#define CPU_CLOCKS 6988800
#define SCREEN_WIDTH 720
#define SCREEN_HEIGHT 512
+#define WINDOW_HEIGHT_ASPECT 540
//720
#define MAX_DRIVE 4
#define HAS_I86
#define IO_ADDR_MAX 0x10000
// device informations for win32
-#define USE_FD1
-#define USE_FD2
+#define USE_DRIVE_TYPE 2
+#define USE_FLOPPY_DISK 2
#define NOTIFY_KEY_DOWN
+#define USE_KEY_LOCKED
#define USE_SHIFT_NUMPAD_KEY
#define USE_ALT_F10_KEY
#define USE_AUTO_KEY 5
#define USE_AUTO_KEY_RELEASE 6
+#define USE_AUTO_KEY_NUMPAD
#define USE_MONITOR_TYPE 2
-#define USE_CRT_FILTER
-#define USE_SCREEN_ROTATE
-#define USE_ACCESS_LAMP
+#define USE_SCREEN_FILTER
+#define USE_SOUND_VOLUME 3
+#define USE_MOUSE
#define USE_DEBUGGER
#define USE_STATE
-#define USE_MOUSE
+#define USE_CPU_I286
#include "../../common.h"
#include "../../fileio.h"
+#include "../vm_template.h"
+
+#ifdef USE_SOUND_VOLUME
+static const _TCHAR *sound_device_caption[] = {
+ _T("Beep #1"), _T("Beep #2"), _T("Noise (FDD)"),
+};
+#endif
+class csp_state_utils;
class EMU;
class DEVICE;
class EVENT;
class PCM1BIT;
class UPD765A;
-class CRTC;
-class IOCTRL;
-class KANJI;
+namespace PC100 {
+ class CRTC;
+ class IOCTRL;
+ class KANJI;
+}
-class VM
+class VM : public VM_TEMPLATE
{
protected:
- EMU* emu;
+ //EMU* emu;
+ //csp_state_utils *state_entry;
// devices
- EVENT* event;
+ //EVENT* event;
AND* and_drq;
BEEP* beep;
PCM1BIT* pcm;
UPD765A* fdc;
- CRTC* crtc;
- IOCTRL* ioctrl;
- KANJI* kanji;
+ PC100::CRTC* crtc;
+ PC100::IOCTRL* ioctrl;
+ PC100::KANJI* kanji;
// memory
- uint8 ram[0xc0000]; // Main RAM 768KB
- uint8 ipl[0x8000]; // IPL 32KB
+ uint8_t ram[0xc0000]; // Main RAM 768KB
+ uint8_t ipl[0x8000]; // IPL 32KB
public:
// ----------------------------------------
// draw screen
void draw_screen();
- int access_lamp();
// sound generation
void initialize_sound(int rate, int samples);
- uint16* create_sound(int* extra_frames);
- int sound_buffer_ptr();
+ uint16_t* create_sound(int* extra_frames);
+ int get_sound_buffer_ptr();
+#ifdef USE_SOUND_VOLUME
+ void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
+#endif
// notify key
void key_down(int code, bool repeat);
void key_up(int code);
+ bool get_caps_locked();
+ bool get_kana_locked();
// user interface
- void open_disk(int drv, const _TCHAR* file_path, int bank);
- void close_disk(int drv);
- bool disk_inserted(int drv);
- void set_disk_protected(int drv, bool value);
- bool get_disk_protected(int drv);
- bool now_skip();
+ void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
+ void close_floppy_disk(int drv);
+ bool is_floppy_disk_inserted(int drv);
+ void is_floppy_disk_protected(int drv, bool value);
+ bool is_floppy_disk_protected(int drv);
+ uint32_t is_floppy_disk_accessed();
+ bool is_frame_skippable();
void update_config();
- void save_state(FILEIO* state_fio);
- bool load_state(FILEIO* state_fio);
+ bool process_state(FILEIO* state_fio, bool loading);
// ----------------------------------------
// for each device
// devices
DEVICE* get_device(int id);
- DEVICE* dummy;
- DEVICE* first_device;
- DEVICE* last_device;
+ //DEVICE* dummy;
+ //DEVICE* first_device;
+ //DEVICE* last_device;
};
#endif