-/*\r
- Skelton for retropc emulator\r
-\r
- Author : Takeda.Toshiya\r
- Date : 2006.08.18 -\r
-\r
- [ device base class ]\r
-*/\r
-\r
-#ifndef _DEVICE_H_\r
-#define _DEVICE_H_\r
-\r
-#include "vm.h"\r
-#include "../emu.h"\r
-\r
-// max devices connected to the output port\r
-#define MAX_OUTPUT 16\r
-\r
-// common signal id\r
-#define SIG_CPU_IRQ 101\r
-#define SIG_CPU_FIRQ 102\r
-#define SIG_CPU_NMI 103\r
-#define SIG_CPU_BUSREQ 104\r
-#define SIG_CPU_DEBUG 201\r
-\r
-class DEVICE\r
-{\r
-protected:\r
- VM* vm;\r
- EMU* emu;\r
-public:\r
- DEVICE(VM* parent_vm, EMU* parent_emu) : vm(parent_vm), emu(parent_emu)\r
- {\r
- prev_device = vm->last_device;\r
- next_device = NULL;\r
- if(vm->first_device == NULL) {\r
- // this is the first device\r
- vm->first_device = this;\r
- this_device_id = 0;\r
- } else {\r
- // this is not the first device\r
- vm->last_device->next_device = this;\r
- this_device_id = vm->last_device->this_device_id + 1;\r
- }\r
- vm->last_device = this;\r
- \r
- // primary event manager\r
- event_manager = NULL;\r
- }\r
- ~DEVICE(void) {}\r
- \r
- virtual void initialize() {}\r
- virtual void release() {}\r
- \r
- virtual void update_config() {}\r
- virtual void save_state(FILEIO* state_fio) {}\r
- virtual bool load_state(FILEIO* state_fio)\r
- {\r
- return true;\r
- }\r
- \r
- // control\r
- virtual void reset() {}\r
- virtual void special_reset()\r
- {\r
- reset();\r
- }\r
- \r
- // NOTE: the virtual bus interface functions for 16/32bit access invite the cpu is little endian.\r
- // if the cpu is big endian, you need to implement them in the virtual machine memory/io classes.\r
- \r
- // memory bus\r
- virtual void write_data8(uint32 addr, uint32 data) {}\r
- virtual uint32 read_data8(uint32 addr)\r
- {\r
- return 0xff;\r
- }\r
- virtual void write_data16(uint32 addr, uint32 data)\r
- {\r
- write_data8(addr, data & 0xff);\r
- write_data8(addr + 1, (data >> 8) & 0xff);\r
- }\r
- virtual uint32 read_data16(uint32 addr)\r
- {\r
- uint32 val = read_data8(addr);\r
- val |= read_data8(addr + 1) << 8;\r
- return val;\r
- }\r
- virtual void write_data32(uint32 addr, uint32 data)\r
- {\r
- write_data16(addr, data & 0xffff);\r
- write_data16(addr + 2, (data >> 16) & 0xffff);\r
- }\r
- virtual uint32 read_data32(uint32 addr)\r
- {\r
- uint32 val = read_data16(addr);\r
- val |= read_data16(addr + 2) << 16;\r
- return val;\r
- }\r
- virtual void write_data8w(uint32 addr, uint32 data, int* wait)\r
- {\r
- *wait = 0;\r
- write_data8(addr, data);\r
- }\r
- virtual uint32 read_data8w(uint32 addr, int* wait)\r
- {\r
- *wait = 0;\r
- return read_data8(addr);\r
- }\r
- virtual void write_data16w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_data8w(addr, data & 0xff, &wait_l);\r
- write_data8w(addr + 1, (data >> 8) & 0xff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_data16w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_data8w(addr, &wait_l);\r
- val |= read_data8w(addr + 1, &wait_h) << 8;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- virtual void write_data32w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_data16w(addr, data & 0xffff, &wait_l);\r
- write_data16w(addr + 2, (data >> 16) & 0xffff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_data32w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_data16w(addr, &wait_l);\r
- val |= read_data16w(addr + 2, &wait_h) << 16;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- virtual uint32 fetch_op(uint32 addr, int *wait)\r
- {\r
- return read_data8w(addr, wait);\r
- }\r
- virtual void write_dma_data8(uint32 addr, uint32 data)\r
- {\r
- write_data8(addr, data);\r
- }\r
- virtual uint32 read_dma_data8(uint32 addr)\r
- {\r
- return read_data8(addr);\r
- }\r
- virtual void write_dma_data16(uint32 addr, uint32 data)\r
- {\r
- write_data16(addr, data);\r
- }\r
- virtual uint32 read_dma_data16(uint32 addr)\r
- {\r
- return read_data16(addr);\r
- }\r
- virtual void write_dma_data32(uint32 addr, uint32 data)\r
- {\r
- write_data32(addr, data);\r
- }\r
- virtual uint32 read_dma_data32(uint32 addr)\r
- {\r
- return read_data32(addr);\r
- }\r
- virtual void write_dma_data8w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_data8w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_data8w(uint32 addr, int* wait)\r
- {\r
- return read_data8w(addr, wait);\r
- }\r
- virtual void write_dma_data16w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_data16w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_data16w(uint32 addr, int* wait)\r
- {\r
- return read_data16w(addr, wait);\r
- }\r
- virtual void write_dma_data32w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_data32w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_data32w(uint32 addr, int* wait)\r
- {\r
- return read_data32w(addr, wait);\r
- }\r
- \r
- // i/o bus\r
- virtual void write_io8(uint32 addr, uint32 data) {}\r
- virtual uint32 read_io8(uint32 addr)\r
- {\r
