}
func (c byVote) Swap(i, j int) { c[i], c[j] = c[j], c[i] }
-// CalcVoteSeq calculate the vote sequence
-// seq 0 is the genesis block
-// seq 1 is the the block height 1, to block height RoundVoteBlockNums
-// seq 2 is the block height RoundVoteBlockNums + 1 to block height 2 * RoundVoteBlockNums
-// consensus node of the current round is the final result of previous round
-func CalcVoteSeq(blockHeight uint64) uint64 {
- if blockHeight == 0 {
- return 0
- }
- return (blockHeight-1)/consensus.RoundVoteBlockNums + 1
-}
-
-// ConsensusResult represents a snapshot of each round of DPOS voting
-// Seq indicates the sequence of current votes, which start from zero
-// NumOfVote indicates the number of votes each consensus node receives, the key of map represent public key
-// CoinbaseReward indicates the coinbase receiver and reward
-type ConsensusResult struct {
- Seq uint64
- NumOfVote map[string]uint64
- CoinbaseReward map[string]uint64
- BlockHash bc.Hash
- BlockHeight uint64
-}
-
// CoinbaseReward contains receiver and reward
type CoinbaseReward struct {
Amount uint64
// CalCoinbaseReward calculate the coinbase reward for block
func CalCoinbaseReward(block *types.Block) (*CoinbaseReward, error) {
- var coinbaseReceiver []byte
+ result := &CoinbaseReward{}
if len(block.Transactions) > 0 && len(block.Transactions[0].Outputs) > 0 {
- coinbaseReceiver = block.Transactions[0].Outputs[0].ControlProgram()
- }
-
- if coinbaseReceiver == nil {
+ result.ControlProgram = block.Transactions[0].Outputs[0].ControlProgram()
+ } else {
return nil, errors.New("not found coinbase receiver")
}
- coinbaseAmount := consensus.BlockSubsidy(block.BlockHeader.Height)
+ result.Amount = consensus.BlockSubsidy(block.BlockHeader.Height)
for _, tx := range block.Transactions {
txFee, err := arithmetic.CalculateTxFee(tx)
if err != nil {
return nil, errors.Wrap(checked.ErrOverflow, "calculate transaction fee")
}
- coinbaseAmount += txFee
+
+ result.Amount += txFee
+ }
+ return result, nil
+}
+
+// CalcVoteSeq calculate the vote sequence
+// seq 0 is the genesis block
+// seq 1 is the the block height 1, to block height RoundVoteBlockNums
+// seq 2 is the block height RoundVoteBlockNums + 1 to block height 2 * RoundVoteBlockNums
+// consensus node of the current round is the final result of previous round
+func CalcVoteSeq(blockHeight uint64) uint64 {
+ if blockHeight == 0 {
+ return 0
}
+ return (blockHeight-1)/consensus.RoundVoteBlockNums + 1
+}
- return &CoinbaseReward{
- Amount: coinbaseAmount,
- ControlProgram: coinbaseReceiver,
- }, nil
+// ConsensusResult represents a snapshot of each round of DPOS voting
+// Seq indicates the sequence of current votes, which start from zero
+// NumOfVote indicates the number of votes each consensus node receives, the key of map represent public key
+// CoinbaseReward indicates the coinbase receiver and reward
+type ConsensusResult struct {
+ Seq uint64
+ NumOfVote map[string]uint64
+ CoinbaseReward map[string]uint64
+ BlockHash bc.Hash
+ BlockHeight uint64
}
// ApplyBlock calculate the consensus result for new block
return nil
}
+// AttachCoinbaseReward attach coinbase reward
+func (c *ConsensusResult) AttachCoinbaseReward(block *types.Block) error {
+ reward, err := CalCoinbaseReward(block)
+ if err != nil {
+ return err
+ }
+
+ if block.Height%consensus.RoundVoteBlockNums == 1 {
+ c.CoinbaseReward = map[string]uint64{}
+ }
+
+ var ok bool
+ program := hex.EncodeToString(reward.ControlProgram)
