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DTXManiaソリューション、DTXManiaプロジェクト、DTXCreatorプロジェクト、FDKプロジェクトについて英語化。
[dtxmania/dtxmania.git] / DTXManiaプロジェクト / コード / 全体 / C定数.cs
diff --git a/DTXManiaプロジェクト/コード/全体/C定数.cs b/DTXManiaプロジェクト/コード/全体/C定数.cs
deleted file mode 100644 (file)
index 8f6543f..0000000
+++ /dev/null
@@ -1,1374 +0,0 @@
-using System;\r
-using System.Collections.Generic;\r
-using System.Text;\r
-using System.Runtime.InteropServices;\r
-using System.Runtime.Serialization;\r
-\r
-namespace DTXMania\r
-{\r
-       public enum EChannel : int\r
-       {\r
-               Invalid = -1,\r
-               /// <summary>\r
-               /// 0x01 BGM 割当チャンネル\r
-               /// </summary>\r
-               BGM = 0x01,\r
-               BarLength = 0x02,\r
-               BPM = 0x03,\r
-               BGALayer1 = 0x04,\r
-               ExObj_nouse = 0x05,\r
-               MissAnimation_nouse = 0x06,\r
-               BGALayer2 = 0x07,\r
-               BPMEx = 0x08,\r
-               BMS_reserved_09 = 0x09,\r
-               BMS_reserved_0A = 0x0A,\r
-               //BMS_reserved_0B               = 0x0B,\r
-               //BMS_reserved_0C               = 0x0C,\r
-               //BMS_reserved_0D               = 0x0D,\r
-               //BMS_reserved_0E               = 0x0E,\r
-               //BMS_reserved_0F               = 0x0F,\r
-               //BMS_reserved_10               = 0x10,\r
-               /// <summary>\r
-               /// HHC 0x11\r
-               /// </summary>\r
-               HiHatClose = 0x11,\r
-               Snare = 0x12,\r
-               BassDrum = 0x13,\r
-               HighTom = 0x14,\r
-               LowTom = 0x15,\r
-               Cymbal = 0x16,\r
-               FloorTom = 0x17,\r
-               HiHatOpen = 0x18,\r
-               RideCymbal = 0x19,\r
-               LeftCymbal = 0x1A,\r
-               LeftPedal = 0x1B,\r
-               /// <summary>\r
-               /// 0x1C Visible LBD\r
-               /// </summary>\r
-               LeftBassDrum = 0x1C,\r
-               //nouse_1d                      = 0x1D,\r
-               //nouse_1e                      = 0x1E,\r
-               /// <summary>\r
-               /// 0x1F Dr. Fillin\r
-               /// </summary>\r
-               DrumsFillin = 0x1F,\r
-               Guitar_Open = 0x20,\r
-               Guitar_xxB = 0x21,\r
-               Guitar_xGx = 0x22,\r
-               Guitar_xGB = 0x23,\r
-               Guitar_Rxx = 0x24,\r
-               Guitar_RxB = 0x25,\r
-               Guitar_RGx = 0x26,\r
-               Guitar_RGB = 0x27,\r
-               /// <summary>\r
-               /// 0x28 Gt. Wailing\r
-               /// </summary>\r
-               Guitar_Wailing = 0x28,\r
-               flowspeed_gt_nouse = 0x29,\r
-               //nouse_2a                      = 0x2A,\r
-               //nouse_2b                      = 0x2B,\r
-               //nouse_2c                      = 0x2C,\r
-               //nouse_2d                      = 0x2D,\r
-               //nouse_2e                      = 0x2E,\r
-               /// <summary>\r
-               /// 0x2F Gt. Wailing Sound\r
-               /// </summary>\r
-               Guitar_WailingSound = 0x2F,\r
-               flowspeed_dr_nouse = 0x30,\r
-               /// <summary>\r
-               /// 0x31 HHC Hidden\r
-               /// </summary>\r
-               HiHatClose_Hidden = 0x31,\r
-               Snare_Hidden = 0x32,\r
-               BassDrum_Hidden = 0x33,\r
-               HighTom_Hidden = 0x34,\r
-               LowTom_Hidden = 0x35,\r
-               Cymbal_Hidden = 0x36,\r
-               FloorTom_Hidden = 0x37,\r
-               HiHatOpen_Hidden = 0x38,\r
-               RideCymbal_Hidden = 0x39,\r
-               LeftCymbal_Hidden = 0x3A,\r
-               LeftPedal_Hidden = 0x3B,\r
-               /// <summary>\r
-               /// 0x3C LBD Hidden\r
-               /// </summary>\r
-               LeftBassDrum_Hidden = 0x3C,\r
-               //nouse_3d                      = 0x3D,\r
-               //nouse_3e                      = 0x3E,\r
-               //nouse_3f                      = 0x3F,\r
-               //BMS_reserved_40               = 0x40,\r
-               //HiddenObject_2P_41    = 0x41,\r
-               //HiddenObject_2P_42    = 0x42,\r
-               //HiddenObject_2P_43    = 0x43,\r
-               //HiddenObject_2P_44    = 0x44,\r
-               //HiddenObject_2P_45    = 0x45,\r
-               //HiddenObject_2P_46    = 0x46,\r
-               //BMS_reserved_47               = 0x47,\r
-               //BMS_reserved_48               = 0x48,\r
-               //BMS_reserved_49               = 0x49,\r
-               //nouse_4a                      = 0x4A,\r
-               //nouse_4b                      = 0x4B,\r
-               //nouse_4c                      = 0x4C,\r
-               //nouse_4d                      = 0x4D,\r
-               //nouse_4e                      = 0x4E,\r
-               //nouse_4f                      = 0x4F,\r
-               /// <summary>\r
-               /// 0x50 BarLine\r
-               /// </summary>\r
-               BarLine = 0x50,\r
-               /// <summary>\r
-               /// 0x51 BeatLine\r
-               /// </summary>\r
-               BeatLine = 0x51,\r
-               MIDIChorus = 0x52,\r
-               FillIn = 0x53,\r
-               Movie = 0x54,\r
-               BGALayer3 = 0x55,\r
-               BGALayer4 = 0x56,\r
-               BGALayer5 = 0x57,\r
-               BGALayer6 = 0x58,\r
-               BGALayer7 = 0x59,\r
-               MovieFull = 0x5A,\r
-               nouse_5b = 0x5B,\r
-               nouse_5c = 0x5C,\r
-               nouse_5d = 0x5D,\r
-               nouse_5e = 0x5E,\r
-               nouse_5f = 0x5F,\r
-               BGALayer8 = 0x60,\r
-               SE01 = 0x61,\r
-               SE02 = 0x62,\r
-               SE03 = 0x63,\r
-               SE04 = 0x64,\r
-               SE05 = 0x65,\r
-               SE06 = 0x66,\r
-               SE07 = 0x67,\r
-               SE08 = 0x68,\r
-               SE09 = 0x69,\r
-               //nouse_6a                      = 0x6A,\r
-               //nouse_6b                      = 0x6B,\r
-               //nouse_6c                      = 0x6C,\r
-               //nouse_6d                      = 0x6D,\r
-               //nouse_6e                      = 0x6E,\r