-#ifdef IOBUS_RETURN_ADDR\r
- return (addr & 1 ? addr >> 8 : addr) & 0xff;\r
-#else\r
- return 0xff;\r
-#endif\r
- }\r
- virtual void write_io16(uint32 addr, uint32 data)\r
- {\r
- write_io8(addr, data & 0xff);\r
- write_io8(addr + 1, (data >> 8) & 0xff);\r
- }\r
- virtual uint32 read_io16(uint32 addr)\r
- {\r
- uint32 val = read_io8(addr);\r
- val |= read_io8(addr + 1) << 8;\r
- return val;\r
- }\r
- virtual void write_io32(uint32 addr, uint32 data)\r
- {\r
- write_io16(addr, data & 0xffff);\r
- write_io16(addr + 2, (data >> 16) & 0xffff);\r
- }\r
- virtual uint32 read_io32(uint32 addr)\r
- {\r
- uint32 val = read_io16(addr);\r
- val |= read_io16(addr + 2) << 16;\r
- return val;\r
- }\r
- virtual void write_io8w(uint32 addr, uint32 data, int* wait)\r
- {\r
- *wait = 0;\r
- write_io8(addr, data);\r
- }\r
- virtual uint32 read_io8w(uint32 addr, int* wait)\r
- {\r
- *wait = 0;\r
- return read_io8(addr);\r
- }\r
- virtual void write_io16w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_io8w(addr, data & 0xff, &wait_l);\r
- write_io8w(addr + 1, (data >> 8) & 0xff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_io16w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_io8w(addr, &wait_l);\r
- val |= read_io8w(addr + 1, &wait_h) << 8;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- virtual void write_io32w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_io16w(addr, data & 0xffff, &wait_l);\r
- write_io16w(addr + 2, (data >> 16) & 0xffff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_io32w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_io16w(addr, &wait_l);\r
- val |= read_io16w(addr + 2, &wait_h) << 16;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- virtual void write_dma_io8(uint32 addr, uint32 data)\r
- {\r
- write_io8(addr, data);\r
- }\r
- virtual uint32 read_dma_io8(uint32 addr)\r
- {\r
- return read_io8(addr);\r
- }\r
- virtual void write_dma_io16(uint32 addr, uint32 data)\r
- {\r
- write_io16(addr, data);\r
- }\r
- virtual uint32 read_dma_io16(uint32 addr)\r
- {\r
- return read_io16(addr);\r
- }\r
- virtual void write_dma_io32(uint32 addr, uint32 data)\r
- {\r
- write_io32(addr, data);\r
- }\r
- virtual uint32 read_dma_io32(uint32 addr)\r
- {\r
- return read_io32(addr);\r
- }\r
- virtual void write_dma_io8w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_io8w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_io8w(uint32 addr, int* wait)\r
- {\r
- return read_io8w(addr, wait);\r
- }\r
- virtual void write_dma_io16w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_io16w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_io16w(uint32 addr, int* wait)\r
- {\r
- return read_io16w(addr, wait);\r
- }\r
- virtual void write_dma_io32w(uint32 addr, uint32 data, int* wait)\r
- {\r
- write_io32w(addr, data, wait);\r
- }\r
- virtual uint32 read_dma_io32w(uint32 addr, int* wait)\r
- {\r
- return read_io32w(addr, wait);\r
- }\r
- \r
- // memory mapped i/o\r
- virtual void write_memory_mapped_io8(uint32 addr, uint32 data)\r
- {\r
- write_io8(addr, data);\r
- }\r
- virtual uint32 read_memory_mapped_io8(uint32 addr)\r
- {\r
- return read_io8(addr);\r
- }\r
- virtual void write_memory_mapped_io16(uint32 addr, uint32 data)\r
- {\r
- write_memory_mapped_io8(addr, data & 0xff);\r
- write_memory_mapped_io8(addr + 1, (data >> 8) & 0xff);\r
- }\r
- virtual uint32 read_memory_mapped_io16(uint32 addr)\r
- {\r
- uint32 val = read_memory_mapped_io8(addr);\r
- val |= read_memory_mapped_io8(addr + 1) << 8;\r
- return val;\r
- }\r
- virtual void write_memory_mapped_io32(uint32 addr, uint32 data)\r
- {\r
- write_memory_mapped_io16(addr, data & 0xffff);\r
- write_memory_mapped_io16(addr + 2, (data >> 16) & 0xffff);\r
- }\r
- virtual uint32 read_memory_mapped_io32(uint32 addr)\r
- {\r
- uint32 val = read_memory_mapped_io16(addr);\r
- val |= read_memory_mapped_io16(addr + 2) << 16;\r
- return val;\r
- }\r
- virtual void write_memory_mapped_io8w(uint32 addr, uint32 data, int* wait)\r
- {\r
- *wait = 0;\r
- write_memory_mapped_io8(addr, data);\r
- }\r
- virtual uint32 read_memory_mapped_io8w(uint32 addr, int* wait)\r
- {\r
- *wait = 0;\r
- return read_memory_mapped_io8(addr);\r
- }\r
- virtual void write_memory_mapped_io16w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_memory_mapped_io8w(addr, data & 0xff, &wait_l);\r
- write_memory_mapped_io8w(addr + 1, (data >> 8) & 0xff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_memory_mapped_io16w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_memory_mapped_io8w(addr, &wait_l);\r
- val |= read_memory_mapped_io8w(addr + 1, &wait_h) << 8;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- virtual void write_memory_mapped_io32w(uint32 addr, uint32 data, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- write_memory_mapped_io16w(addr, data & 0xffff, &wait_l);\r
- write_memory_mapped_io16w(addr + 2, (data >> 16) & 0xffff, &wait_h);\r
