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[Qt][OpenGL][WIP] GL4.3: Implementing texture buffer with mapping.
authorK.Ohta <whatisthis.sowhat@gmail.com>
Fri, 27 Jul 2018 19:57:31 +0000 (04:57 +0900)
committerK.Ohta <whatisthis.sowhat@gmail.com>
Fri, 27 Jul 2018 19:57:31 +0000 (04:57 +0900)
commitd15cf6012456bd41a4e2aa93e0f99c07652aff9f
tree6f551cabf95510427f9c676b486956c5e71403d4
parentb5be90f0c9f1fd45725f7703216f5fb51d16fd69
[Qt][OpenGL][WIP] GL4.3: Implementing texture buffer with mapping.
source/src/qt/gui/gl4_3/fragment_shader.glsl
source/src/qt/gui/gl4_3/qt_glutil_gl4_3.cpp
source/src/qt/gui/gl4_3/qt_glutil_gl4_3.h
source/src/qt/gui/gl4_3/vertex_shader.glsl