+++ /dev/null
-using System;\r
-using System.Collections.Generic;\r
-using System.Text;\r
-using System.Windows.Forms;\r
-using System.ComponentModel;\r
-using FDK;\r
-\r
-namespace DTXCreator.譜面\r
-{\r
- public partial class C小節長変更ダイアログ : Form\r
- {\r
- public bool b後続変更\r
- {\r
- get\r
- {\r
- return this.checkBox後続設定.Checked;\r
- }\r
- set\r
- {\r
- this.checkBox後続設定.CheckState = value ? CheckState.Checked : CheckState.Unchecked;\r
- }\r
- }\r
- public float f倍率\r
- {\r
- get\r
- {\r
- return (float) this.numericUpDown小節長の倍率.Value;\r
- }\r
- set\r
- {\r
- this.numericUpDown小節長の倍率.Value = (decimal) value;\r
- }\r
- }\r
-\r
- public C小節長変更ダイアログ( int n小節番号 )\r
- {\r
- this.InitializeComponent();\r
- this.textBox小節番号.Text = C変換.str小節番号を文字列3桁に変換して返す( n小節番号 );\r
- }\r
-\r
- private void numericUpDown小節長の倍率_KeyDown( object sender, KeyEventArgs e )\r
- {\r
- if( e.KeyCode == Keys.Return )\r
- {\r
- this.buttonOK.PerformClick();\r
- }\r
- else if( e.KeyCode == Keys.Escape )\r
- {\r
- this.buttonキャンセル.PerformClick();\r
- }\r
- }\r
- private void checkBox後続設定_KeyDown( object sender, KeyEventArgs e )\r
- {\r
- if( e.KeyCode == Keys.Return )\r
- {\r
- this.buttonOK.PerformClick();\r
- }\r
- else if( e.KeyCode == Keys.Escape )\r
- {\r
- this.buttonキャンセル.PerformClick();\r
- }\r
- }\r
- }\r
-}\r