- *wait = wait_l + wait_h;\r
- }\r
- virtual uint32 read_memory_mapped_io32w(uint32 addr, int* wait)\r
- {\r
- int wait_l, wait_h;\r
- uint32 val = read_memory_mapped_io16w(addr, &wait_l);\r
- val |= read_memory_mapped_io16w(addr + 2, &wait_h) << 16;\r
- *wait = wait_l + wait_h;\r
- return val;\r
- }\r
- \r
- // device to device\r
- typedef struct {\r
- DEVICE *device;\r
- int id;\r
- uint32 mask;\r
- int shift;\r
- } output_t;\r
- \r
- typedef struct {\r
- int count;\r
- output_t item[MAX_OUTPUT];\r
- } outputs_t;\r
- \r
- virtual void init_output_signals(outputs_t *items)\r
- {\r
- items->count = 0;\r
- }\r
- virtual void register_output_signal(outputs_t *items, DEVICE *device, int id, uint32 mask, int shift)\r
- {\r
- int c = items->count++;\r
- items->item[c].device = device;\r
- items->item[c].id = id;\r
- items->item[c].mask = mask;\r
- items->item[c].shift = shift;\r
- }\r
- virtual void register_output_signal(outputs_t *items, DEVICE *device, int id, uint32 mask)\r
- {\r
- int c = items->count++;\r
- items->item[c].device = device;\r
- items->item[c].id = id;\r
- items->item[c].mask = mask;\r
- items->item[c].shift = 0;\r
- }\r
- virtual void write_signals(outputs_t *items, uint32 data)\r
- {\r
- for(int i = 0; i < items->count; i++) {\r
- output_t *item = &items->item[i];\r
- int shift = item->shift;\r
- uint32 val = (shift < 0) ? (data >> (-shift)) : (data << shift);\r
- uint32 mask = (shift < 0) ? (item->mask >> (-shift)) : (item->mask << shift);\r
- item->device->write_signal(item->id, val, mask);\r
- }\r
- };\r
- virtual void write_signal(int id, uint32 data, uint32 mask) {}\r
- virtual uint32 read_signal(int ch)\r
- {\r
- return 0;\r
- }\r
- \r
- // z80 daisy chain\r
- virtual void set_context_intr(DEVICE* device, uint32 bit) {}\r
- virtual void set_context_child(DEVICE* device) {}\r
- \r
- // interrupt device to device\r
- virtual void set_intr_iei(bool val) {}\r
- \r
- // interrupt device to cpu\r
- virtual void set_intr_line(bool line, bool pending, uint32 bit) {}\r
- \r
- // interrupt cpu to device\r
- virtual uint32 intr_ack()\r
- {\r
- return 0xff;\r
- }\r
- virtual void intr_reti() {}\r
- virtual void intr_ei() {}\r
- \r
- // dma\r
- virtual void do_dma() {}\r
- \r
- // cpu\r
- virtual int run(int clock)\r
- {\r
- // when clock == -1, run one opecode\r
- return 0;\r
- }\r
- virtual void set_extra_clock(int clock) {}\r
- virtual int get_extra_clock()\r
- {\r
- return 0;\r
- }\r
- virtual uint32 get_pc()\r
- {\r
- return 0;\r
- }\r
- virtual uint32 get_next_pc()\r
- {\r
- return 0;\r
- }\r
- \r
- // bios\r
- virtual bool bios_call(uint32 PC, uint16 regs[], uint16 sregs[], int32* ZeroFlag, int32* CarryFlag)\r
- {\r
- return false;\r
- }\r
- virtual bool bios_int(int intnum, uint16 regs[], uint16 sregs[], int32* ZeroFlag, int32* CarryFlag)\r
- {\r
- return false;\r
- }\r
- \r
- // event manager\r
- DEVICE* event_manager;\r
- \r
- virtual void set_context_event_manager(DEVICE* device)\r
- {\r
- event_manager = device;\r
- }\r
- virtual int event_manager_id()\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- return event_manager->this_device_id;\r
- }\r
- virtual void register_event(DEVICE* device, int event_id, double usec, bool loop, int* register_id)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->register_event(device, event_id, usec, loop, register_id);\r
- }\r
- virtual void register_event_by_clock(DEVICE* device, int event_id, int clock, bool loop, int* register_id)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->register_event_by_clock(device, event_id, clock, loop, register_id);\r
- }\r
- virtual void cancel_event(DEVICE* device, int register_id)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->cancel_event(device, register_id);\r
- }\r
- virtual void register_frame_event(DEVICE* device)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->register_frame_event(device);\r
- }\r
- virtual void register_vline_event(DEVICE* device)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->register_vline_event(device);\r
- }\r
- virtual uint32 current_clock()\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- return event_manager->current_clock();\r
- }\r
- virtual uint32 passed_clock(uint32 prev)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- return event_manager->passed_clock(prev);\r
- }\r
- virtual double passed_usec(uint32 prev)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- return event_manager->passed_usec(prev);\r
- }\r
- virtual uint32 get_cpu_pc(int index)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- return event_manager->get_cpu_pc(index);\r
- }\r
- virtual void request_skip_frames()\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->request_skip_frames();\r
- }\r
- virtual void set_frames_per_sec(double frames)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->set_frames_per_sec(frames);\r
- }\r
- virtual void set_lines_per_frame(int lines)\r
