void event_vline(int v, int clock);
void event_callback(int event_id, int err);
void update_timing(int new_clocks, double new_frames_per_sec, int new_lines_per_frame);
- void decl_state();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
// unique function
void set_context_disp(DEVICE* device, int id, uint32_t mask)