-               //nouse_6f                      = 0x6F,\r
-               SE10 = 0x70,\r
-               SE11 = 0x71,\r
-               SE12 = 0x72,\r
-               SE13 = 0x73,\r
-               SE14 = 0x74,\r
-               SE15 = 0x75,\r
-               SE16 = 0x76,\r
-               SE17 = 0x77,\r
-               SE18 = 0x78,\r
-               SE19 = 0x79,\r
-               //nouse_7a                      = 0x7A,\r
-               //nouse_7b                      = 0x7B,\r
-               //nouse_7c                      = 0x7C,\r
-               //nouse_7d                      = 0x7D,\r
-               //nouse_7e                      = 0x7E,\r
-               //nouse_7f                      = 0x7F,\r
-               SE20 = 0x80,\r
-               SE21 = 0x81,\r
-               SE22 = 0x82,\r
-               SE23 = 0x83,\r
-               SE24 = 0x84,\r
-               SE25 = 0x85,\r
-               SE26 = 0x86,\r
-               SE27 = 0x87,\r
-               SE28 = 0x88,\r
-               SE29 = 0x89,\r
-               //nouse_8a                      = 0x8A,\r
-               //nouse_8b                      = 0x8B,\r
-               //nouse_8c                      = 0x8C,\r
-               //nouse_8d                      = 0x8D,\r
-               //nouse_8e                      = 0x8E,\r
-               //nouse_8f                      = 0x8F,\r
-               SE30 = 0x90,\r
-               SE31 = 0x91,\r
-               SE32 = 0x92,\r
-               //nouse_90                      = 0x90,\r
-               //nouse_91                      = 0x91,\r
-               //nouse_92                      = 0x92,\r
-               //nouse_93                      = 0x93,\r
-               //nouse_94                      = 0x94,\r
-               //nouse_95                      = 0x95,\r
-               //nouse_96                      = 0x96,\r
-               //nouse_97                      = 0x97,\r
-               //nouse_98                      = 0x98,\r
-               //nouse_99                      = 0x99,\r
-               //nouse_9a                      = 0x9A,\r
-               //nouse_9b                      = 0x9B,\r
-               //nouse_9c                      = 0x9C,\r
-               //nouse_9d                      = 0x9D,\r
-               //nouse_9e                      = 0x9E,\r
-               //nouse_9f                      = 0x9F,\r
-               /// <summary>\r
-               /// \r
-               /// 0xA0 Bs. Open\r
-               /// </summary>\r
-               Bass_Open = 0xA0,\r
-               Bass_xxB = 0xA1,\r
-               Bass_xGx = 0xA2,\r
-               Bass_xGB = 0xA3,\r
-               Bass_Rxx = 0xA4,\r
-               Bass_RxB = 0xA5,\r
-               Bass_RGx = 0xA6,\r
-               /// <summary>\r
-               /// 0xA7 Bs. RGB\r
-               /// </summary>\r
-               Bass_RGB = 0xA7,\r
-               /// <summary>\r
-               /// 0xA8 Bs. Wailing\r
-               /// </summary>\r
-               Bass_Wailing = 0xA8,\r
-               //nouse_a9                      = 0xA9,\r
-               //nouse_aa                      = 0xAA,\r
-               //nouse_ab                      = 0xAB,\r
-               //nouse_ac                      = 0xAC,\r
-               //nouse_ad                      = 0xAD,\r
-               //nouse_ae                      = 0xAE,\r
-               /// <summary>\r
-               /// 0xAF Bs. Wailing Sound\r
-               /// </summary>\r
-               Bass_WailingSound = 0xAF,\r
-               //nouse_b0                      = 0xB0,\r
-               HiHatClose_NoChip = 0xB1,\r
-               Snare_NoChip = 0xB2,\r
-               BassDrum_NoChip = 0xB3,\r
-               HighTom_NoChip = 0xB4,\r
-               LowTom_NoChip = 0xB5,\r
-               Cymbal_NoChip = 0xB6,\r
-               FloorTom_NoChip = 0xB7,\r
-               HiHatOpen_NoChip = 0xB8,\r
-               RideCymbal_NoChip = 0xB9,\r
-               Guitar_NoChip = 0xBA,\r
-               Bass_NoChip = 0xBB,\r
-               LeftCymbal_NoChip = 0xBC,\r
-               LeftPedal_NoChip = 0xBD,\r
-               LeftBassDrum_NoChip = 0xBE,\r
-               //nouse_bf                      = 0xBF,\r
-               //nouse_c0                      = 0xC0,\r
-               BeatLineShift = 0xC1,\r
-               BeatLineDisplay = 0xC2,\r
-               //nouse_c3                      = 0xC3,\r
-               BGALayer1_Swap = 0xC4,\r
-               //nouse_c5                      = 0xC5,\r
-               //nouse_c6                      = 0xC6,\r
-               BGALayer2_Swap = 0xC7,\r
-               //nouse_c8                      = 0xC8,\r
-               //nouse_c9                      = 0xC9,\r
-               //nouse_ca                      = 0xCA,\r
-               //nouse_cb                      = 0xCB,\r
-               //nouse_cc                      = 0xCC,\r
-               //nouse_cd                      = 0xCD,\r
-               //nouse_ce                      = 0xCE,\r
-               //nouse_cf                      = 0xCF,\r
-               //nouse_d0                      = 0xD0,\r
-               //nouse_d1                      = 0xD1,\r
-               //nouse_d2                      = 0xD2,\r
-               //nouse_d3                      = 0xD3,\r
-               //nouse_d4                      = 0xD4,\r
-               BGALayer3_Swap = 0xD5,\r
-               BGALayer4_Swap = 0xD6,\r
-               BGALayer5_Swap = 0xD7,\r
-               BGALayer6_Swap = 0xD8,\r
-               BGALayer7_Swap = 0xD9,\r
-               MixerAdd = 0xDA,\r
-               MixerRemove = 0xDB,\r
-               //nouse_dc                      = 0xDC,\r
-               //nouse_dd                      = 0xDD,\r
-               //nouse_de                      = 0xDE,\r
-               //nouse_df                      = 0xDF,\r
-               BGALayer8_Swap = 0xE0,\r
-               //nouse_e1                      = 0xE1,\r
-               //nouse_e2                      = 0xE2,\r
-               //nouse_e3                      = 0xE3,\r
-               //nouse_e4                      = 0xE4,\r
-               //nouse_e5                      = 0xE5,\r
-               //nouse_e6                      = 0xE6,\r
-               //nouse_e7                      = 0xE7,\r
-               //nouse_e8                      = 0xE8,\r
