#include "keyboard.h"
#include "../i8255.h"
+namespace GAMEGEAR {
+
static const uint8_t key_map[8][12] = {
{ 0x31, 0x51, 0x41, 0x5a, 0x15, 0xbc, 0x4b, 0x49, 0x38, 0x00, 0x00, 0x00 },
{ 0x32, 0x57, 0x53, 0x58, 0x20, 0xbe, 0x4c, 0x4f, 0x39, 0x00, 0x00, 0x00 },
{
return start_pressed;
}
+
+}