OSDN Git Service

Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / build / SlimDX.vcproj
diff --git a/SlimDXc_Jun2010(VC++2008)/build/SlimDX.vcproj b/SlimDXc_Jun2010(VC++2008)/build/SlimDX.vcproj
deleted file mode 100644 (file)
index 04baf46..0000000
+++ /dev/null
@@ -1,7223 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>\r
-<VisualStudioProject\r
-       ProjectType="Visual C++"\r
-       Version="9.00"\r
-       Name="SlimDX"\r
-       ProjectGUID="{8ECCE443-0440-40F4-A94C-F02E027282C3}"\r
-       RootNamespace="SlimDX"\r
-       Keyword="ManagedCProj"\r
-       TargetFrameworkVersion="131072"\r
-       >\r
-       <Platforms>\r
-               <Platform\r
-                       Name="Win32"\r
-               />\r
-               <Platform\r
-                       Name="x64"\r
-               />\r
-       </Platforms>\r
-       <ToolFiles>\r
-       </ToolFiles>\r
-       <Configurations>\r
-               <Configuration\r
-                       Name="Debug|Win32"\r
-                       OutputDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="0"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800"\r
-                               RuntimeLibrary="3"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="false"\r
-                               WarningLevel="4"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               Version="0.0.0.0"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\x86\$(ConfigurationName)\&quot;;&quot;$(DXSDK_DIR)Lib\x86&quot;"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               AssemblyDebug="1"\r
-                               LinkTimeCodeGeneration="0"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="1"\r
-                               KeyFile=""\r
-                               KeyContainer=""\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                               ValidateIntelliSense="false"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Debug|x64"\r
-                       OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TargetEnvironment="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="0"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800"\r
-                               RuntimeLibrary="3"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="false"\r
-                               WarningLevel="4"\r
-                               Detect64BitPortabilityProblems="false"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               Version="0.0.0.0"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\$(PlatformName)\$(ConfigurationName)\&quot;;&quot;$(DXSDK_DIR)Lib\x64&quot;"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               AssemblyDebug="1"\r
-                               LinkTimeCodeGeneration="0"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="17"\r
-                               KeyFile=""\r
-                               KeyContainer=""\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                               ValidateIntelliSense="false"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Release|Win32"\r
-                       OutputDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       WholeProgramOptimization="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="2"\r
-                               InlineFunctionExpansion="2"\r
-                               FavorSizeOrSpeed="1"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800;XMLDOCS"\r
-                               RuntimeLibrary="2"\r
-                               FloatingPointModel="0"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="true"\r
-                               XMLDocumentationFileName="$(IntDir)\"\r
-                               WarningLevel="4"\r
-                               Detect64BitPortabilityProblems="false"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               Version="0.0.0.0"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\x86\$(ConfigurationName)\&quot;;&quot;$(DXSDK_DIR)Lib\x86&quot;"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="1"\r
-                               KeyFile=""\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Release|x64"\r
-                       OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       WholeProgramOptimization="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TargetEnvironment="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="2"\r
-                               InlineFunctionExpansion="2"\r
-                               FavorSizeOrSpeed="1"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800;XMLDOCS"\r
-                               RuntimeLibrary="2"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="true"\r
-                               XMLDocumentationFileName="$(IntDir)\"\r
-                               WarningLevel="4"\r
-                               Detect64BitPortabilityProblems="false"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               Version="0.0.0.0"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\$(PlatformName)\$(ConfigurationName)\&quot;;&quot;$(DXSDK_DIR)Lib\x64&quot;"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="17"\r
-                               KeyFile=""\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Public|Win32"\r
-                       OutputDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)x86\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       WholeProgramOptimization="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="2"\r
-                               InlineFunctionExpansion="2"\r
-                               FavorSizeOrSpeed="1"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800;XMLDOCS"\r
-                               RuntimeLibrary="2"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="true"\r
-                               WarningLevel="4"\r
-                               Detect64BitPortabilityProblems="false"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               OutputFile="$(OutDir)\$(ProjectName)c_net20x86_Jun2010.dll"\r
-                               Version="1002.0.10.43"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\x86\Release\&quot;;&quot;$(DXSDK_DIR)Lib\x86&quot;"\r
-                               GenerateManifest="false"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="1"\r
-                               KeyFile=" D:\slimdxKey_yyagi.snk"\r
-                               DelaySign="false"\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                               EmbedManifest="false"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               CommandLine="copy &quot;$(ProjectDir)\..\docs\SlimDX.xml&quot; &quot;$(OutDir)&quot;&#x0D;&#x0A;mt -manifest SlimDX.dll.x86.manifest -outputresource:&quot;$(TargetPath)&quot;;2&#x0D;&#x0A;sn -R &quot;$(TargetPath)&quot; D:\slimdxKey_yyagi.snk&#x0D;&#x0A;"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Public|x64"\r
-                       OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       IntermediateDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"\r
-                       ConfigurationType="2"\r
-                       CharacterSet="1"\r
-                       ManagedExtensions="1"\r