- {\r
- if(event_manager == NULL) {\r
- event_manager = vm->first_device->next_device;\r
- }\r
- event_manager->set_lines_per_frame(lines);\r
- }\r
- virtual void update_timing(int new_clocks, double new_frames_per_sec, int new_lines_per_frame) {}\r
- \r
- // event callback\r
- virtual void event_callback(int event_id, int err) {}\r
- virtual void event_pre_frame() {} // this event is to update timing settings\r
- virtual void event_frame() {}\r
- virtual void event_vline(int v, int clock) {}\r
- virtual void event_hsync(int v, int h, int clock) {}\r
- \r
- // sound\r
- virtual void mix(int32* buffer, int cnt) {}\r
- \r
-#ifdef USE_DEBUGGER\r
- // debugger\r
- virtual void *get_debugger()\r
- {\r
- return NULL;\r
- }\r
- virtual uint32 debug_prog_addr_mask()\r
- {\r
- return 0;\r
- }\r
- virtual uint32 debug_data_addr_mask()\r
- {\r
- return 0;\r
- }\r
- virtual void debug_write_data8(uint32 addr, uint32 data) {}\r
- virtual uint32 debug_read_data8(uint32 addr)\r
- {\r
- return 0xff;\r
- }\r
- virtual void debug_write_data16(uint32 addr, uint32 data)\r
- {\r
- debug_write_data8(addr, data & 0xff);\r
- debug_write_data8(addr + 1, (data >> 8) & 0xff);\r
- }\r
- virtual uint32 debug_read_data16(uint32 addr)\r
- {\r
- uint32 val = debug_read_data8(addr);\r
- val |= debug_read_data8(addr + 1) << 8;\r
- return val;\r
- }\r
- virtual void debug_write_data32(uint32 addr, uint32 data)\r
- {\r
- debug_write_data16(addr, data & 0xffff);\r
- debug_write_data16(addr + 2, (data >> 16) & 0xffff);\r
- }\r
- virtual uint32 debug_read_data32(uint32 addr)\r
- {\r
- uint32 val = debug_read_data16(addr);\r
- val |= debug_read_data16(addr + 2) << 16;\r
- return val;\r
- }\r
- virtual void debug_write_io8(uint32 addr, uint32 data) {}\r
- virtual uint32 debug_read_io8(uint32 addr)\r
- {\r
- return 0xff;\r
- }\r
- virtual void debug_write_io16(uint32 addr, uint32 data)\r
- {\r
- debug_write_io8(addr, data & 0xff);\r
- debug_write_io8(addr + 1, (data >> 8) & 0xff);\r
- }\r
- virtual uint32 debug_read_io16(uint32 addr)\r
- {\r
- uint32 val = debug_read_io8(addr);\r
- val |= debug_read_io8(addr + 1) << 8;\r
- return val;\r
- }\r
- virtual void debug_write_io32(uint32 addr, uint32 data)\r
- {\r
- debug_write_io16(addr, data & 0xffff);\r
- debug_write_io16(addr + 2, (data >> 16) & 0xffff);\r
- }\r
- virtual uint32 debug_read_io32(uint32 addr)\r
- {\r
- uint32 val = debug_read_io16(addr);\r
- val |= debug_read_io16(addr + 2) << 16;\r
- return val;\r
- }\r
- virtual bool debug_write_reg(_TCHAR *reg, uint32 data)\r
- {\r
- return false;\r
- }\r
- virtual void debug_regs_info(_TCHAR *buffer) {}\r
- virtual int debug_dasm(uint32 pc, _TCHAR *buffer)\r
- {\r
- return 0;\r
- }\r
-#endif\r
- \r
- DEVICE* prev_device;\r
- DEVICE* next_device;\r
- int this_device_id;\r
-};\r
-\r
-#endif\r
+/*
+ Skelton for retropc emulator
+
+ Author : Takeda.Toshiya
+ Date : 2006.08.18 -
+
+ [ device base class ]
+*/
+
+#ifndef _DEVICE_H_
+#define _DEVICE_H_
+
+#include <stdarg.h>
+#include "vm.h"
+#include "../emu.h"
+#if defined(_USE_QT)
+#include "osd.h"
+#include "csp_logger.h"
+#define USE_DEVICE_NAME
+#endif
+
+#if defined(USE_SHARED_DLL)
+#include "libcpu_newdev/device.h"
+
+#else
+// max devices connected to the output port
+#define MAX_OUTPUT 16
+
+// common signal id
+#define SIG_CPU_IRQ 101
+#define SIG_CPU_FIRQ 102
+#define SIG_CPU_NMI 103
+#define SIG_CPU_BUSREQ 104
+#define SIG_CPU_HALTREQ 105
+#define SIG_CPU_DEBUG 106
+
+#define SIG_PRINTER_DATA 201
+#define SIG_PRINTER_STROBE 202
+#define SIG_PRINTER_RESET 203
+#define SIG_PRINTER_BUSY 204
+#define SIG_PRINTER_ACK 205
+#define SIG_PRINTER_SELECT 206
+
+#define SIG_SCSI_DAT 301
+#define SIG_SCSI_BSY 302
+#define SIG_SCSI_CD 303
+#define SIG_SCSI_IO 304
+#define SIG_SCSI_MSG 305
+#define SIG_SCSI_REQ 306
+#define SIG_SCSI_SEL 307
+#define SIG_SCSI_ATN 308
+#define SIG_SCSI_ACK 309
+#define SIG_SCSI_RST 310
+
+#if defined(_USE_QT)
+class CSP_Logger;
+extern CSP_Logger *csp_logger;
+
+#endif
+class DEVICE
+{
+protected:
+ VM_TEMPLATE* vm;
+ EMU* emu;
+ OSD* osd;
+#if defined(_USE_QT)
+ CSP_Logger *p_logger;
+#endif
+
+public:
+ DEVICE(VM_TEMPLATE* parent_vm, EMU* parent_emu) : vm(parent_vm), emu(parent_emu)
+ {
+#if defined(_USE_QT)
+ osd = emu->get_osd();
+ p_logger = csp_logger;
+#else
+ osd = NULL;
+#endif
+ memset(this_device_name, 0x00, sizeof(this_device_name));
+ strncpy(this_device_name, "Base Device", 128 - 1);
+ prev_device = vm->last_device;
+ next_device = NULL;
+ if(vm->first_device == NULL) {
+ // this is the first device
+ vm->first_device = this;
+ this_device_id = 0;
+ } else {
+ // this is not the first device
+ vm->last_device->next_device = this;
+ this_device_id = vm->last_device->this_device_id + 1;
+ }
+ vm->last_device = this;
+
+ // primary event manager
+ event_manager = NULL;
+ }
+ //ToDo: Will implement real destructor per real classes and below destructor decl. with "virtual".