-               //nouse_e9                      = 0xE9,\r
-               //nouse_ea                      = 0xEA,\r
-               //nouse_eb                      = 0xEB,\r
-               Click                           = 0xEC,         // metronome click\r
-               //nouse_ed                      = 0xED,\r
-               //nouse_ee                      = 0xEE,\r
-               //nouse_ef                      = 0xEF,\r
-               //nouse_f0                      = 0xF0,\r
-               //nouse_f1                      = 0xF1,\r
-               //nouse_f2                      = 0xF2,\r
-               //nouse_f3                      = 0xF3,\r
-               //nouse_f4                      = 0xF4,\r
-               //nouse_f5                      = 0xF5,\r
-               //nouse_f6                      = 0xF6,\r
-               //nouse_f7                      = 0xF7,\r
-               //nouse_f8                      = 0xF8,\r
-               //nouse_f9                      = 0xF9,\r
-               //nouse_fa                      = 0xFA,\r
-               //nouse_fb                      = 0xFB,\r
-               //nouse_fc                      = 0xFC,\r
-               //nouse_fd                      = 0xFD,\r
-               //nouse_fe                      = 0xFE,\r
-               //nouse_ff                      = 0xFF,\r
-       }\r
-\r
-       public enum EDTX種別\r
-       {\r
-               DTX,\r
-               GDA,\r
-               G2D,\r
-               BMS,\r
-               BME,\r
-               SMF\r
-       }\r
-\r
-       public enum Eレーンビットパターン\r
-       {\r
-               OPEN,\r
-               xxB,\r
-               xGx,\r
-               xGB,\r
-               Rxx,\r
-               RxB,\r
-               RGx,\r
-               RGB\r
-       };\r
-\r
-       public enum Eシステムサウンド\r
-       {\r
-               BGMオプション画面,\r
-               BGMコンフィグ画面,\r
-               BGM起動画面,\r
-               BGM選曲画面,\r
-               SOUNDステージ失敗音,\r
-               SOUNDカーソル移動音,\r
-               SOUNDゲーム開始音,\r
-               SOUNDゲーム終了音,\r
-               SOUNDステージクリア音,\r
-               SOUNDタイトル音,\r
-               SOUNDフルコンボ音,\r
-               SOUND歓声音,\r
-               SOUND曲読込開始音,\r
-               SOUND決定音,\r
-               SOUND取消音,\r
-               SOUND変更音,\r
-               SOUNDClickHigh,\r
-               SOUNDClickLow,\r
-               Count               // システムサウンド総数の計算用\r
-       }\r
-\r
-       public enum E演奏画面の戻り値\r
-       {\r
-               継続,\r
-               演奏中断,\r
-               ステージ失敗,\r
-               ステージクリア,\r
-               再読込_再演奏,\r
-               再演奏\r
-       }\r
-\r
-       public enum E曲読込画面の戻り値\r
-       {\r
-               継続,\r
-               読込完了,\r
-               読込中止\r
-       }\r
-\r
-       [Flags]\r
-       public enum EPadFlag        // #24063 2011.1.16 yyagi コマンド入力用 パッド入力のフラグ化\r
-       {\r
-               None = 0,\r
-               HH = 1,\r
-               R = 1,\r
-               SD = 2,\r
-               G = 2,\r
-               B = 4,\r
-               BD = 4,\r
-               HT = 8,\r
-               Pick = 8,\r
-               LT = 16,\r
-               Wail = 16,\r
-               FT = 32,\r
-               Cancel = 32,\r
-               CY = 64,\r
-               Decide = 128,\r
-               HHO = 128,\r
-               RD = 256,\r
-               LC = 512,\r
-               HP = 1024,              // #27029\r
-               Unknown = 2048\r
-       }\r
-\r
-       public enum ESoundChipType\r
-       {\r
-               Drums,\r
-               Guitar,\r
-               Bass,\r
-               SE,\r
-               BGM,\r
-               Unknown\r
-       }\r
-\r
-       public enum EAVIType\r
-       {\r
-               Unknown,\r
-               AVI,\r
-               AVIPAN\r
-       }\r
-\r
-       public enum EBGAType\r
-       {\r
-               Unknown,\r
-               BMP,\r
-               BMPTEX,\r
-               BGA,\r
-               BGAPAN\r
-       }\r
-\r
-       public enum EFIFOMode\r
-       {\r
-               フェードイン,\r
-               フェードアウト\r
-       }\r
-\r
-       public enum EJudge\r
-       {\r
-               Perfect,\r
-               Great,\r
-               Good,\r
-               Poor,\r
-               Miss,\r
-               Bad,\r
-               Auto\r
-       }\r
-       // #36177 使用レーン数 ikanick add 16.04.15\r
-       public enum EUseLanes : int\r
-       {\r
-               None,\r
-               Dr_6,\r
-               Dr_10,\r
-               Dr_12,\r
-               GB_3,\r
-               GB_3_Open,\r
-               GB_5,\r
-               Other\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EActiveInstrument\r
-       {\r
-               [EnumMember]\r
-               Both,\r
-               [EnumMember]\r
-               DrOnly,\r
-               [EnumMember]\r
-               GBOnly,\r
-       }\r
-\r
-       [DataContract]\r
-       public enum ECYGroup\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Group\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EFTGroup\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Group\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EHHGroup\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               HO_HC,\r
-               [EnumMember]\r
-               LC_HH,\r
-               [EnumMember]\r
-               Group\r
-       }\r
-\r
-       [DataContract]\r
-       // #27029 2012.1.4 from add\r
-       // Group はどちらも BD として扱われる\r
-       public enum EBDGroup\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Group\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EDark\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Half,\r
-               [EnumMember]\r
-               Full\r
-       }\r
-\r
-       /// <summary>\r
-       /// 演奏用のenum。ここを修正するときは、次に出てくる EパッドFlag もセットで修正すること。\r
-       /// </summary>\r
-       [DataContract]\r
-       public enum EPad\r
-       {\r
-               [EnumMember]\r
-               Min = 0,\r
-               [EnumMember]\r
-               DrumsPadMin = 0,\r
-               [EnumMember]\r
-               HH = 0,\r
-               [EnumMember]\r
-               SD = 1,\r
-               [EnumMember]\r
-               BD = 2,\r
-               [EnumMember]\r
-               HT = 3,\r
-               [EnumMember]\r
-               LT = 4,\r
