#define SIG_FLOPPY_REVERSE 0
+namespace MZ2500 {
+
class FLOPPY : public DEVICE
{
private:
void write_io8(uint32_t addr, uint32_t data);
#ifdef _MZ2500
void write_signal(int id, uint32_t data, uint32_t mask);
- void decl_state();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
#endif
// unique functions
}
};
+}
#endif