+ // This makes warning:
+ //"deleting object of polymorphic class type 'DEVICE' which has non-virtual
+ // destructor might cause undefined behavior [-Wdelete-non-virtual-dtor]".
+ ~DEVICE(void) {}
+
+ virtual void initialize() { /* osd = emu->get_osd(); */ /* Initializing VM must be after initializing OSD. */ }
+#if defined(_USE_QT)
+ virtual void release() {
+ }
+#else
+ virtual void release() {}
+#endif
+
+ virtual void update_config() {}
+ virtual void save_state(FILEIO* state_fio) {}
+ virtual bool load_state(FILEIO* state_fio)
+ {
+ return true;
+ }
+ // control
+ virtual void reset() {}
+ virtual void special_reset()
+ {
+ reset();
+ }
+ virtual bool process_state(FILEIO* state_fio, bool loading)
+ {
+ if(loading) {
+ return load_state(state_fio);
+ } else {
+ save_state(state_fio);
+ return true;
+ }
+ }
+
+ // NOTE: the virtual bus interface functions for 16/32bit access invite the cpu is little endian.
+ // if the cpu is big endian, you need to implement them in the virtual machine memory/io classes.
+
+ // memory bus
+ virtual void write_data8(uint32_t addr, uint32_t data) {}
+ virtual uint32_t read_data8(uint32_t addr)
+ {
+ return 0xff;
+ }
+ virtual void write_data16(uint32_t addr, uint32_t data)
+ {
+ write_data8(addr, data & 0xff);
+ write_data8(addr + 1, (data >> 8) & 0xff);
+ }
+ virtual uint32_t read_data16(uint32_t addr)
+ {
+ uint32_t val = read_data8(addr);
+ val |= read_data8(addr + 1) << 8;
+ return val;
+ }
+ virtual void write_data32(uint32_t addr, uint32_t data)
+ {
+ write_data16(addr, data & 0xffff);
+ write_data16(addr + 2, (data >> 16) & 0xffff);
+ }
+ virtual uint32_t read_data32(uint32_t addr)
+ {
+ uint32_t val = read_data16(addr);
+ val |= read_data16(addr + 2) << 16;
+ return val;
+ }
+ virtual void write_data8w(uint32_t addr, uint32_t data, int* wait)
+ {
+ *wait = 0;
+ write_data8(addr, data);
+ }
+ virtual uint32_t read_data8w(uint32_t addr, int* wait)
+ {
+ *wait = 0;
+ return read_data8(addr);
+ }
+ virtual void write_data16w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_data8w(addr, data & 0xff, &wait_l);
+ write_data8w(addr + 1, (data >> 8) & 0xff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_data16w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_data8w(addr, &wait_l);
+ val |= read_data8w(addr + 1, &wait_h) << 8;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+ virtual void write_data32w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_data16w(addr, data & 0xffff, &wait_l);
+ write_data16w(addr + 2, (data >> 16) & 0xffff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_data32w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_data16w(addr, &wait_l);
+ val |= read_data16w(addr + 2, &wait_h) << 16;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+ virtual uint32_t fetch_op(uint32_t addr, int *wait)
+ {
+ return read_data8w(addr, wait);
+ }
+ virtual void write_dma_data8(uint32_t addr, uint32_t data)
+ {
+ write_data8(addr, data);
+ }
+ virtual uint32_t read_dma_data8(uint32_t addr)
+ {
+ return read_data8(addr);
+ }
+ virtual void write_dma_data16(uint32_t addr, uint32_t data)
+ {
+ write_data16(addr, data);
+ }
+ virtual uint32_t read_dma_data16(uint32_t addr)
+ {
+ return read_data16(addr);
+ }
+ virtual void write_dma_data32(uint32_t addr, uint32_t data)
+ {
+ write_data32(addr, data);
+ }
+ virtual uint32_t read_dma_data32(uint32_t addr)
+ {
+ return read_data32(addr);
+ }
+ virtual void write_dma_data8w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_data8w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_data8w(uint32_t addr, int* wait)
+ {
+ return read_data8w(addr, wait);
+ }
+ virtual void write_dma_data16w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_data16w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_data16w(uint32_t addr, int* wait)
+ {
+ return read_data16w(addr, wait);
+ }
+ virtual void write_dma_data32w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_data32w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_data32w(uint32_t addr, int* wait)
+ {
+ return read_data32w(addr, wait);
+ }
+
+ // i/o bus
+ virtual void write_io8(uint32_t addr, uint32_t data) {}
+ virtual uint32_t read_io8(uint32_t addr)
+ {
+#ifdef IOBUS_RETURN_ADDR
+ return (addr & 1 ? addr >> 8 : addr) & 0xff;
+#else
+ return 0xff;
+#endif
+ }
+ virtual void write_io16(uint32_t addr, uint32_t data)
+ {
+ write_io8(addr, data & 0xff);
+ write_io8(addr + 1, (data >> 8) & 0xff);
+ }
+ virtual uint32_t read_io16(uint32_t addr)
+ {
+ uint32_t val = read_io8(addr);
+ val |= read_io8(addr + 1) << 8;
+ return val;
+ }
+ virtual void write_io32(uint32_t addr, uint32_t data)
+ {
+ write_io16(addr, data & 0xffff);
+ write_io16(addr + 2, (data >> 16) & 0xffff);
+ }
+ virtual uint32_t read_io32(uint32_t addr)
+ {
+ uint32_t val = read_io16(addr);
+ val |= read_io16(addr + 2) << 16;
+ return val;
+ }
+ virtual void write_io8w(uint32_t addr, uint32_t data, int* wait)
+ {
+ *wait = 0;
+ write_io8(addr, data);
