#include "../i8251.h"
#include "../i8255.h"
#include "../io.h"
+#include "../noise.h"
#include "../sn76489an.h"
#include "../315-5124.h"
#include "../upd765a.h"
#endif
#include "keyboard.h"
-#include "memory.h"
-#include "system.h"
+#include "./memory.h"
+#include "./system.h"
// ----------------------------------------------------------------------------
// initialize
// ----------------------------------------------------------------------------
+using GAMEGEAR::KEYBOARD;
+using GAMEGEAR::MEMORY;
+using GAMEGEAR::SYSTEM;
-VM::VM(EMU* parent_emu) : emu(parent_emu)
+VM::VM(EMU* parent_emu) : VM_TEMPLATE(parent_emu)
{
// create devices
first_device = last_device = NULL;
dummy = new DEVICE(this, emu); // must be 1st device
event = new EVENT(this, emu); // must be 2nd device
-
+ dummy->set_device_name(_T("1st Dummy"));
+
drec = new DATAREC(this, emu);
+ drec->set_context_noise_play(new NOISE(this, emu));
+ drec->set_context_noise_stop(new NOISE(this, emu));
+ drec->set_context_noise_fast(new NOISE(this, emu));
sio = new I8251(this, emu);
pio_k = new I8255(this, emu);
+ pio_k->set_device_name(_T("8255 PIO (Keyboard)"));
pio_f = new I8255(this, emu);
+ pio_f->set_device_name(_T("8255 PIO (Floppy I/F)"));
io = new IO(this, emu);
psg = new SN76489AN(this, emu);
vdp = new _315_5124(this, emu);
fdc = new UPD765A(this, emu);
+ fdc->set_context_noise_seek(new NOISE(this, emu));
+ fdc->set_context_noise_head_down(new NOISE(this, emu));
+ fdc->set_context_noise_head_up(new NOISE(this, emu));
cpu = new Z80(this, emu);
key = new KEYBOARD(this, emu);
memory = new MEMORY(this, emu);
system = new SYSTEM(this, emu);
-
// set contexts
event->set_context_cpu(cpu);
event->set_context_sound(psg);
event->set_context_sound(drec);
+ event->set_context_sound(fdc->get_context_noise_seek());
+ event->set_context_sound(fdc->get_context_noise_head_down());
+ event->set_context_sound(fdc->get_context_noise_head_up());
+ event->set_context_sound(drec->get_context_noise_play());
+ event->set_context_sound(drec->get_context_noise_stop());
+ event->set_context_sound(drec->get_context_noise_fast());
- drec->set_context_out(pio_k, SIG_I8255_PORT_B, 0x80);
+ drec->set_context_ear(pio_k, SIG_I8255_PORT_B, 0x80);
pio_k->set_context_port_c(key, SIG_KEYBOARD_COLUMN, 0x07, 0);
pio_k->set_context_port_c(drec, SIG_DATAREC_REMOTE, 0x08, 0);
- pio_k->set_context_port_c(drec, SIG_DATAREC_OUT, 0x10, 0);
+ pio_k->set_context_port_c(drec, SIG_DATAREC_MIC, 0x10, 0);
pio_f->set_context_port_c(fdc, SIG_UPD765A_MOTOR_NEG, 2, 0);
pio_f->set_context_port_c(fdc, SIG_UPD765A_TC, 4, 0);
pio_f->set_context_port_c(fdc, SIG_UPD765A_RESET, 8, 0);
vdp->set_context_psg(psg);
vdp->set_context_key(key);
/// vdp->set_context_cpu(cpu);
-
+
// cpu bus
cpu->set_context_mem(memory);
cpu->set_context_io(io);
#ifdef USE_DEBUGGER
cpu->set_context_debugger(new DEBUGGER(this, emu));
#endif
-
+
// i/o bus
io->set_iomap_range_rw(0x00, 0x06, system); // GG START
io->set_iomap_single_w(0x80, system); // COL TENKEY
io->set_iomap_range_rw(0xe0, 0xe3, fdc); // SG FDD
io->set_iomap_range_rw(0xe4, 0xe7, pio_f); // SG FDD