+ c.CoinbaseReward[program], ok = checked.AddUint64(c.CoinbaseReward[program], reward.Amount)
+ if !ok {
+ return checked.ErrOverflow
+ }
+ return nil
+}
+
// ConsensusNodes returns all consensus nodes
func (c *ConsensusResult) ConsensusNodes() (map[string]*ConsensusNode, error) {
var nodes []*ConsensusNode
return federationNodes(), nil
}
-func federationNodes() map[string]*ConsensusNode {
- consensusResult := map[string]*ConsensusNode{}
- for i, xpub := range config.CommonConfig.Federation.Xpubs {
- consensusResult[xpub.String()] = &ConsensusNode{XPub: xpub, VoteNum: 0, Order: uint64(i)}
- }
- return consensusResult
-}
-
// DetachBlock calculate the consensus result for detach block
func (c *ConsensusResult) DetachBlock(block *types.Block) error {
if c.BlockHash != block.Hash() {
return nil
}
-func (c *ConsensusResult) Fork() *ConsensusResult {
- f := &ConsensusResult{
- Seq: c.Seq,
- NumOfVote: map[string]uint64{},
- CoinbaseReward: map[string]uint64{},
- BlockHash: c.BlockHash,
- BlockHeight: c.BlockHeight,
- }
-
- for key, value := range c.NumOfVote {
- f.NumOfVote[key] = value
- }
-
- for key, value := range c.CoinbaseReward {
- f.CoinbaseReward[key] = value
- }
- return f
-}
-
-func (c *ConsensusResult) IsFinalize() bool {
- return c.BlockHeight%consensus.RoundVoteBlockNums == 0
-}
-
-// AttachCoinbaseReward attach coinbase reward
-func (c *ConsensusResult) AttachCoinbaseReward(block *types.Block) error {
- reward, err := CalCoinbaseReward(block)
- if err != nil {
- return err
- }
-
- if block.Height%consensus.RoundVoteBlockNums == 1 {
- c.CoinbaseReward = map[string]uint64{}
- }
-
- var ok bool
- program := hex.EncodeToString(reward.ControlProgram)
- c.CoinbaseReward[program], ok = checked.AddUint64(c.CoinbaseReward[program], reward.Amount)
- if !ok {
- return checked.ErrOverflow
- }
- return nil
-}
-
// DetachCoinbaseReward detach coinbase reward
func (c *ConsensusResult) DetachCoinbaseReward(block *types.Block) error {
if block.Height%consensus.RoundVoteBlockNums == 0 {
return nil
}
+// Fork copy the ConsensusResult struct
+func (c *ConsensusResult) Fork() *ConsensusResult {
+ f := &ConsensusResult{
+ Seq: c.Seq,
+ NumOfVote: map[string]uint64{},
+ CoinbaseReward: map[string]uint64{},
+ BlockHash: c.BlockHash,
+ BlockHeight: c.BlockHeight,
+ }
+
+ for key, value := range c.NumOfVote {
+ f.NumOfVote[key] = value
+ }
+
+ for key, value := range c.CoinbaseReward {
+ f.CoinbaseReward[key] = value
+ }
+ return f
+}
+
+// IsFinalize check if the result is end of consensus round
+func (c *ConsensusResult) IsFinalize() bool {
+ return c.BlockHeight%consensus.RoundVoteBlockNums == 0
+}
+
// GetCoinbaseRewards convert into CoinbaseReward array and sort it by amount
func (c *ConsensusResult) GetCoinbaseRewards(blockHeight uint64) ([]CoinbaseReward, error) {
rewards := []CoinbaseReward{}
}
for p, amount := range c.CoinbaseReward {
- coinbaseAmount := amount
program, err := hex.DecodeString(p)
if err != nil {
return nil, err
}
rewards = append(rewards, CoinbaseReward{
- Amount: coinbaseAmount,
+ Amount: amount,
ControlProgram: program,
})
}
sort.Sort(SortByAmount(rewards))
return rewards, nil
}
+
+func federationNodes() map[string]*ConsensusNode {
+ consensusResult := map[string]*ConsensusNode{}
+ for i, xpub := range config.CommonConfig.Federation.Xpubs {
+ consensusResult[xpub.String()] = &ConsensusNode{XPub: xpub, VoteNum: 0, Order: uint64(i)}
+ }
+ return consensusResult
+}