+ }
+ virtual uint32_t read_io8w(uint32_t addr, int* wait)
+ {
+ *wait = 0;
+ return read_io8(addr);
+ }
+ virtual void write_io16w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_io8w(addr, data & 0xff, &wait_l);
+ write_io8w(addr + 1, (data >> 8) & 0xff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_io16w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_io8w(addr, &wait_l);
+ val |= read_io8w(addr + 1, &wait_h) << 8;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+ virtual void write_io32w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_io16w(addr, data & 0xffff, &wait_l);
+ write_io16w(addr + 2, (data >> 16) & 0xffff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_io32w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_io16w(addr, &wait_l);
+ val |= read_io16w(addr + 2, &wait_h) << 16;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+ virtual void write_dma_io8(uint32_t addr, uint32_t data)
+ {
+ write_io8(addr, data);
+ }
+ virtual uint32_t read_dma_io8(uint32_t addr)
+ {
+ return read_io8(addr);
+ }
+ virtual void write_dma_io16(uint32_t addr, uint32_t data)
+ {
+ write_io16(addr, data);
+ }
+ virtual uint32_t read_dma_io16(uint32_t addr)
+ {
+ return read_io16(addr);
+ }
+ virtual void write_dma_io32(uint32_t addr, uint32_t data)
+ {
+ write_io32(addr, data);
+ }
+ virtual uint32_t read_dma_io32(uint32_t addr)
+ {
+ return read_io32(addr);
+ }
+ virtual void write_dma_io8w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_io8w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_io8w(uint32_t addr, int* wait)
+ {
+ return read_io8w(addr, wait);
+ }
+ virtual void write_dma_io16w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_io16w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_io16w(uint32_t addr, int* wait)
+ {
+ return read_io16w(addr, wait);
+ }
+ virtual void write_dma_io32w(uint32_t addr, uint32_t data, int* wait)
+ {
+ write_io32w(addr, data, wait);
+ }
+ virtual uint32_t read_dma_io32w(uint32_t addr, int* wait)
+ {
+ return read_io32w(addr, wait);
+ }
+
+ // memory mapped i/o
+ virtual void write_memory_mapped_io8(uint32_t addr, uint32_t data)
+ {
+ write_io8(addr, data);
+ }
+ virtual uint32_t read_memory_mapped_io8(uint32_t addr)
+ {
+ return read_io8(addr);
+ }
+ virtual void write_memory_mapped_io16(uint32_t addr, uint32_t data)
+ {
+ write_memory_mapped_io8(addr, data & 0xff);
+ write_memory_mapped_io8(addr + 1, (data >> 8) & 0xff);
+ }
+ virtual uint32_t read_memory_mapped_io16(uint32_t addr)
+ {
+ uint32_t val = read_memory_mapped_io8(addr);
+ val |= read_memory_mapped_io8(addr + 1) << 8;
+ return val;
+ }
+ virtual void write_memory_mapped_io32(uint32_t addr, uint32_t data)
+ {
+ write_memory_mapped_io16(addr, data & 0xffff);
+ write_memory_mapped_io16(addr + 2, (data >> 16) & 0xffff);
+ }
+ virtual uint32_t read_memory_mapped_io32(uint32_t addr)
+ {
+ uint32_t val = read_memory_mapped_io16(addr);
+ val |= read_memory_mapped_io16(addr + 2) << 16;
+ return val;
+ }
+ virtual void write_memory_mapped_io8w(uint32_t addr, uint32_t data, int* wait)
+ {
+ *wait = 0;
+ write_memory_mapped_io8(addr, data);
+ }
+ virtual uint32_t read_memory_mapped_io8w(uint32_t addr, int* wait)
+ {
+ *wait = 0;
+ return read_memory_mapped_io8(addr);
+ }
+ virtual void write_memory_mapped_io16w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_memory_mapped_io8w(addr, data & 0xff, &wait_l);
+ write_memory_mapped_io8w(addr + 1, (data >> 8) & 0xff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_memory_mapped_io16w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_memory_mapped_io8w(addr, &wait_l);
+ val |= read_memory_mapped_io8w(addr + 1, &wait_h) << 8;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+ virtual void write_memory_mapped_io32w(uint32_t addr, uint32_t data, int* wait)
+ {
+ int wait_l, wait_h;
+ write_memory_mapped_io16w(addr, data & 0xffff, &wait_l);
+ write_memory_mapped_io16w(addr + 2, (data >> 16) & 0xffff, &wait_h);
+ *wait = wait_l + wait_h;
+ }
+ virtual uint32_t read_memory_mapped_io32w(uint32_t addr, int* wait)
+ {
+ int wait_l, wait_h;
+ uint32_t val = read_memory_mapped_io16w(addr, &wait_l);
+ val |= read_memory_mapped_io16w(addr + 2, &wait_h) << 16;
+ *wait = wait_l + wait_h;
+ return val;
+ }
+
+ // device to device
+ typedef struct {
+ DEVICE *device;
+ int id;
+ uint32_t mask;
+ int shift;
+ } output_t;
+
+ typedef struct {
+ int count;
+ output_t item[MAX_OUTPUT];
+ } outputs_t;
+
+ virtual void initialize_output_signals(outputs_t *items)
+ {
+ items->count = 0;
+ }
+ virtual void register_output_signal(outputs_t *items, DEVICE *device, int id, uint32_t mask, int shift)
+ {
+ int c = items->count++;
+ items->item[c].device = device;
+ items->item[c].id = id;
+ items->item[c].mask = mask;
+ items->item[c].shift = shift;
+ }
+ virtual void register_output_signal(outputs_t *items, DEVICE *device, int id, uint32_t mask)
+ {
+ int c = items->count++;
+ items->item[c].device = device;
