// Copyright ©2016 The Gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build !noasm,!appengine #include "textflag.h" TEXT ·CumSum(SB), NOSPLIT, $0 MOVQ dst_base+0(FP), DI // DI = &dst MOVQ dst_len+8(FP), CX // CX = len(dst) MOVQ s_base+24(FP), SI // SI = &s CMPQ s_len+32(FP), CX // CX = max( CX, len(s) ) CMOVQLE s_len+32(FP), CX MOVQ CX, ret_len+56(FP) // len(ret) = CX CMPQ CX, $0 // if CX == 0 { return } JE cs_end XORQ AX, AX // i = 0 PXOR X5, X5 // p_sum = 0 MOVQ CX, BX ANDQ $3, BX // BX = CX % 4 SHRQ $2, CX // CX = floor( CX / 4 ) JZ cs_tail_start // if CX == 0 { goto cs_tail_start } cs_loop: // Loop unrolled 4x do { MOVUPS (SI)(AX*8), X0 // X0 = s[i:i+1] MOVUPS 16(SI)(AX*8), X2 MOVAPS X0, X1 // X1 = X0 MOVAPS X2, X3 SHUFPD $1, X1, X1 // { X1[0], X1[1] } = { X1[1], X1[0] } SHUFPD $1, X3, X3 ADDPD X0, X1 // X1 += X0 ADDPD X2, X3 SHUFPD $2, X1, X0 // { X0[0], X0[1] } = { X0[0], X1[1] } SHUFPD $3, X1, X1 // { X1[0], X1[1] } = { X1[1], X1[1] } SHUFPD $2, X3, X2 SHUFPD $3, X3, X3 ADDPD X5, X0 // X0 += p_sum ADDPD X1, X5 // p_sum += X1 ADDPD X5, X2 MOVUPS X0, (DI)(AX*8) // dst[i] = X0 MOVUPS X2, 16(DI)(AX*8) ADDPD X3, X5 ADDQ $4, AX // i += 4 LOOP cs_loop // } while --CX > 0 // if BX == 0 { return } CMPQ BX, $0 JE cs_end cs_tail_start: // Reset loop registers MOVQ BX, CX // Loop counter: CX = BX cs_tail: // do { ADDSD (SI)(AX*8), X5 // p_sum *= s[i] MOVSD X5, (DI)(AX*8) // dst[i] = p_sum INCQ AX // ++i LOOP cs_tail // } while --CX > 0 cs_end: MOVQ DI, ret_base+48(FP) // &ret = &dst MOVQ dst_cap+16(FP), SI // cap(ret) = cap(dst) MOVQ SI, ret_cap+64(FP) RET