#define CYCLES_PER_LINE 228
-class KEYBOARD;
+namespace GAMEGEAR {
+ class KEYBOARD;
+}
class _315_5124 : public DEVICE
{
private:
- KEYBOARD *d_key;
+ GAMEGEAR::KEYBOARD *d_key;
DEVICE *d_psg;
// output signals
outputs_t outputs_irq;
uint32_t read_io8(uint32_t addr);
void event_vline(int v, int clock);
// unique function
- void set_context_key(KEYBOARD* device)
+ void set_context_key(GAMEGEAR::KEYBOARD* device)
{
d_key = device;
}