-               [EnumMember]\r
-               CY = 5,\r
-               [EnumMember]\r
-               FT = 6,\r
-               [EnumMember]\r
-               HHO = 7,\r
-               [EnumMember]\r
-               RD = 8,\r
-               [EnumMember]\r
-               LC = 9,\r
-               // #27029 2012.1.4 from\r
-               [EnumMember]\r
-               HP = 10,\r
-               [EnumMember]\r
-               DrumsPadMax = 11,\r
-\r
-               [EnumMember]\r
-               GuitarPadMin = 11,\r
-               [EnumMember]\r
-               GtR = 11,\r
-               [EnumMember]\r
-               GtG = 12,\r
-               [EnumMember]\r
-               GtB = 13,\r
-               [EnumMember]\r
-               GtPick = 14,\r
-               [EnumMember]\r
-               GtWail = 15,\r
-               [EnumMember]\r
-               GtCancel = 16,\r
-               [EnumMember]\r
-               GtDecide = 17,\r
-               [EnumMember]\r
-               GuitarPadMax = 18,\r
-\r
-               [EnumMember]\r
-               BassPadMin = 18,\r
-               [EnumMember]\r
-               BsR = 18,\r
-               [EnumMember]\r
-               BsG = 19,\r
-               [EnumMember]\r
-               BsB = 20,\r
-               [EnumMember]\r
-               BsPick = 21,\r
-               [EnumMember]\r
-               BsWail = 22,\r
-               [EnumMember]\r
-               BsCancel = 23,\r
-               [EnumMember]\r
-               BsDecide = 24,\r
-               [EnumMember]\r
-               BassPadMax = 25,\r
-\r
-               [EnumMember]\r
-               Capture = 25,\r
-               [EnumMember]\r
-               Max = 26,\r
-               [EnumMember]\r
-               Unknown,\r
-       }\r
-\r
-\r
-       [DataContract]\r
-       public enum EDamage\r
-       {\r
-               [EnumMember]\r
-               Easy,\r
-               [EnumMember]\r
-               Normal,\r
-               [EnumMember]\r
-               Hard\r
-       }\r
-\r
-       [DataContract]\r
-       public enum ERandom\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Random,\r
-               [EnumMember]\r
-               Super,\r
-               [EnumMember]\r
-               Hyper\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EPart      // ここを修正するときは、セットで次の EKeyConfigPart も修正すること。\r
-       {\r
-               [EnumMember]\r
-               Drums,\r
-               [EnumMember]\r
-               Guitar,\r
-               [EnumMember]\r
-               Bass,\r
-               [EnumMember]\r
-               System,\r
-               [EnumMember]\r
-               Unknown,\r
-       }\r
-\r
-       [DataContract]\r
-       public enum ESoundDeviceTypeForConfig\r
-       {\r
-               [EnumMember]\r
-               DSound,\r
-               [EnumMember]\r
-               WASAPI_Exclusive,\r
-               [EnumMember]\r
-               WASAPI_Shared,\r
-               [EnumMember]\r
-               ASIO,\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EHitSoundPriority\r
-       {\r
-               [EnumMember]\r
-               Chip,\r
-               [EnumMember]\r
-               Pad\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EInputDevice\r
-       {\r
-               [EnumMember]\r
-               Keyboard,\r
-               [EnumMember]\r
-               MIDIIn,\r
-               [EnumMember]\r
-               JoyPad,\r
-               [EnumMember]\r
-               Mouse,\r
-               [EnumMember]\r
-               Unknown\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EJudgeDisplayPriority\r
-       {\r
-               [EnumMember]\r
-               Under,\r
-               [EnumMember]\r
-               Over\r
-       }\r
-\r
-       [DataContract]\r
-       public enum ELane\r
-       {\r
-               [EnumMember]\r
-               Min = 0,\r
-               [EnumMember]\r
-               DrumsLaneMin = 0,\r
-               [EnumMember]\r
-               LC = 0,\r
-               [EnumMember]\r
-               HH = 1,\r
-               [EnumMember]\r
-               SD = 2,\r
-               [EnumMember]\r
-               BD = 3,\r
-               [EnumMember]\r
-               HT = 4,\r
-               [EnumMember]\r
-               LT = 5,\r
-               [EnumMember]\r
-               FT = 6,\r
-               [EnumMember]\r
-               CY = 7,\r
-               [EnumMember]\r
-               DrumsLaneMax = 8,\r
-               [EnumMember]\r
-               GuitarLaneMin = 8,\r
-               [EnumMember]\r
-               GtR = 8,\r
-               [EnumMember]\r
-               GtG = 9,\r
-               [EnumMember]\r
-               GtB = 10,\r
-               [EnumMember]\r
-               GtW = 11,\r
-               [EnumMember]\r
-               GuitarLaneMax = 12,\r
-               [EnumMember]\r
-               BassLaneMin = 12,\r
-               [EnumMember]\r
-               BsR = 12,\r
-               [EnumMember]\r
-               BsG = 13,\r
-               [EnumMember]\r
-               BsB = 14,\r
-               [EnumMember]\r
-               BsW = 15,\r
-               [EnumMember]\r
-               BassLaneMax = 16,\r
-\r
-               // 要素数取得のための定義 ("BGM"は含めない)\r
-               [EnumMember]\r
-               Max = 16,\r
-               [EnumMember]\r
-               BGM = 17,\r
-       }\r
-\r
-       /// <summary>\r
-       /// 入力ラグ表示タイプ\r
-       /// </summary>\r
-       [DataContract]\r
-       public enum EShowLagType\r
-       {\r
-               [EnumMember]\r
-               Off,            // 全く表示しない\r
-               [EnumMember]\r
-               On,             // 判定に依らず全て表示する\r
-               [EnumMember]\r
-               UGreat      // GREAT-MISSの時のみ表示する(PERFECT時は表示しない)\r
-       }\r
-\r
-       [DataContract]\r
-       public enum ESudHidInv\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               Sudden,\r
-               [EnumMember]\r
-               Hidden,\r
-               [EnumMember]\r
-               SudHid,\r
-               [EnumMember]\r
-               SemiInv,\r
-               [EnumMember]\r
-               FullInv\r
-       }\r
-\r
-       /// <summary>\r
-       /// 使用するAUTOゴーストデータの種類 (#35411 chnmr0)\r
-       /// </summary>\r
-       [DataContract]\r
-       public enum EAutoGhostData\r
-       {\r
-               // 従来のAUTO\r
