// Copyright ©2016 The Gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //+build !noasm,!appengine #include "textflag.h" #define MOVDDUP_XPTR__X3 LONG $0x1E120FF2 // MOVDDUP (SI), X3 #define MOVDDUP_XPTR_INCX__X5 LONG $0x120F42F2; WORD $0x062C // MOVDDUP (SI)(R8*1), X5 #define MOVDDUP_XPTR_INCX_2__X7 LONG $0x120F42F2; WORD $0x463C // MOVDDUP (SI)(R8*2), X7 #define MOVDDUP_XPTR_INCx3X__X9 LONG $0x120F46F2; WORD $0x0E0C // MOVDDUP (SI)(R9*1), X9 #define MOVDDUP_8_XPTR__X2 LONG $0x56120FF2; BYTE $0x08 // MOVDDUP 8(SI), X2 #define MOVDDUP_8_XPTR_INCX__X4 LONG $0x120F42F2; WORD $0x0664; BYTE $0x08 // MOVDDUP 8(SI)(R8*1), X4 #define MOVDDUP_8_XPTR_INCX_2__X6 LONG $0x120F42F2; WORD $0x4674; BYTE $0x08 // MOVDDUP 8(SI)(R8*2), X6 #define MOVDDUP_8_XPTR_INCx3X__X8 LONG $0x120F46F2; WORD $0x0E44; BYTE $0x08 // MOVDDUP 8(SI)(R9*1), X8 #define ADDSUBPD_X2_X3 LONG $0xDAD00F66 // ADDSUBPD X2, X3 #define ADDSUBPD_X4_X5 LONG $0xECD00F66 // ADDSUBPD X4, X5 #define ADDSUBPD_X6_X7 LONG $0xFED00F66 // ADDSUBPD X6, X7 #define ADDSUBPD_X8_X9 LONG $0xD00F4566; BYTE $0xC8 // ADDSUBPD X8, X9 #define X_PTR SI #define Y_PTR DI #define LEN CX #define TAIL BX #define SUM X0 #define P_SUM X1 #define INC_X R8 #define INCx3_X R9 #define INC_Y R10 #define INCx3_Y R11 #define NEG1 X15 #define P_NEG1 X14 // func DotcInc(x, y []complex128, n, incX, incY, ix, iy uintptr) (sum complex128) TEXT ·DotcInc(SB), NOSPLIT, $0 MOVQ x_base+0(FP), X_PTR // X_PTR = &x MOVQ y_base+24(FP), Y_PTR // Y_PTR = &y MOVQ n+48(FP), LEN // LEN = n PXOR SUM, SUM // SUM = 0 CMPQ LEN, $0 // if LEN == 0 { return } JE dot_end PXOR P_SUM, P_SUM // P_SUM = 0 MOVQ ix+72(FP), INC_X // INC_X = ix * sizeof(complex128) SHLQ $4, INC_X MOVQ iy+80(FP), INC_Y // INC_Y = iy * sizeof(complex128) SHLQ $4, INC_Y LEAQ (X_PTR)(INC_X*1), X_PTR // X_PTR = &(X_PTR[ix]) LEAQ (Y_PTR)(INC_Y*1), Y_PTR // Y_PTR = &(Y_PTR[iy]) MOVQ incX+56(FP), INC_X // INC_X = incX SHLQ $4, INC_X // INC_X *= sizeof(complex128) MOVQ incY+64(FP), INC_Y // INC_Y = incY SHLQ $4, INC_Y // INC_Y *= sizeof(complex128) MOVSD $(-1.0), NEG1 SHUFPD $0, NEG1, NEG1 // { -1, -1 } MOVQ LEN, TAIL ANDQ $3, TAIL // TAIL = n % 4 SHRQ $2, LEN // LEN = floor( n / 4 ) JZ dot_tail // if n <= 4 { goto dot_tail } MOVAPS NEG1, P_NEG1 // Copy NEG1 to P_NEG1 for pipelining LEAQ (INC_X)(INC_X*2), INCx3_X // INCx3_X = 3 * incX * sizeof(complex128) LEAQ (INC_Y)(INC_Y*2), INCx3_Y // INCx3_Y = 3 * incY * sizeof(complex128) dot_loop: // do { MOVDDUP_XPTR__X3 // X_(i+1) = { real(x[i], real(x[i]) } MOVDDUP_XPTR_INCX__X5 MOVDDUP_XPTR_INCX_2__X7 MOVDDUP_XPTR_INCx3X__X9 MOVDDUP_8_XPTR__X2 // X_i = { imag(x[i]), imag(x[i]) } MOVDDUP_8_XPTR_INCX__X4 MOVDDUP_8_XPTR_INCX_2__X6 MOVDDUP_8_XPTR_INCx3X__X8 // X_i = { -imag(x[i]), -imag(x[i]) } MULPD NEG1, X2 MULPD P_NEG1, X4 MULPD NEG1, X6 MULPD P_NEG1, X8 // X_j = { imag(y[i]), real(y[i]) } MOVUPS (Y_PTR), X10 MOVUPS (Y_PTR)(INC_Y*1), X11 MOVUPS (Y_PTR)(INC_Y*2), X12 MOVUPS (Y_PTR)(INCx3_Y*1), X13 // X_(i+1) = { imag(a) * real(x[i]), real(a) * real(x[i]) } MULPD X10, X3 MULPD X11, X5 MULPD X12, X7 MULPD X13, X9 // X_j = { real(y[i]), imag(y[i]) } SHUFPD $0x1, X10, X10 SHUFPD $0x1, X11, X11 SHUFPD $0x1, X12, X12 SHUFPD $0x1, X13, X13 // X_i = { real(a) * imag(x[i]), imag(a) * imag(x[i]) } MULPD X10, X2 MULPD X11, X4 MULPD X12, X6 MULPD X13, X8 // X_(i+1) = { // imag(result[i]): imag(a)*real(x[i]) + real(a)*imag(x[i]), // real(result[i]): real(a)*real(x[i]) - imag(a)*imag(x[i]) // } ADDSUBPD_X2_X3 ADDSUBPD_X4_X5 ADDSUBPD_X6_X7 ADDSUBPD_X8_X9 // psum += result[i] ADDPD X3, SUM ADDPD X5, P_SUM ADDPD X7, SUM ADDPD X9, P_SUM LEAQ (X_PTR)(INC_X*4), X_PTR // X_PTR = &(X_PTR[incX*4]) LEAQ (Y_PTR)(INC_Y*4), Y_PTR // Y_PTR = &(Y_PTR[incY*4]) DECQ LEN JNZ dot_loop // } while --LEN > 0 ADDPD P_SUM, SUM // sum += psum CMPQ TAIL, $0 // if TAIL == 0 { return } JE dot_end dot_tail: // do { MOVDDUP_XPTR__X3 // X_(i+1) = { real(x[i], real(x[i]) } MOVDDUP_8_XPTR__X2 // X_i = { imag(x[i]), imag(x[i]) } MULPD NEG1, X2 // X_i = { -imag(x[i]) , -imag(x[i]) } MOVUPS (Y_PTR), X10 // X_j = { imag(y[i]) , real(y[i]) } MULPD X10, X3 // X_(i+1) = { imag(a) * real(x[i]), real(a) * real(x[i]) } SHUFPD $0x1, X10, X10 // X_j = { real(y[i]) , imag(y[i]) } MULPD X10, X2 // X_i = { real(a) * imag(x[i]), imag(a) * imag(x[i]) } // X_(i+1) = { // imag(result[i]): imag(a)*real(x[i]) + real(a)*imag(x[i]), // real(result[i]): real(a)*real(x[i]) - imag(a)*imag(x[i]) // } ADDSUBPD_X2_X3 ADDPD X3, SUM // sum += result[i] ADDQ INC_X, X_PTR // X_PTR += incX ADDQ INC_Y, Y_PTR // Y_PTR += incY DECQ TAIL JNZ dot_tail // } while --TAIL > 0 dot_end: MOVUPS SUM, sum+88(FP) RET