-                       WholeProgramOptimization="1"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TargetEnvironment="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalOptions="/MP"\r
-                               Optimization="2"\r
-                               InlineFunctionExpansion="2"\r
-                               FavorSizeOrSpeed="1"\r
-                               AdditionalIncludeDirectories="&quot;$(ProjectDir)..\external\&quot;;&quot;$(ProjectDir)..\external\Effects11\Inc&quot;;&quot;$(DXSDK_DIR)Include&quot;"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;D3D_DEBUG_INFO;WINVER=0x501;_WIN32_WINNT=0x501;DIRECTINPUT_VERSION=0x0800;XMLDOCS"\r
-                               RuntimeLibrary="2"\r
-                               UsePrecompiledHeader="2"\r
-                               PrecompiledHeaderThrough="stdafx.h"\r
-                               GenerateXMLDocumentationFiles="true"\r
-                               WarningLevel="4"\r
-                               Detect64BitPortabilityProblems="false"\r
-                               DebugInformationFormat="3"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalDependencies="user32.lib gdi32.lib dxguid.lib d3d9.lib d3dx9.lib dxgi.lib d3d10.lib d3dx10.lib d3d10_1.lib dinput8.lib xinput.lib dxerr.lib ole32.lib x3daudio.lib xapobase.lib winmm.lib dsound.lib d3dcompiler.lib d3d11.lib d3dx11.lib d2d1.lib dwrite.lib d3dcsx.lib Effects11.lib advapi32.lib $(NOINHERIT)"\r
-                               Version="2.0.10.43"\r
-                               LinkIncremental="1"\r
-                               AdditionalLibraryDirectories="&quot;$(ProjectDir)..\external\Effects11\$(PlatformName)\Release\&quot;;&quot;$(DXSDK_DIR)Lib\x64&quot;"\r
-                               GenerateManifest="true"\r
-                               DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3dx10_43.dll;d3dx11_43.dll;d3dcompiler_43.dll;d3dcsx_43.dll;d3d10.dll;d3d10_1.dll;d3d11.dll;d2d1.dll;dwrite.dll;dxgi.dll;dinput8.dll;x3daudio1_7.dll;xinput1_3.dll;dsound.dll"\r
-                               GenerateDebugInformation="true"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                               TargetMachine="17"\r
-                               KeyFile="D:\slimdxKey.snk"\r
-                               DelaySign="false"\r
-                               CLRUnmanagedCodeCheck="true"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               CommandLine="mt -manifest SlimDX.dll.x64.manifest -outputresource:$(TargetPath);2&#x0D;&#x0A;sn -R $(TargetPath) D:\slimdxKey.snk&#x0D;&#x0A;"\r
-                       />\r
-               </Configuration>\r
-       </Configurations>\r
-       <References>\r
-               <AssemblyReference\r
-                       RelativePath="System.dll"\r
-                       AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"\r
-                       MinFrameworkVersion="131072"\r
-               />\r
-               <AssemblyReference\r
-                       RelativePath="System.Drawing.dll"\r
-                       AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"\r
-                       MinFrameworkVersion="131072"\r
-               />\r
-               <AssemblyReference\r
-                       RelativePath="System.Windows.Forms.dll"\r
-                       AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"\r
-                       MinFrameworkVersion="131072"\r
-               />\r
-               <AssemblyReference\r
-                       RelativePath="System.Data.dll"\r
-                       AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"\r
-                       MinFrameworkVersion="131072"\r
-               />\r
-               <AssemblyReference\r
-                       RelativePath="System.XML.dll"\r
-                       AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"\r
-                       MinFrameworkVersion="131072"\r
-               />\r
-       </References>\r
-       <Files>\r
-               <Filter\r
-                       Name="Direct3D10"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\direct3d10\Direct3D10Exception.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d10\Direct3D10Exception.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d10\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d10\ResultCode10.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d10\ResultCode10.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Effect"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Effect10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Effect10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\EffectDescription10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\EffectDescription10.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Pass"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPass.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPass.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPassDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPassDescription.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPassShaderDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPassShaderDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Variables"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectMatrixVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectMatrixVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectResourceVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectResourceVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectScalarVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectScalarVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectShaderVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectShaderVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectStringVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectStringVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVariable.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVariableDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVariableDescription.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVectorVariable.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectVectorVariable.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Technique"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectTechnique.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectTechnique.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectTechniqueDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectTechniqueDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Pool"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPool.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectPool.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ConstantBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectConstantBuffer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\EffectConstantBuffer.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Device10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Device10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\DeviceChild10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\DeviceChild10.