-               [EnumMember]\r
-               Perfect,\r
-               // (.score.ini) の LastPlay ゴースト\r
-               [EnumMember]\r
-               LastPlay,\r
-               // (.score.ini) の HiSkill ゴースト\r
-               [EnumMember]\r
-               HiSkill,\r
-               // (.score.ini) の HiScore ゴースト\r
-               [EnumMember]\r
-               HiScore,\r
-               // オンラインゴースト (DTXMOS からプラグインが取得、本体のみでは指定しても無効)\r
-               [EnumMember]\r
-               Online\r
-       }\r
-\r
-       /// <summary>\r
-       /// 使用するターゲットゴーストデータの種類 (#35411 chnmr0)\r
-       /// ここでNONE以外を指定してかつ、ゴーストが利用可能な場合グラフの目標値に描画される\r
-       /// NONE の場合従来の動作\r
-       /// </summary>\r
-       [DataContract]\r
-       public enum ETargetGhostData\r
-       {\r
-               [EnumMember]\r
-               None,\r
-               [EnumMember]\r
-               Perfect,\r
-               // (.score.ini) の LastPlay ゴースト\r
-               [EnumMember]\r
-               LastPlay,\r
-               // (.score.ini) の HiSkill ゴースト\r
-               [EnumMember]\r
-               HiSkill,\r
-               // (.score.ini) の HiScore ゴースト\r
-               [EnumMember]\r
-               HiScore,\r
-               // オンラインゴースト (DTXMOS からプラグインが取得、本体のみでは指定しても無効)\r
-               [EnumMember]\r
-               Online\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EThreeState\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               On,\r
-               [EnumMember]\r
-               X\r
-       }\r
-\r
-\r
-       [DataContract]\r
-       public enum EOptionType\r
-       {\r
-               [EnumMember]\r
-               Normal,\r
-               [EnumMember]\r
-               Other\r
-       }\r
-\r
-       [DataContract]\r
-       public enum EClickType\r
-       {\r
-               [EnumMember]\r
-               Off,\r
-               [EnumMember]\r
-               OnBeat,                 // 表拍\r
-               [EnumMember]\r
-               OffBeat                 // 裏拍\r
-//             [EnumMember]\r
-//             Triplet                 // 3連符\r
-       }\r
-\r
-       [DataContract]\r
-       public class STPadValue<T>\r
-       {\r
-               [DataMember]\r
-               public T HH;\r
-               [DataMember]\r
-               public T SD;\r
-               [DataMember]\r
-               public T BD;\r
-               [DataMember]\r
-               public T HT;\r
-               [DataMember]\r
-               public T LT;\r
-               [DataMember]\r
-               public T CY;\r
-               [DataMember]\r
-               public T FT;\r
-               [DataMember]\r
-               public T HHO;\r
-               [DataMember]\r
-               public T RD;\r
-               [DataMember]\r
-               public T LC;\r
-               [DataMember]\r
-               public T HP;\r
-\r
-               [DataMember]\r
-               public T GtR;\r
-               [DataMember]\r
-               public T GtG;\r
-               [DataMember]\r
-               public T GtB;\r
-               [DataMember]\r
-               public T GtPick;\r
-               [DataMember]\r
-               public T GtWail;\r
-               [DataMember]\r
-               public T GtCancel;\r
-               [DataMember]\r
-               public T GtDecide;\r
-\r
-               [DataMember]\r
-               public T BsR;\r
-               [DataMember]\r
-               public T BsG;\r
-               [DataMember]\r
-               public T BsB;\r
-               [DataMember]\r
-               public T BsPick;\r
-               [DataMember]\r
-               public T BsWail;\r
-               [DataMember]\r
-               public T BsCancel;\r
-               [DataMember]\r
-               public T BsDecide;\r
-\r
-               [DataMember]\r
-               public T Capture;\r
-\r
-               public T this[EPad e]\r
-               {\r
-                       get\r
-                       {\r
-                               switch (e)\r
-                               {\r
-                                       case EPad.HH: return HH;\r
-                                       case EPad.SD: return SD;\r
-                                       case EPad.BD: return BD;\r
-                                       case EPad.HT: return HT;\r
-                                       case EPad.LT: return LT;\r
-                                       case EPad.CY: return CY;\r
-                                       case EPad.FT: return FT;\r
-                                       case EPad.HHO: return HHO;\r
-                                       case EPad.RD: return RD;\r
-                                       case EPad.LC: return LC;\r
-                                       case EPad.HP: return HP;\r
-                                       case EPad.GtR: return GtR;\r
-                                       case EPad.GtG: return GtG;\r
-                                       case EPad.GtB: return GtB;\r
-                                       case EPad.GtPick: return GtPick;\r
-                                       case EPad.GtWail: return GtWail;\r
-                                       case EPad.GtCancel: return GtCancel;\r
-                                       case EPad.GtDecide: return GtDecide;\r
-                                       case EPad.BsR: return BsR;\r
-                                       case EPad.BsG: return BsG;\r
-                                       case EPad.BsB: return BsB;\r
-                                       case EPad.BsPick: return BsPick;\r
-                                       case EPad.BsWail: return BsWail;\r
-                                       case EPad.BsCancel: return BsCancel;\r
-                                       case EPad.BsDecide: return BsDecide;\r
-                                       case EPad.Capture: return Capture;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-\r
-                       set\r
-                       {\r
-                               switch (e)\r
-                               {\r
-                                       case EPad.HH: HH = value; return;\r
-                                       case EPad.SD: SD = value; return;\r
-                                       case EPad.BD: BD = value; return;\r
-                                       case EPad.HT: HT = value; return;\r
