OSDN Git Service

Merge branch 'feature/37178_プロジェクトとソリューションファイルの英語化' into develop
[dtxmania/dtxmania.git] / DTXManiaプロジェクト / コード / ステージ / 07.演奏 / CAct演奏Lane.cs
diff --git a/DTXManiaプロジェクト/コード/ステージ/07.演奏/CAct演奏Lane.cs b/DTXManiaプロジェクト/コード/ステージ/07.演奏/CAct演奏Lane.cs
deleted file mode 100644 (file)
index 2c93e49..0000000
+++ /dev/null
@@ -1,117 +0,0 @@
-using System;\r
-using System.Collections.Generic;\r
-using System.Drawing;\r
-using System.Linq;\r
-using System.Text;\r
-using System.Threading.Tasks;\r
-using SharpDX;\r
-using FDK;\r
-using DTXMania.Coordinates;\r
-\r
-using Color = System.Drawing.Color;\r
-using Rectangle = System.Drawing.Rectangle;\r
-\r
-namespace DTXMania\r
-{\r
-       class CAct演奏Lane : CActivity\r
-       {\r
-               private CTexture txLane;\r
-\r
-               public override void OnManagedリソースの解放()\r
-               {\r
-                       if (base.b活性化してる)\r
-                       {\r
-                               TextureFactory.tテクスチャの解放(ref txLane);\r
-                               base.OnManagedリソースの解放();\r
-                       }\r
-               }\r
-\r
-               public override void OnManagedリソースの作成()\r
-               {\r
-                       if (base.b活性化してる)\r
-                       {\r
-                               using (Bitmap lanetex = new Bitmap(SampleFramework.GameWindowSize.Width, SampleFramework.GameWindowSize.Height))\r
-                               {\r
-                                       using (Graphics g = Graphics.FromImage(lanetex))\r
-                                       {\r
-                                               using (Pen pen = new Pen(Brushes.White, 3f))\r
-                                               {\r
-                                                       using (Pen grayPen = new Pen(Brushes.Gray, 1f))\r
-                                                       {\r
-                                                               using (Bitmap lanebg = new Bitmap(20, 20))\r
-                                                               {\r
-                                                                       for (int y = 0; y < 20; ++y)\r
-                                                                       {\r
-                                                                               for (int x = 0; x < 20; ++x)\r
-                                                                               {\r
-                                                                                       int p = (x / 5);\r
-                                                                                       int q = (y / 5);\r
-\r
-                                                                                       lanebg.SetPixel(x, y,\r
-                                                                                               (p + q) % 2 == 1 ? Color.FromArgb(CDTXMania.Instance.ConfigIni.nBGAlpha, 10, 10, 10) :\r
-                                                                                               Color.FromArgb(CDTXMania.Instance.ConfigIni.nBGAlpha, 20, 20, 20));\r
-                                                                               }\r
-                                                                       }\r
-\r
-                                                                       Func<int, CRect, bool> drawer = (x, w) =>\r
-                                                                       {\r
-                                                                               using (TextureBrush tex = new TextureBrush(lanebg))\r
-                                                                               {\r
-                                                                                       g.FillRectangle(tex, new Rectangle(x, 0, w.W, SampleFramework.GameWindowSize.Height));\r
-                                                                                       g.DrawLine(pen, x, 0, x, SampleFramework.GameWindowSize.Height);\r
-                                                                                       g.DrawLine(grayPen, x + 2, 0, x + 2, SampleFramework.GameWindowSize.Height);\r
-                                                                                       g.DrawLine(pen, x + w.W, 0, x + w.W, SampleFramework.GameWindowSize.Height);\r
-                                                                                       g.DrawLine(grayPen, x + w.W + 2, 0, x + w.W + 2, SampleFramework.GameWindowSize.Height);\r
-                                                                               }\r
-                                                                               return false;\r
-                                                                       };\r
-\r
-                                                                       if (CDTXMania.Instance.ConfigIni.bDrums有効 && CDTXMania.Instance.DTX.bチップがある[EPart.Drums])\r
-                                                                       {\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.LC), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.CY]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.HH), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.HH]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.SD), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.SD]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.BD), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.BD]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.HT), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.HT]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.LT), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.LT]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.FT), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.FT]);\r
-                                                                               drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.CY), CDTXMania.Instance.Coordinates.ImgDrChip[EPad.CY]);\r
-                                                                       }\r
-                                                                       if (CDTXMania.Instance.ConfigIni.bGuitar有効)\r
-                                                                       {\r
-                                                                               if (CDTXMania.Instance.DTX.bチップがある[EPart.Guitar])\r
-                                                                               {\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.GtR), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.GtG), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.GtB), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.GtW), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                               }\r
-                                                                               if (CDTXMania.Instance.DTX.bチップがある[EPart.Bass])\r
-                                                                               {\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.BsR), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.BsG), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.BsB), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                                       drawer(CDTXMania.Instance.ConfigIni.GetLaneX(ELane.BsW), CDTXMania.Instance.Coordinates.ImgGtRGBButton);\r
-                                                                               }\r
-                                                                       }\r
-                                                                       this.txLane = TextureFactory.tテクスチャの生成(lanetex, true);\r
-                                                               }\r
-                                                       }\r
-                                               }\r
-                                       }\r
-                               }\r
-                               base.OnManagedリソースの作成();\r
-                       }\r
-               }\r
-\r
-               public override int On進行描画()\r
-               {\r
-                       if (b活性化してる && CDTXMania.Instance.ConfigIni.eDark == EDark.Off)\r
-                       {\r
-                               txLane.t2D描画(CDTXMania.Instance.Device, 0, 0);\r
-                               return base.On進行描画();\r
-                       }\r
-                       return 0;\r
-               }\r
-       }\r
-}\r