#define USE_DEVICE_TYPE 3
// Nonintelligent ram disk
#define DEVICE_TYPE_DEFAULT 2
-#define USE_FD1
-#define USE_FD2
-#define USE_FD3
-#define USE_FD4
+#define USE_FLOPPY_DISK 4
#define NOTIFY_KEY_DOWN
#define USE_ALT_F10_KEY
#define USE_AUTO_KEY 6
#define USE_AUTO_KEY_RELEASE 10
-#define USE_ACCESS_LAMP
-#define USE_SOUND_FILES 2
-//#define USE_SOUND_FILES_FDD
-//#if defined(USE_SOUND_FILES)
-//#define USE_SOUND_VOLUME 2
-//#else
#define USE_SOUND_VOLUME 1
-//#endif
#define USE_DEBUGGER
#define USE_STATE
+#define USE_CPU_Z80
#include "../../common.h"
#include "../../fileio.h"
+#include "../vm_template.h"
#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
_T("Beep"),
-#if defined(USE_SOUND_FILES)
- //_T("FDD SEEK"),
-#endif
};
#endif
+class csp_state_utils;
class EMU;
class DEVICE;
class EVENT;
class PTF20;
class Z80;
-class IO;
-class MEMORY;
+class HC80_IO;
+class HC80_MEMORY;
-class VM
+class VM : public VM_TEMPLATE
{
protected:
- EMU* emu;
+ //EMU* emu;
+ //csp_state_utils *state_entry;
// devices
- EVENT* event;
+ //EVENT* event;
BEEP* beep;
I8251* sio;
PTF20* tf20;
Z80* cpu;
- IO* io;
- MEMORY* memory;
+ HC80_IO* io;
+ HC80_MEMORY* memory;
public:
// ----------------------------------------
// draw screen
void draw_screen();
- uint32_t get_access_lamp_status();
// sound generation
void initialize_sound(int rate, int samples);
bool is_floppy_disk_inserted(int drv);
void is_floppy_disk_protected(int drv, bool value);
bool is_floppy_disk_protected(int drv);
+ uint32_t is_floppy_disk_accessed();
bool is_frame_skippable();
void update_config();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
// ----------------------------------------
// for each device
// devices
DEVICE* get_device(int id);
- DEVICE* dummy;
- DEVICE* first_device;
- DEVICE* last_device;
+ //DEVICE* dummy;
+ //DEVICE* first_device;
+ //DEVICE* last_device;
};
#endif