-                                       case EPad.LT: LT = value; return;\r
-                                       case EPad.CY: CY = value; return;\r
-                                       case EPad.FT: FT = value; return;\r
-                                       case EPad.HHO: HHO = value; return;\r
-                                       case EPad.RD: RD = value; return;\r
-                                       case EPad.LC: LC = value; return;\r
-                                       case EPad.HP: HP = value; return;\r
-                                       case EPad.GtR: GtR = value; return;\r
-                                       case EPad.GtG: GtG = value; return;\r
-                                       case EPad.GtB: GtB = value; return;\r
-                                       case EPad.GtPick: GtPick = value; return;\r
-                                       case EPad.GtWail: GtWail = value; return;\r
-                                       case EPad.GtCancel: GtCancel = value; return;\r
-                                       case EPad.GtDecide: GtDecide = value; return;\r
-                                       case EPad.BsR: BsR = value; return;\r
-                                       case EPad.BsG: BsG = value; return;\r
-                                       case EPad.BsB: BsB = value; return;\r
-                                       case EPad.BsPick: BsPick = value; return;\r
-                                       case EPad.BsWail: BsWail = value; return;\r
-                                       case EPad.BsCancel: BsCancel = value; return;\r
-                                       case EPad.BsDecide: BsDecide = value; return;\r
-                                       case EPad.Capture: Capture = value; return;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-               }\r
-       }\r
-\r
-\r
-       [DataContract]\r
-       public class STJudgeValue<T>\r
-       {\r
-               [DataMember]\r
-               public T Perfect;\r
-               [DataMember]\r
-               public T Great;\r
-               [DataMember]\r
-               public T Good;\r
-               [DataMember]\r
-               public T Poor;\r
-\r
-               public T this[EJudge index]\r
-               {\r
-                       get\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case EJudge.Perfect: return this.Perfect;\r
-                                       case EJudge.Great: return this.Great;\r
-                                       case EJudge.Good: return this.Good;\r
-                                       case EJudge.Poor: return this.Poor;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-                       set\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case EJudge.Perfect: this.Perfect = value; return;\r
-                                       case EJudge.Great: this.Great = value; return;\r
-                                       case EJudge.Good: this.Good = value; return;\r
-                                       case EJudge.Poor: this.Poor = value; return;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-               }\r
-       }\r
-\r
-       /// <summary>\r
-       /// Drum/Guitar/Bass の値を扱う汎用の構造体。\r
-       /// indexはE楽器パートと一致させること\r
-       /// </summary>\r
-       /// <typeparam name="T">値の型。</typeparam>\r
-       [Serializable]\r
-       [StructLayout(LayoutKind.Sequential)]\r
-       [DataContract]\r
-       public struct STDGBSValue<T>\r
-       {\r
-               [DataMember]\r
-               public T Drums;\r
-               [DataMember]\r
-               public T Guitar;\r
-               [DataMember]\r
-               public T Bass;\r
-               [DataMember]\r
-               public T System;\r
-               [DataMember]\r
-               public T Unknown;\r
-\r
-               public T this[EPart index]\r
-               {\r
-                       get\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case EPart.Drums: return Drums;\r
-                                       case EPart.Guitar: return Guitar;\r
-                                       case EPart.Bass: return Bass;\r
-                                       case EPart.System: return System;\r
-                                       case EPart.Unknown: return Unknown;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-                       set\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case EPart.Drums: Drums = value; return;\r
-                                       case EPart.Guitar: Guitar = value; return;\r
-                                       case EPart.Bass: Bass = value; return;\r
-                                       case EPart.System: System = value; return;\r
-                                       case EPart.Unknown: Unknown = value; return;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-               }\r
-       }\r
-\r
-       [DataContract]\r
-       public class STLaneValue<T>\r
-       {\r
-               public static ELane DrumsLane(EChannel x)\r
-               {\r
-                       switch (x)\r
-                       {\r
-                               case EChannel.HiHatClose: return ELane.HH;\r
-                               case EChannel.HiHatOpen: return ELane.HH;\r
-                               case EChannel.Snare: return ELane.SD;\r
-                               case EChannel.BassDrum: return ELane.BD;\r
-                               case EChannel.HighTom: return ELane.HT;\r
-                               case EChannel.LowTom: return ELane.LT;\r
-                               case EChannel.FloorTom: return ELane.FT;\r
-                               case EChannel.Cymbal: return ELane.CY;\r
-                               case EChannel.LeftCymbal: return ELane.LC;\r
-                               case EChannel.RideCymbal: return ELane.CY;\r
-                       }\r
-                       throw new IndexOutOfRangeException("Drums Index is out of range");\r
-               }\r
-\r
-               [DataMember]\r
-               public T LC;\r
-               [DataMember]\r
-               public T HH;\r
-               [DataMember]\r
-               public T SD;\r
-               [DataMember]\r
-               public T BD;\r
-               [DataMember]\r
-               public T HT;\r
-               [DataMember]\r
-               public T LT;\r
-               [DataMember]\r