+ items->item[c].id = id;
+ items->item[c].mask = mask;
+ items->item[c].shift = 0;
+ }
+ virtual void write_signals(outputs_t *items, uint32_t data)
+ {
+ for(int i = 0; i < items->count; i++) {
+ output_t *item = &items->item[i];
+ int shift = item->shift;
+ uint32_t val = (shift < 0) ? (data >> (-shift)) : (data << shift);
+ uint32_t mask = (shift < 0) ? (item->mask >> (-shift)) : (item->mask << shift);
+ item->device->write_signal(item->id, val, mask);
+ }
+ };
+ virtual void write_signal(int id, uint32_t data, uint32_t mask) {}
+ virtual uint32_t read_signal(int ch)
+ {
+ return 0;
+ }
+
+ // z80 daisy chain
+ virtual void set_context_intr(DEVICE* device, uint32_t bit) {}
+ virtual void set_context_child(DEVICE* device) {}
+
+ // interrupt device to device
+ virtual void set_intr_iei(bool val) {}
+
+ // interrupt device to cpu
+ virtual void set_intr_line(bool line, bool pending, uint32_t bit) {}
+
+ // interrupt cpu to device
+ virtual uint32_t get_intr_ack()
+ {
+ return 0xff;
+ }
+ virtual void notify_intr_reti() {}
+ virtual void notify_intr_ei() {}
+
+ // dma
+ virtual void do_dma() {}
+
+ // cpu
+ virtual int run(int clock)
+ {
+ // when clock == -1, run one opecode
+ return (clock == -1 ? 1 : clock);
+ }
+ virtual void set_extra_clock(int clock) {}
+ virtual int get_extra_clock()
+ {
+ return 0;
+ }
+ virtual uint32_t get_pc()
+ {
+ return 0;
+ }
+ virtual uint32_t get_next_pc()
+ {
+ return 0;
+ }
+
+ // bios
+ virtual bool bios_call_far_i86(uint32_t PC, uint16_t regs[], uint16_t sregs[], int32_t* ZeroFlag, int32_t* CarryFlag)
+ {
+ return false;
+ }
+ virtual bool bios_int_i86(int intnum, uint16_t regs[], uint16_t sregs[], int32_t* ZeroFlag, int32_t* CarryFlag)
+ {
+ return false;
+ }
+ virtual bool bios_ret_z80(uint16_t PC, pair_t* af, pair_t* bc, pair_t* de, pair_t* hl, pair_t* ix, pair_t* iy, uint8_t* iff1) {
+ return false;
+ }
+ // misc
+ const _TCHAR *get_device_name(void)
+ {
+ return (const _TCHAR *)this_device_name;
+ }
+
+ // event manager
+ DEVICE* event_manager;
+
+ virtual void set_context_event_manager(DEVICE* device)
+ {
+ event_manager = device;
+ }
+ virtual int get_event_manager_id()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->this_device_id;
+ }
+ virtual void register_event(DEVICE* device, int event_id, double usec, bool loop, int* register_id)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->register_event(device, event_id, usec, loop, register_id);
+ }
+ virtual void register_event_by_clock(DEVICE* device, int event_id, uint64_t clock, bool loop, int* register_id)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->register_event_by_clock(device, event_id, clock, loop, register_id);
+ }
+ virtual void cancel_event(DEVICE* device, int register_id)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->cancel_event(device, register_id);
+ }
+ virtual void register_frame_event(DEVICE* device)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->register_frame_event(device);
+ }
+ virtual void register_vline_event(DEVICE* device)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->register_vline_event(device);
+ }
+ virtual uint32_t get_event_remaining_clock(int register_id)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_event_remaining_clock(register_id);
+ }
+ virtual double get_event_remaining_usec(int register_id)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_event_remaining_usec(register_id);
+ }
+ virtual uint32_t get_current_clock()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_current_clock();
+ }
+ virtual uint32_t get_passed_clock(uint32_t prev)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_passed_clock(prev);
+ }
+ virtual double get_passed_usec(uint32_t prev)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_passed_usec(prev);
+ }
+ virtual uint32_t get_passed_clock_since_vline()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_passed_clock_since_vline();
+ }
+ virtual double get_passed_usec_since_vline()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_passed_usec_since_vline();
+ }
+ virtual int get_cur_vline()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_cur_vline();
+ }
+ virtual int get_cur_vline_clocks()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_cur_vline_clocks();
+ }
+ virtual uint32_t get_cpu_pc(int index)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_cpu_pc(index);
+ }
+ virtual void request_skip_frames()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->request_skip_frames();
+ }
+ virtual void set_frames_per_sec(double frames)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->set_frames_per_sec(frames);
+ }
+ virtual void set_lines_per_frame(int lines)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->set_lines_per_frame(lines);
+ }
+ virtual int get_lines_per_frame()
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ return event_manager->get_lines_per_frame();
+ }
+ // Force reder sound immediately when device's status has changed.