io->set_iomap_range_rw(0xe8, 0xe9, sio); // SG SERIAL
-
+
// initialize all devices
+#if defined(__GIT_REPO_VERSION)
+ strncpy(_git_revision, __GIT_REPO_VERSION, sizeof(_git_revision) - 1);
+#endif
for(DEVICE* device = first_device; device; device = device->next_device) {
device->initialize();
}
-
+
// BIOS
memory->bios();
-
+
for(int i = 0; i < 4; i++) {
fdc->set_drive_type(i, DRIVE_TYPE_2D);
}
vdp->draw_screen();
}
-int VM::access_lamp()
-{
- uint32 status = fdc->read_signal(0);
- return (status & (1 | 4)) ? 1 : (status & (2 | 8)) ? 2 : 0;
-}
-
// ----------------------------------------------------------------------------
// soud manager
// ----------------------------------------------------------------------------
event->initialize_sound(rate, samples);
// init sound gen
- psg->init(rate, 3579545, 4000);
+ psg->initialize_sound(rate, 3579545, 4000);
}
-uint16* VM::create_sound(int* extra_frames)
+uint16_t* VM::create_sound(int* extra_frames)
{
return event->create_sound(extra_frames);
}
-int VM::sound_buffer_ptr()
+int VM::get_sound_buffer_ptr()
{
- return event->sound_buffer_ptr();
+ return event->get_sound_buffer_ptr();
+}
+
+#ifdef USE_SOUND_VOLUME
+void VM::set_sound_device_volume(int ch, int decibel_l, int decibel_r)
+{
+ if(ch == 0) {
+ psg->set_volume(0, decibel_l, decibel_r);
+ } else if(ch == 1) {
+ drec->set_volume(0, decibel_l, decibel_r);
+ } else if(ch == 2) {
+ fdc->get_context_noise_seek()->set_volume(0, decibel_l, decibel_r);
+ fdc->get_context_noise_head_down()->set_volume(0, decibel_l, decibel_r);
+ fdc->get_context_noise_head_up()->set_volume(0, decibel_l, decibel_r);
+ } else if(ch == 3) {
+ drec->get_context_noise_play()->set_volume(0, decibel_l, decibel_r);
+ drec->get_context_noise_stop()->set_volume(0, decibel_l, decibel_r);
+ drec->get_context_noise_fast()->set_volume(0, decibel_l, decibel_r);
+ }
}
+#endif
// ----------------------------------------------------------------------------
// user interface
// ----------------------------------------------------------------------------
-void VM::open_cart(int drv, _TCHAR* file_path)
+void VM::open_cart(int drv, const _TCHAR* file_path)
{
if(drv == 0) {
memory->open_cart(file_path);
- if (strstr(file_path, ".col") ||
- strstr(file_path, ".COL")) {
- vdp->set_console(0x00);
- vdp->set_context_irq(cpu, SIG_CPU_NMI, 1);
- memory->bios();
+ if (check_file_extension(file_path, _T(".col"))) {
+ vdp->set_console(0x00);
+ vdp->set_context_irq(cpu, SIG_CPU_NMI, 1);
+ memory->bios();
} else {
vdp->set_context_irq(cpu, SIG_CPU_IRQ, 1);
- if (strstr(file_path, ".gg") ||
- strstr(file_path, ".GG")) vdp->set_console(0x40);
- else
+ if (check_file_extension(file_path, _T(".gg"))) {
+ vdp->set_console(0x40);
+ } else {
vdp->set_console(0x20);
+ }
}
reset();
}
}
}
-bool VM::cart_inserted(int drv)
+bool VM::is_cart_inserted(int drv)
{
if(drv == 0) {
- return memory->cart_inserted();
+ return memory->is_cart_inserted();
} else {
return false;
}
}
-void VM::open_disk(int drv, _TCHAR* file_path, int bank)
+void VM::open_floppy_disk(int drv, const _TCHAR* file_path, int bank)
{
