#define MAX_DRIVE 4
// device informations for win32
-#define WINDOW_WIDTH (SCREEN_WIDTH * 2)
-#define WINDOW_HEIGHT (SCREEN_HEIGHT * 2)
-
+#define WINDOW_MODE_BASE 2
#define USE_SPECIAL_RESET
-#define USE_FD1
-#define USE_FD2
-#define USE_FD3
-#define USE_FD4
-#define USE_TAPE
+#define USE_FLOPPY_DISK 4
+#define USE_TAPE 1
+#define USE_TAPE_BUTTON
#define NOTIFY_KEY_DOWN
#define USE_ALT_F10_KEY
-#define USE_AUTO_KEY 6
+#define USE_AUTO_KEY 6
#define USE_AUTO_KEY_RELEASE 10
-#define USE_ACCESS_LAMP
-#define USE_SOUND_VOLUME 2
+#define USE_SOUND_VOLUME 3
#define USE_DEBUGGER
#define USE_STATE
+#define USE_CPU_Z80
#include "../../common.h"
#include "../../fileio.h"
+#include "../vm_template.h"
#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
- _T("Beep"), _T("CMT"),
-};
-static const bool sound_device_monophonic[] = {
- false, false,
+ _T("Beep"), _T("CMT (Signal)"), _T("Noise (CMT)"),
};
#endif
+class csp_state_utils;
class EMU;
class DEVICE;
class EVENT;
class PTF20;
class Z80;
-class IO;
-class MEMORY;
-
-class VM
+namespace HC40 {
+ class IO;
+ class MEMORY;
+}
+class VM : public VM_TEMPLATE
{
protected:
- EMU* emu;
+ //EMU* emu;
+ //csp_state_utils *state_entry;
// devices
- EVENT* event;
+ //EVENT* event;
BEEP* beep;
DATAREC* drec;
PTF20* tf20;
Z80* cpu;
- IO* io;
- MEMORY* memory;
+ HC40::IO* io;
+ HC40::MEMORY* memory;
public:
// ----------------------------------------
// draw screen
void draw_screen();
- int access_lamp();
// sound generation
void initialize_sound(int rate, int samples);
- uint16* create_sound(int* extra_frames);
- int sound_buffer_ptr();
+ uint16_t* create_sound(int* extra_frames);
+ int get_sound_buffer_ptr();
#ifdef USE_SOUND_VOLUME
void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
#endif
void key_up(int code);
// user interface
- void open_disk(int drv, const _TCHAR* file_path, int bank);
- void close_disk(int drv);
- bool disk_inserted(int drv);
- void set_disk_protected(int drv, bool value);
- bool get_disk_protected(int drv);
- void play_tape(const _TCHAR* file_path);
- void rec_tape(const _TCHAR* file_path);
- void close_tape();
- bool tape_inserted();
- bool tape_playing();
- bool tape_recording();
- int tape_position();
- bool now_skip();
+ void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
+ void close_floppy_disk(int drv);
+ bool is_floppy_disk_inserted(int drv);
+ void is_floppy_disk_protected(int drv, bool value);
+ bool is_floppy_disk_protected(int drv);
+ uint32_t is_floppy_disk_accessed();
+ void play_tape(int drv, const _TCHAR* file_path);
+ void rec_tape(int drv, const _TCHAR* file_path);
+ void close_tape(int drv);
+ bool is_tape_inserted(int drv);
+ bool is_tape_playing(int drv);
+ bool is_tape_recording(int drv);
+ int get_tape_position(int drv);
+ const _TCHAR* get_tape_message(int drv);
+ void push_play(int drv);
+ void push_stop(int drv);
+ void push_fast_forward(int drv);
+ void push_fast_rewind(int drv);
+ void push_apss_forward(int drv) {}
+ void push_apss_rewind(int drv) {}
+ bool is_frame_skippable();
void update_config();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
// ----------------------------------------
// for each device
// devices
DEVICE* get_device(int id);
- DEVICE* dummy;
- DEVICE* first_device;
- DEVICE* last_device;
+ //DEVICE* dummy;
+ //DEVICE* first_device;
+ //DEVICE* last_device;
};
#endif