+ // You must call this after you changing registers (or enything).
+ // If has problems, try set_realtime_render.
+ // See mb8877.cpp and ym2203.cpp.
+ // -- 20161010 K.O
+ virtual void touch_sound(void)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ event_manager->touch_sound();
+ }
+ // Force render per 1 sample automatically.
+ // See pcm1bit.cpp .
+ // -- 20161010 K.O
+ virtual void set_realtime_render(DEVICE* device, bool flag = true)
+ {
+ if(event_manager == NULL) {
+ event_manager = vm->first_device->next_device;
+ }
+ if(device != event_manager) event_manager->set_realtime_render(device, flag);
+ }
+ virtual void set_realtime_render(bool flag)
+ {
+ set_realtime_render(this, flag);
+ }
+ virtual void update_timing(int new_clocks, double new_frames_per_sec, int new_lines_per_frame) {}
+
+ // event callback
+ virtual void event_callback(int event_id, int err) {}
+ virtual void event_pre_frame() {} // this event is to update timing settings
+ virtual void event_frame() {}
+ virtual void event_vline(int v, int clock) {}
+ virtual void event_hsync(int v, int h, int clock) {}
+
+ // sound
+ virtual void mix(int32_t* buffer, int cnt) {}
+ virtual void set_volume(int ch, int decibel_l, int decibel_r) {} // +1 equals +0.5dB (same as fmgen)
+ virtual void set_device_name(const _TCHAR *format, ...)
+ {
+ if(format != NULL) {
+ va_list ap;
+ _TCHAR buffer[1024];
+
+ va_start(ap, format);
+ my_vstprintf_s(buffer, 1024, format, ap);
+ va_end(ap);
+
+ my_tcscpy_s(this_device_name, 128, buffer);
+#ifdef _USE_QT
+ emu->get_osd()->set_vm_node(this_device_id, buffer);
+#endif
+ }
+ }
+ virtual void out_debug_log(const char *fmt, ...)
+ {
+ char strbuf[4096];
+ va_list ap;
+
+ va_start(ap, fmt);
+ vsnprintf(strbuf, 4095, fmt, ap);
+ emu->out_debug_log("%s", strbuf);
+ va_end(ap);
+ }
+ virtual void force_out_debug_log(const char *fmt, ...)
+ {
+ char strbuf[4096];
+ va_list ap;
+
+ va_start(ap, fmt);
+ vsnprintf(strbuf, 4095, fmt, ap);
+ emu->force_out_debug_log("%s", strbuf);
+ va_end(ap);
+ }
+
+#ifdef USE_DEBUGGER
+ // debugger
+ virtual void *get_debugger()
+ {
+ return NULL;
+ }
+ virtual uint32_t get_debug_prog_addr_mask()
+ {
+ return 0;
+ }
+ virtual uint32_t get_debug_data_addr_mask()
+ {
+ return 0;
+ }
+ virtual void write_debug_data8(uint32_t addr, uint32_t data) {}
+ virtual uint32_t read_debug_data8(uint32_t addr)
+ {
+ return 0xff;
+ }
+ virtual void write_debug_data16(uint32_t addr, uint32_t data)
+ {
+ write_debug_data8(addr, data & 0xff);
+ write_debug_data8(addr + 1, (data >> 8) & 0xff);
+ }
+ virtual uint32_t read_debug_data16(uint32_t addr)
+ {
+ uint32_t val = read_debug_data8(addr);
+ val |= read_debug_data8(addr + 1) << 8;
+ return val;
+ }
+ virtual void write_debug_data32(uint32_t addr, uint32_t data)
+ {
+ write_debug_data16(addr, data & 0xffff);
+ write_debug_data16(addr + 2, (data >> 16) & 0xffff);
+ }
+ virtual uint32_t read_debug_data32(uint32_t addr)
+ {
+ uint32_t val = read_debug_data16(addr);
+ val |= read_debug_data16(addr + 2) << 16;
+ return val;
+ }
+ virtual void write_debug_io8(uint32_t addr, uint32_t data) {}
+ virtual uint32_t read_debug_io8(uint32_t addr)
+ {
+ return 0xff;
+ }
+ virtual void write_debug_io16(uint32_t addr, uint32_t data)
+ {
+ write_debug_io8(addr, data & 0xff);
+ write_debug_io8(addr + 1, (data >> 8) & 0xff);
+ }
+ virtual uint32_t read_debug_io16(uint32_t addr)
+ {
+ uint32_t val = read_debug_io8(addr);
+ val |= read_debug_io8(addr + 1) << 8;
+ return val;
+ }
+ virtual void write_debug_io32(uint32_t addr, uint32_t data)
+ {
+ write_debug_io16(addr, data & 0xffff);
+ write_debug_io16(addr + 2, (data >> 16) & 0xffff);
+ }
+ virtual uint32_t read_debug_io32(uint32_t addr)
+ {
+ uint32_t val = read_debug_io16(addr);
+ val |= read_debug_io16(addr + 2) << 16;
+ return val;
+ }
+ virtual bool write_debug_reg(const _TCHAR *reg, uint32_t data)
+ {
+ return false;
+ }
+ virtual uint32_t read_debug_reg(const _TCHAR *reg)
+ {
+ return 0;
+ }
+ virtual void get_debug_regs_info(_TCHAR *buffer, size_t buffer_len) {}
+ virtual int debug_dasm(uint32_t pc, _TCHAR *buffer, size_t buffer_len)
+ {
+ return 0;
+ }
+#endif
+ _TCHAR this_device_name[128];
+
+ DEVICE* prev_device;
+ DEVICE* next_device;
+ int this_device_id;
+};
+#endif // USE_SHARED_DLL
+
+#endif