fdc->open_disk(drv, file_path, bank);
}
-void VM::close_disk(int drv)
+void VM::close_floppy_disk(int drv)
{
fdc->close_disk(drv);
}
-bool VM::disk_inserted(int drv)
+bool VM::is_floppy_disk_inserted(int drv)
+{
+ return fdc->is_disk_inserted(drv);
+}
+
+void VM::is_floppy_disk_protected(int drv, bool value)
{
- return fdc->disk_inserted(drv);
+ fdc->is_disk_protected(drv, value);
}
-void VM::set_disk_protected(int drv, bool value)
+bool VM::is_floppy_disk_protected(int drv)
{
- fdc->set_disk_protected(drv, value);
+ return fdc->is_disk_protected(drv);
}
-bool VM::get_disk_protected(int drv)
+uint32_t VM::is_floppy_disk_accessed()
{
- return fdc->get_disk_protected(drv);
+ return fdc->read_signal(0);
}
-void VM::play_tape(_TCHAR* file_path)
+void VM::play_tape(int drv, const _TCHAR* file_path)
{
drec->play_tape(file_path);
+// drec->set_remote(true);
}
-void VM::rec_tape(_TCHAR* file_path)
+void VM::rec_tape(int drv, const _TCHAR* file_path)
{
drec->rec_tape(file_path);
+// drec->set_remote(true);
}
-void VM::close_tape()
+void VM::close_tape(int drv)
{
+ emu->lock_vm();
drec->close_tape();
+ emu->unlock_vm();
+// drec->set_remote(false);
+}
+
+bool VM::is_tape_inserted(int drv)
+{
+ return drec->is_tape_inserted();
}
-bool VM::tape_inserted()
+bool VM::is_tape_playing(int drv)
{
- return drec->tape_inserted();
+ return drec->is_tape_playing();
}
-bool VM::now_skip()
+bool VM::is_tape_recording(int drv)
{
- return event->now_skip();
+ return drec->is_tape_recording();
+}
+
+int VM::get_tape_position(int drv)
+{
+ return drec->get_tape_position();
+}
+
+const _TCHAR* VM::get_tape_message(int drv)
+{
+ return drec->get_message();
+}
+
+void VM::push_play(int drv)
+{
+ drec->set_ff_rew(0);
+ drec->set_remote(true);
+}
+
+void VM::push_stop(int drv)
+{
+ drec->set_remote(false);
+}
+
+void VM::push_fast_forward(int drv)
+{
+ drec->set_ff_rew(1);
+ drec->set_remote(true);
+}
+
+void VM::push_fast_rewind(int drv)
+{
+ drec->set_ff_rew(-1);
+ drec->set_remote(true);
+}
+
+bool VM::is_frame_skippable()
+{
+ return event->is_frame_skippable();
}
void VM::update_config()
}
}
+#define STATE_VERSION 1
+
+bool VM::process_state(FILEIO* state_fio, bool loading)
+{
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
+ return false;
+ }
+ for(DEVICE* device = first_device; device; device = device->next_device) {
+ // Note: typeid(foo).name is fixed by recent ABI.Not dec 6.
+ // const char *name = typeid(*device).name();
+ // But, using get_device_name() instead of typeid(foo).name() 20181008 K.O
+ const char *name = device->get_device_name();
+ int len = strlen(name);
+
+ if(!state_fio->StateCheckInt32(len)) {
+ if(loading) {
+ printf("Class name len Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
+ return false;
+ }
+ if(!state_fio->StateCheckBuffer(name, len, 1)) {
+ if(loading) {
+ printf("Class name Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
+ return false;
+ }
+ if(!device->process_state(state_fio, loading)) {
+ if(loading) {
+ printf("Data loading Error: DEVID=%d\n", device->this_device_id);
+ }
+ return false;
+ }
+ }
+ return true;
+}