#define STATE_VERSION 1
-#include "../../statesub.h"
-
-void KEYBOARD::decl_state()
-{
- enter_decl_state(STATE_VERSION);
-
- DECL_STATE_ENTRY_1D_ARRAY(key_stat, sizeof(key_stat));
- DECL_STATE_ENTRY_INT32(key_no);
- DECL_STATE_ENTRY_BOOL(intr_enb);
-
- leave_decl_state();
-}
-
-void KEYBOARD::save_state(FILEIO* state_fio)
-{
- if(state_entry != NULL) {
- state_entry->save_state(state_fio);
- }
-// if(state_entry != NULL) {
-// state_entry->save_state(state_fio);
-// }
-// state_fio->FputUint32(STATE_VERSION);
-// state_fio->FputInt32(this_device_id);
-
-// state_fio->Fwrite(key_stat, sizeof(key_stat), 1);
-// state_fio->FputInt32(key_no);
-// state_fio->FputBool(intr_enb);
-}
-
-bool KEYBOARD::load_state(FILEIO* state_fio)
-{
- bool mb = false;
- if(state_entry != NULL) {
- mb = state_entry->load_state(state_fio);
- }
- if(!mb) {
- return false;
- }
-// if(state_fio->FgetUint32() != STATE_VERSION) {
-// return false;
-// }
-// if(state_fio->FgetInt32() != this_device_id) {
-// return false;
-// }
-// state_fio->Fread(key_stat, sizeof(key_stat), 1);
-// key_no = state_fio->FgetInt32();
-// intr_enb = state_fio->FgetBool();
- return true;
-}
bool KEYBOARD::process_state(FILEIO* state_fio, bool loading)
{