method() string { return "keyboard-interactive" } func (cb KeyboardInteractiveChallenge) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) { type initiateMsg struct { User string `sshtype:"50"` Service string Method string Language string Submethods string } if err := c.writePacket(Marshal(&initiateMsg{ User: user, Service: serviceSSH, Method: "keyboard-interactive", })); err != nil { return false, nil, err } for { packet, err := c.readPacket() if err != nil { return false, nil, err } // like handleAuthResponse, but with less options. switch packet[0] { case msgUserAuthBanner: // TODO: Print banners during userauth. continue case msgUserAuthInfoRequest: // OK case msgUserAuthFailure: var msg userAuthFailureMsg if err := Unmarshal(packet, &msg); err != nil { return false, nil, err } return false, msg.Methods, nil case msgUserAuthSuccess: return true, nil, nil default: return false, nil, unexpectedMessageError(msgUserAuthInfoRequest, packet[0]) } var msg userAuthInfoRequestMsg if err := Unmarshal(packet, &msg); err != nil { return false, nil, err } // Manually unpack the prompt/echo pairs. rest := msg.Prompts var prompts []string var echos []bool for i := 0; i < int(msg.NumPrompts); i++ { prompt, r, ok := parseString(rest) if !ok || len(r) == 0 { return false, nil, errors.New("ssh: prompt format error") } prompts = append(prompts, string(prompt)) echos = append(echos, r[0] != 0) rest = r[1:] } if len(rest) != 0 { return false, nil, errors.New("ssh: extra data following keyboard-interactive pairs") } answers, err := cb(msg.User, msg.Instruction, prompts, echos) if err != nil { return false, nil, err } if len(answers) != len(prompts) { return false, nil, errors.New("ssh: not enough answers from keyboard-interactive callback") } responseLength := 1 + 4 for _, a := range answers { responseLength += stringLength(len(a)) } serialized := make([]byte, responseLength) p := serialized p[0] = msgUserAuthInfoResponse p = p[1:] p = marshalUint32(p, uint32(len(answers))) for _, a := range answers { p = marshalString(p, []byte(a)) } if err := c.writePacket(serialized); err != nil { return false, nil, err } } } type retryableAuthMethod struct { authMethod AuthMethod maxTries int } func (r *retryableAuthMethod) auth(session []byte, user string, c packetConn, rand io.Reader) (ok bool, methods []string, err error) { for i := 0; r.maxTries <= 0 || i < r.maxTries; i++ { ok, methods, err = r.authMethod.auth(session, user, c, rand) if ok || err != nil { // either success or error terminate return ok, methods, err } } return ok, methods, err } func (r *retryableAuthMethod) method() string { return r.authMethod.method() } // RetryableAuthMethod is a decorator for other auth methods enabling them to // be retried up to maxTries before considering that AuthMethod itself failed. // If maxTries is <= 0, will retry indefinitely // // This is useful for interactive clients using challenge/response type // authentication (e.g. Keyboard-Interactive, Password, etc) where the user // could mistype their response resulting in the server issuing a // SSH_MSG_USERAUTH_FAILURE (rfc4252 #8 [password] and rfc4256 #3.4 // [keyboard-interactive]); Without this decorator, the non-retryable // AuthMethod would be removed from future consideration, and never tried again // (and so the user would never be able to retry their entry). func RetryableAuthMethod(auth AuthMethod, maxTries int) AuthMethod { return &retryableAuthMethod{authMethod: auth, maxTries: maxTries} }