--- /dev/null
+\r
+#include "core.h"\r
+\r
+void boxfill16(ushort *vram, int xsize, ushort c, int x0, int y0, int x1, int y1)\r
+{\r
+ int x, y;\r
+\r
+ y1 -= 1;\r
+ x1 -= 1;\r
+\r
+ for (y = y0;y <= y1;y++) {\r
+ for (x = x0; x <= x1; x++)\r
+ vram[y * xsize + x] = c;\r
+ }\r
+\r
+ return;\r
+}\r
+void init_desktop16(ushort *vram, uint xsize, uint ysize)\r
+{\r
+ boxfill16(vram, xsize, DESKTOP_COL16, 0, 0, xsize, ysize);\r
+\r
+ return; \r
+}\r
+\r
+void init_taskbar16(ushort *vram, uint xsize)\r
+{\r
+ boxfill16(vram, xsize, RGB16(31,62,31), 0, 0, xsize, TASKBAR_HEIGHT);\r
+ boxfill16(vram, xsize, RGB16(31,62,31), 0, 0, xsize - 2, TASKBAR_HEIGHT - 2);\r
+ boxfill16(vram, xsize, TASKBAR_COL16, 2, 2, xsize - 2, TASKBAR_HEIGHT - 2);\r
+\r
+ return;\r
+}\r
+void putfont16(ushort *vram, int xsize, int x, int y, ushort c, uchar *font)\r
+{\r
+ int i;\r
+ ushort *p;\r
+ char d;\r
+\r
+ for (i = 0; i < 16; i++) {\r
+ p = vram + (y + i) * xsize + x;\r
+ d = font[i];\r
+ if ((d & 0x80) != 0) { p[0] = c; }\r
+ if ((d & 0x40) != 0) { p[1] = c; }\r
+ if ((d & 0x20) != 0) { p[2] = c; }\r
+ if ((d & 0x10) != 0) { p[3] = c; }\r
+ if ((d & 0x08) != 0) { p[4] = c; }\r
+ if ((d & 0x04) != 0) { p[5] = c; }\r
+ if ((d & 0x02) != 0) { p[6] = c; }\r
+ if ((d & 0x01) != 0) { p[7] = c; }\r
+ }\r
+\r
+ return;\r
+}\r
+\r
+void putfonts16_asc(ushort *vram, int xsize, int x, int y, ushort c, const uchar *s)\r
+{\r
+ for (; *s != 0x00; s++) {\r
+ putfont16(vram, xsize, x, y, c, hankaku + *s * 16);\r
+ x += 8;\r
+ }\r
+\r
+ return;\r
+}\r
+\r
+void init_mouse_cursor16(ushort *mouse)\r
+{\r
+ int x, y;\r
+\r
+ for (y = 0; y < 24; y++) {\r
+ for (x = 0; x < 24; x++) {\r
+ if (cursor[y][x] == '*') {\r
+ mouse[y * 24 + x] = RGB16(0,0,0);\r
+ }\r
+ if (cursor[y][x] == 'O') {\r
+ mouse[y * 24 + x] = RGB16(31,62,31);\r
+ }\r
+ if (cursor[y][x] == '.') {\r
+ mouse[y * 24 + x] = INV_COL16;\r
+ }\r
+ }\r
+ }\r
+\r
+ return;\r
+}\r
+\r
+void putblock16_16(ushort *vram, int vxsize, int pxsize,int pysize, int px0, int py0, ushort *buf, int bxsize)\r
+{\r
+ int x, y;\r
+\r
+ for (y = 0; y < pysize; y++) {\r
+ for (x = 0; x < pxsize; x++) {\r
+ vram[(py0 + y) * vxsize + (px0 + x)] = buf[y * bxsize + x];\r
+ }\r
+ }\r
+\r
+ return;\r
+}\r