+++ /dev/null
-\r
-#include "core.h"\r
-\r
-void boxfill32(uint *vram, int xsize, uint c, int x0, int y0, int x1, int y1)\r
-{\r
- int x, y;\r
-\r
- y1 -= 1;\r
- x1 -= 1;\r
-\r
- for (y = y0;y <= y1;y++) {\r
- for (x = x0; x <= x1; x++)\r
- vram[y * xsize + x] = c;\r
- }\r
-\r
- return;\r
-}\r
-\r
-void init_desktop32(uint *vram, uint xsize, uint ysize)\r
-{\r
- boxfill32(vram, xsize, DESKTOP_COL32, 0, 0, xsize, ysize);\r
-\r
- return; \r
-}\r
-\r
-void init_taskbar32(uint *vram, uint xsize)\r
-{\r
- boxfill32(vram, xsize, 0xFFFFFF, 0, 0, xsize, TASKBAR_HEIGHT);\r
- boxfill32(vram, xsize, 0xFFFFFF, 0, 0, xsize - 2, TASKBAR_HEIGHT - 2);\r
- boxfill32(vram, xsize, TASKBAR_COL32, 2, 2, xsize - 2, TASKBAR_HEIGHT - 2);\r
-\r
- return;\r
-}\r
-\r
-void putfont32(uint *vram, int xsize, int x, int y, uint c, uchar *font)\r
-{\r
- int i;\r
- int *p;\r
- char d;\r
-\r
- for (i = 0; i < 16; i++) {\r
- p = vram + (y + i) * xsize + x;\r
- d = font[i];\r
- if ((d & 0x80) != 0) { p[0] = c; }\r
- if ((d & 0x40) != 0) { p[1] = c; }\r
- if ((d & 0x20) != 0) { p[2] = c; }\r
- if ((d & 0x10) != 0) { p[3] = c; }\r
- if ((d & 0x08) != 0) { p[4] = c; }\r
- if ((d & 0x04) != 0) { p[5] = c; }\r
- if ((d & 0x02) != 0) { p[6] = c; }\r
- if ((d & 0x01) != 0) { p[7] = c; }\r
- }\r
-\r
- return;\r
-}\r
-\r
-void putfonts32_asc(uint *vram, int xsize, int x, int y, uint c, const uchar *s)\r
-{\r
- for (; *s != 0x00; s++) {\r
- putfont32(vram, xsize, x, y, c, hankaku + *s * 16);\r
- x += 8;\r
- }\r
-\r
- return;\r
-}\r
-\r
-void init_mouse_cursor32(uint *mouse)\r
-{\r
- int x, y;\r
-\r
- for (y = 0; y < 24; y++) {\r
- for (x = 0; x < 24; x++) {\r
- if (cursor[y][x] == '*') {\r
- mouse[y * 24 + x] = 0x55000000;\r
- }\r
- if (cursor[y][x] == 'O') {\r
- mouse[y * 24 + x] = 0x55FFFFFF;\r
- }\r
- if (cursor[y][x] == '.') {\r
- mouse[y * 24 + x] = INV_COL32;\r
- }\r
- }\r
- }\r
-\r
- return;\r
-}\r
-\r
-void putblock32_32(uint *vram, int vxsize, int pxsize,int pysize, int px0, int py0, uint *buf, int bxsize)\r
-{\r
- int x, y;\r
-\r
- for (y = 0; y < pysize; y++) {\r
- for (x = 0; x < pxsize; x++) {\r
- vram[(py0 + y) * vxsize + (px0 + x)] = buf[y * bxsize + x];\r
- }\r
- }\r
-\r
- return;\r
-}\r