-               public T FT;\r
-               [DataMember]\r
-               public T CY;\r
-               [DataMember]\r
-               public T GtR;\r
-               [DataMember]\r
-               public T GtG;\r
-               [DataMember]\r
-               public T GtB;\r
-               [DataMember]\r
-               public T GtW;\r
-               [DataMember]\r
-               public T BsR;\r
-               [DataMember]\r
-               public T BsG;\r
-               [DataMember]\r
-               public T BsB;\r
-               [DataMember]\r
-               public T BsW;\r
-\r
-               public T this[ELane index]\r
-               {\r
-                       get\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case ELane.LC: return LC;\r
-                                       case ELane.HH: return HH;\r
-                                       case ELane.SD: return SD;\r
-                                       case ELane.BD: return BD;\r
-                                       case ELane.HT: return HT;\r
-                                       case ELane.LT: return LT;\r
-                                       case ELane.FT: return FT;\r
-                                       case ELane.CY: return CY;\r
-                                       case ELane.GtR: return GtR;\r
-                                       case ELane.GtG: return GtG;\r
-                                       case ELane.GtB: return GtB;\r
-                                       case ELane.GtW: return GtW;\r
-                                       case ELane.BsR: return BsR;\r
-                                       case ELane.BsG: return BsG;\r
-                                       case ELane.BsB: return BsB;\r
-                                       case ELane.BsW: return BsW;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-                       set\r
-                       {\r
-                               switch (index)\r
-                               {\r
-                                       case ELane.LC: LC = value; return;\r
-                                       case ELane.HH: HH = value; return;\r
-                                       case ELane.SD: SD = value; return;\r
-                                       case ELane.BD: BD = value; return;\r
-                                       case ELane.HT: HT = value; return;\r
-                                       case ELane.LT: LT = value; return;\r
-                                       case ELane.FT: FT = value; return;\r
-                                       case ELane.CY: CY = value; return;\r
-                                       case ELane.GtR: GtR = value; return;\r
-                                       case ELane.GtG: GtG = value; return;\r
-                                       case ELane.GtB: GtB = value; return;\r
-                                       case ELane.GtW: GtW = value; return;\r
-                                       case ELane.BsR: BsR = value; return;\r
-                                       case ELane.BsG: BsG = value; return;\r
-                                       case ELane.BsB: BsB = value; return;\r
-                                       case ELane.BsW: BsW = value; return;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-               }\r
-       }\r
-\r
-       [DataContract]\r
-       public struct STInstValue<T>\r
-       {\r
-               [DataMember]\r
-               public T Both;\r
-               [DataMember]\r
-               public T DrOnly;\r
-               [DataMember]\r
-               public T GBOnly;\r
-\r
-               public T this[EActiveInstrument inst]\r
-               {\r
-                       get\r
-                       {\r
-                               switch (inst)\r
-                               {\r
-                                       case EActiveInstrument.Both: return Both;\r
-                                       case EActiveInstrument.DrOnly: return DrOnly;\r
-                                       case EActiveInstrument.GBOnly: return GBOnly;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-                       set\r
-                       {\r
-                               switch (inst)\r
-                               {\r
-                                       case EActiveInstrument.Both: Both = value; return;\r
-                                       case EActiveInstrument.DrOnly: DrOnly = value; return;\r
-                                       case EActiveInstrument.GBOnly: GBOnly = value; return;\r
-                               }\r
-                               throw new IndexOutOfRangeException();\r
-                       }\r
-               }\r
-       }\r
-\r
-\r
-       [DataContract]\r
-       public class CKeyAssign\r
-       {\r
-               [DataMember]\r
-               public EInputDevice InputDevice;\r
-               [DataMember]\r
-               public int ID;\r
-               [DataMember]\r
-               public int Code;\r
-               public CKeyAssign(EInputDevice DeviceType, int nID, int nCode)\r
-               {\r
-                       this.InputDevice = DeviceType;\r
-                       this.ID = nID;\r
-                       this.Code = nCode;\r
-               }\r
-       }\r
-\r
-       public enum EOptionPanelDirection\r
-       {\r
-               Horizontal,\r
-               Vertical\r
-       }\r
-\r
-       public static class EnumConverter\r
-       {\r
-               public static ELane LaneFromPad(EPad t)\r
-               {\r
-                       switch (t)\r
-                       {\r
-                               case EPad.HH: return ELane.HH;\r
-                               case EPad.SD: return ELane.SD;\r
-                               case EPad.BD: return ELane.BD;\r
-                               case EPad.HT: return ELane.HT;\r
-                               case EPad.LT: return ELane.LT;\r
-                               case EPad.CY: return ELane.CY;\r
-                               case EPad.FT: return ELane.FT;\r
-                               case EPad.HHO: return ELane.HH;\r
-                               case EPad.RD: return ELane.CY;\r
-                               case EPad.LC: return ELane.LC;\r
-                               case EPad.GtR: return ELane.GtR;\r
-                               case EPad.GtG: return ELane.GtG;\r
