// device informations for win32
#define USE_DRIVE_TYPE 2
-#define USE_FD1
-#define USE_FD2
+#define USE_FLOPPY_DISK 2
#define NOTIFY_KEY_DOWN
#define USE_KEY_LOCKED
#define USE_SHIFT_NUMPAD_KEY
#define USE_MOUSE
#define USE_DEBUGGER
#define USE_STATE
+#define USE_CPU_I286
#include "../../common.h"
#include "../../fileio.h"
+#include "../vm_template.h"
#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
};
#endif
+class csp_state_utils;
class EMU;
class DEVICE;
class EVENT;
class IOCTRL;
class KANJI;
-class VM
+class VM : public VM_TEMPLATE
{
protected:
- EMU* emu;
+ //EMU* emu;
+ //csp_state_utils *state_entry;
// devices
- EVENT* event;
+ //EVENT* event;
AND* and_drq;
BEEP* beep;
bool is_frame_skippable();
void update_config();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
// ----------------------------------------
// for each device
// devices
DEVICE* get_device(int id);
- DEVICE* dummy;
- DEVICE* first_device;
- DEVICE* last_device;
+ //DEVICE* dummy;
+ //DEVICE* first_device;
+ //DEVICE* last_device;
};
#endif