#include "keyboard.h"
#include "./memory.h"
+using MYCOMZ80A::DISPLAY;
+using MYCOMZ80A::KEYBOARD;
+using MYCOMZ80A::MEMORY;
+
// ----------------------------------------------------------------------------
// initialize
// ----------------------------------------------------------------------------
display = new DISPLAY(this, emu);
keyboard = new KEYBOARD(this, emu);
- memory = new MYCOMZ80_MEMORY(this, emu);
+ memory = new MEMORY(this, emu);
// set contexts
event->set_context_cpu(cpu);