-                               case EPad.GtB: return ELane.GtB;\r
-                               case EPad.GtWail: return ELane.GtW;\r
-                               case EPad.BsR: return ELane.BsR;\r
-                               case EPad.BsG: return ELane.BsG;\r
-                               case EPad.BsB: return ELane.BsB;\r
-                               case EPad.BsWail: return ELane.BsW;\r
-                       }\r
-                       throw new IndexOutOfRangeException();\r
-               }\r
-\r
-               public static EPad PadFromLane(ELane t)\r
-               {\r
-                       switch (t)\r
-                       {\r
-                               case ELane.LC: return EPad.LC;\r
-                               case ELane.HH: return EPad.HH;\r
-                               case ELane.SD: return EPad.SD;\r
-                               case ELane.BD: return EPad.BD;\r
-                               case ELane.HT: return EPad.HT;\r
-                               case ELane.LT: return EPad.LT;\r
-                               case ELane.FT: return EPad.FT;\r
-                               case ELane.CY: return EPad.CY;\r
-                               case ELane.GtR: return EPad.GtR;\r
-                               case ELane.GtG: return EPad.GtG;\r
-                               case ELane.GtB: return EPad.GtB;\r
-                               case ELane.GtW: return EPad.GtWail;\r
-                               case ELane.BsR: return EPad.BsR;\r
-                               case ELane.BsG: return EPad.BsG;\r
-                               case ELane.BsB: return EPad.BsB;\r
-                               case ELane.BsW: return EPad.BsWail;\r
-                       }\r
-                       throw new IndexOutOfRangeException();\r
-               }\r
-\r
-               /// <summary>\r
-               /// EChannel -> EPad\r
-               /// </summary>\r
-               /// <param name="e">変換する EChannel列挙子。</param>\r
-               /// <param name="NotDistinguishHH">HHOをパッドHHとして扱いたい場合 true。</param>\r
-               /// <returns></returns>\r
-               public static EPad PadFromChannel(EChannel e)\r
-               {\r
-                       switch (e)\r
-                       {\r
-                               case EChannel.HiHatClose: return EPad.HH;\r
-                               case EChannel.Snare: return EPad.SD;\r
-                               case EChannel.BassDrum: return EPad.BD;\r
-                               case EChannel.LeftBassDrum: return EPad.BD;\r
-                               case EChannel.HighTom: return EPad.HT;\r
-                               case EChannel.LowTom: return EPad.LT;\r
-                               case EChannel.Cymbal: return EPad.CY;\r
-                               case EChannel.FloorTom: return EPad.FT;\r
-                               case EChannel.HiHatOpen: return EPad.HHO;\r
-                               case EChannel.RideCymbal: return EPad.RD;\r
-                               case EChannel.LeftCymbal: return EPad.LC;\r
-                               case EChannel.LeftPedal: return EPad.HP;\r
-                       }\r
-                       throw new IndexOutOfRangeException();\r
-               }\r
-\r
-               public static ELane LaneFromChannel(EChannel e)\r
-               {\r
-                       switch (e)\r
-                       {\r
-                               case EChannel.HiHatClose: return ELane.HH;\r
-                               case EChannel.Snare: return ELane.SD;\r
-                               case EChannel.BassDrum: return ELane.BD;\r
-                               case EChannel.LeftBassDrum: return ELane.BD;\r
-                               case EChannel.HighTom: return ELane.HT;\r
-                               case EChannel.LowTom: return ELane.LT;\r
-                               case EChannel.Cymbal: return ELane.CY;\r
-                               case EChannel.FloorTom: return ELane.FT;\r
-                               case EChannel.HiHatOpen: return ELane.HH;\r
-                               case EChannel.RideCymbal: return ELane.CY;\r
-                               case EChannel.LeftCymbal: return ELane.LC;\r
-                               //case EChannel.LeftPedal: return ELane.HH;             // LPは仮にHHに落とし込む 後日、CDTXInputで別Laneに割り振るようにした後、このcaseは削除する\r
-                       }\r
-                       throw new IndexOutOfRangeException();\r
-               }\r
-\r
-               public static EChannel ChannelFromPad(EPad pad)\r
-               {\r
-                       /*\r
-                       EChannel.HiHatClose, 0\r
-                                               EChannel.Snare, 1 \r
-                                               EChannel.BassDrum, 2\r
-                                               EChannel.HighTom, 3 \r
-                                               EChannel.LowTom,4 \r
-                                               EChannel.FloorTom,5\r
-                                               EChannel.Cymbal,6\r
-                                               EChannel.HiHatOpen,7\r
-                                               EChannel.RideCymbal,8\r
-                                               EChannel.LeftCymbal, 9\r
-                                               */\r
-                       switch (pad)\r
-                       {\r
-                               case EPad.HH: return EChannel.HiHatClose;\r
-                               case EPad.HHO: return EChannel.HiHatOpen;\r
-                               case EPad.BD: return EChannel.BassDrum;\r
-                               case EPad.SD: return EChannel.Snare;\r
-                               case EPad.HT: return EChannel.HighTom;\r
-                               case EPad.LT: return EChannel.LowTom;\r
-                               case EPad.FT: return EChannel.FloorTom;\r
-                               case EPad.CY: return EChannel.Cymbal;\r
-                               case EPad.LC: return EChannel.LeftCymbal;\r
-                               case EPad.RD: return EChannel.RideCymbal;\r
-                               case EPad.HP: return EChannel.LeftPedal;\r
-                       }\r
-                       throw new NotImplementedException();\r
-               }\r
-       }\r
-}\r