if(!MEMORY::process_state(state_fio, loading)) {
return false;
}
- state_fio->StateBuffer(ram, sizeof(ram), 1);
- state_fio->StateUint32(basic_addr.d);
- state_fio->StateBool(ram_selected);
+ state_fio->StateArray(ram, sizeof(ram), 1);
+ state_fio->StateValue(basic_addr.d);
+ state_fio->StateValue(ram_selected);
// post process
if(loading) {