#include "joystick.h"
#include "keyboard.h"
-#include "memory.h"
-#include "system.h"
+#include "./memory.h"
+#include "./system.h"
// ----------------------------------------------------------------------------
// initialize
joystick = new JOYSTICK(this, emu);
keyboard = new KEYBOARD(this, emu);
- memory = new MEMORY(this, emu);
- system = new SYSTEM(this, emu);
+ memory = new PHC25_MEMORY(this, emu);
+ system = new PHC25_SYSTEM(this, emu);
// set contexts
event->set_context_cpu(cpu);
event->set_context_sound(psg);
for(DEVICE* device = first_device; device; device = device->next_device) {
device->initialize();
}
- decl_state();
}
VM::~VM()
#define STATE_VERSION 4
-#include "../../statesub.h"
-#include "../../qt/gui/csp_logger.h"
-extern CSP_Logger DLL_PREFIX_I *csp_logger;
-
-void VM::decl_state(void)
-{
-#if defined(_PHC25)
- state_entry = new csp_state_utils(STATE_VERSION, 0, (_TCHAR *)(_T("CSP::PHC_25_HEAD")), csp_logger);
-#elif defined(_MAP1010)
- state_entry = new csp_state_utils(STATE_VERSION, 0, (_TCHAR *)(_T("CSP::MAP_1010_HEAD")), csp_logger);
-#else
- state_entry = new csp_state_utils(STATE_VERSION, 0, (_TCHAR *)(_T("CSP::PHC_25_SERIES_HEAD")), csp_logger);
-#endif
-
- for(DEVICE* device = first_device; device; device = device->next_device) {
- device->decl_state();
- }
-}
-
-void VM::save_state(FILEIO* state_fio)
-{
- //state_fio->FputUint32(STATE_VERSION);
- if(state_entry != NULL) {
- state_entry->save_state(state_fio);
- }
- for(DEVICE* device = first_device; device; device = device->next_device) {
- device->save_state(state_fio);
- }
-}
-
-bool VM::load_state(FILEIO* state_fio)
-{
- //if(state_fio->FgetUint32() != STATE_VERSION) {
- // return false;
- //}
- bool mb = false;
- if(state_entry != NULL) {
- mb = state_entry->load_state(state_fio);
- }
- if(!mb) {
- emu->out_debug_log("INFO: HEADER DATA ERROR");
- return false;
- }
-
- for(DEVICE* device = first_device; device; device = device->next_device) {
- if(!device->load_state(state_fio)) {
- return false;
- }
- }
- return true;
-}
-
bool VM::process_state(FILEIO* state_fio, bool loading)
{
if(!state_fio->StateCheckUint32(STATE_VERSION)) {
return false;
}
- for(DEVICE* device = first_device; device; device = device->next_device) {
- const char *name = typeid(*device).name() + 6; // skip "class "
+ for(DEVICE* device = first_device; device; device = device->next_device) {
+ // Note: typeid(foo).name is fixed by recent ABI.Not dec 6.
+ // const char *name = typeid(*device).name();
+ // But, using get_device_name() instead of typeid(foo).name() 20181008 K.O
+ const char *name = device->get_device_name();
int len = strlen(name);
if(!state_fio->StateCheckInt32(len)) {
+ if(loading) {
+ printf("Class name len Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
return false;
}
if(!state_fio->StateCheckBuffer(name, len, 1)) {
- return false;
- }
+ if(loading) {
+ printf("Class name Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
+ return false;
+ }
if(!device->process_state(state_fio, loading)) {
- return false;
- }
- }
+ if(loading) {
+ printf("Data loading Error: DEVID=%d\n", device->this_device_id);
+ }
+ return false;
+ }
+ }
+ // Machine specified.
return true;
}