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[VM][STATE] Use namespace {VMNAME} to separate per VMs.
[csp-qt/common_source_project-fm7.git] / source / src / vm / pc100 / pc100.h
index b7b0e27..4fc85e9 100644 (file)
@@ -19,6 +19,7 @@
 #define CPU_CLOCKS             6988800
 #define SCREEN_WIDTH           720
 #define SCREEN_HEIGHT          512
+#define WINDOW_HEIGHT_ASPECT   540
 //720
 #define MAX_DRIVE              4
 #define HAS_I86
 #define IO_ADDR_MAX            0x10000
 
 // device informations for win32
-#define USE_FD1
-#define USE_FD2
+#define USE_DRIVE_TYPE         2
+#define USE_FLOPPY_DISK                2
 #define NOTIFY_KEY_DOWN
+#define USE_KEY_LOCKED
 #define USE_SHIFT_NUMPAD_KEY
 #define USE_ALT_F10_KEY
 #define USE_AUTO_KEY           5
 #define USE_AUTO_KEY_RELEASE   6
+#define USE_AUTO_KEY_NUMPAD
 #define USE_MONITOR_TYPE       2
-#define USE_CRT_FILTER
-#define USE_SCREEN_ROTATE
-#define USE_ACCESS_LAMP
+#define USE_SCREEN_FILTER
+#define USE_SOUND_VOLUME       3
+#define USE_MOUSE
 #define USE_DEBUGGER
 #define USE_STATE
-#define USE_MOUSE
+#define USE_CPU_I286
 
 #include "../../common.h"
 #include "../../fileio.h"
+#include "../vm_template.h"
+
+#ifdef USE_SOUND_VOLUME
+static const _TCHAR *sound_device_caption[] = {
+       _T("Beep #1"), _T("Beep #2"), _T("Noise (FDD)"),
+};
+#endif
 
+class csp_state_utils;
 class EMU;
 class DEVICE;
 class EVENT;
@@ -65,17 +76,20 @@ class MSM58321;
 class PCM1BIT;
 class UPD765A;
 
-class CRTC;
-class IOCTRL;
-class KANJI;
+namespace PC100 {
+       class CRTC;
+       class IOCTRL;
+       class KANJI;
+}
 
-class VM
+class VM : public VM_TEMPLATE
 {
 protected:
-       EMU* emu;
+       //EMU* emu;
+       //csp_state_utils *state_entry;
        
        // devices
-       EVENT* event;
+       //EVENT* event;
        
        AND* and_drq;
        BEEP* beep;
@@ -90,13 +104,13 @@ protected:
        PCM1BIT* pcm;
        UPD765A* fdc;
        
-       CRTC* crtc;
-       IOCTRL* ioctrl;
-       KANJI* kanji;
+       PC100::CRTC* crtc;
+       PC100::IOCTRL* ioctrl;
+       PC100::KANJI* kanji;
        
        // memory
-       uint8 ram[0xc0000];     // Main RAM 768KB
-       uint8 ipl[0x8000];      // IPL 32KB
+       uint8_t ram[0xc0000];   // Main RAM 768KB
+       uint8_t ipl[0x8000];    // IPL 32KB
        
 public:
        // ----------------------------------------
@@ -121,28 +135,32 @@ public:
        
        // draw screen
        void draw_screen();
-       int access_lamp();
        
        // sound generation
        void initialize_sound(int rate, int samples);
-       uint16* create_sound(int* extra_frames);
-       int sound_buffer_ptr();
+       uint16_t* create_sound(int* extra_frames);
+       int get_sound_buffer_ptr();
+#ifdef USE_SOUND_VOLUME
+       void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
+#endif
        
        // notify key
        void key_down(int code, bool repeat);
        void key_up(int code);
+       bool get_caps_locked();
+       bool get_kana_locked();
        
        // user interface
-       void open_disk(int drv, const _TCHAR* file_path, int bank);
-       void close_disk(int drv);
-       bool disk_inserted(int drv);
-       void set_disk_protected(int drv, bool value);
-       bool get_disk_protected(int drv);
-       bool now_skip();
+       void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
+       void close_floppy_disk(int drv);
+       bool is_floppy_disk_inserted(int drv);
+       void is_floppy_disk_protected(int drv, bool value);
+       bool is_floppy_disk_protected(int drv);
+       uint32_t is_floppy_disk_accessed();
+       bool is_frame_skippable();
        
        void update_config();
-       void save_state(FILEIO* state_fio);
-       bool load_state(FILEIO* state_fio);
+       bool process_state(FILEIO* state_fio, bool loading);
        
        // ----------------------------------------
        // for each device
@@ -150,9 +168,9 @@ public:
        
        // devices
        DEVICE* get_device(int id);
-       DEVICE* dummy;
-       DEVICE* first_device;
-       DEVICE* last_device;
+       //DEVICE* dummy;
+       //DEVICE* first_device;
+       //DEVICE* last_device;
 };
 
 #endif