// Code generated by "go generate gonum.org/v1/gonum/blas/gonum”; DO NOT EDIT. // Copyright ©2015 The Gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gonum import ( "gonum.org/v1/gonum/internal/asm/f32" ) // Sdsdot computes the dot product of the two vectors plus a constant // alpha + \sum_i x[i]*y[i] // // Float32 implementations are autogenerated and not directly tested. func (Implementation) Sdsdot(n int, alpha float32, x []float32, incX int, y []float32, incY int) float32 { if incX == 0 { panic(zeroIncX) } if incY == 0 { panic(zeroIncY) } if n <= 0 { if n == 0 { return 0 } panic(negativeN) } if incX == 1 && incY == 1 { if len(x) < n { panic(badLenX) } if len(y) < n { panic(badLenY) } return alpha + float32(f32.DdotUnitary(x[:n], y)) } var ix, iy int if incX < 0 { ix = (-n + 1) * incX } if incY < 0 { iy = (-n + 1) * incY } if ix >= len(x) || ix+(n-1)*incX >= len(x) { panic(badLenX) } if iy >= len(y) || iy+(n-1)*incY >= len(y) { panic(badLenY) } return alpha + float32(f32.DdotInc(x, y, uintptr(n), uintptr(incX), uintptr(incY), uintptr(ix), uintptr(iy))) }