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Pipeline Wrappers"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\GeometryShaderWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\GeometryShaderWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\InputAssemblerWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\InputAssemblerWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\OutputMergerWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\OutputMergerWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\PixelShaderWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\PixelShaderWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StreamOutputWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StreamOutputWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\VertexShaderWrapper.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\VertexShaderWrapper.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Mesh"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Mesh10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Mesh10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\MeshAttributeRange.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\MeshAttributeRange.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\MeshBuffer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\MeshBuffer.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Shader"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ShaderDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ShaderDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ShaderParameterDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ShaderParameterDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="GeometryShader"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\GeometryShader.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\GeometryShader.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="VertexShader"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\VertexShader10.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\VertexShader10.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="PixelShader"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\PixelShader10.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\PixelShader10.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="State"\r
-                               >\r
-                               <Filter\r
-                                       Name="SamplerState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\SamplerDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\SamplerDescription.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\SamplerState.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\SamplerState.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="BlendState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendState.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendState.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendStateDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendStateDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="DepthStencilState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilOperationDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilOperationDescription.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilState.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilState.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilStateDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilStateDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="RasterizerState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerState.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerState.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerStateDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RasterizerStateDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="StateBlock"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StateBlock10.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StateBlock10.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StateBlockMask.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\StateBlockMask.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Buffer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Buffer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Buffer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\BufferDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\BufferDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\VertexBufferBinding.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\VertexBufferBinding.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Sprite"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Sprite10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Sprite10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\SpriteInstance.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\SpriteInstance.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Font"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Font10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Font10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\FontDescription10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\FontDescription10.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Texture"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ImageInformation10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ImageInformation10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ImageLoadInformation.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ImageLoadInformation.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="1D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture1D.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture1D.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture1DDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture1DDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="2D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture2D.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture2D.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture2DDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture2DDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="3D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture3D.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture3D.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture3DDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\Texture3DDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource Views"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ResourceView.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ResourceView.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="DepthStencilView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilView.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilView.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilViewDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\DepthStencilViewDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="RenderTargetView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetView.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetView.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetViewDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetViewDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ShaderResourceView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceView.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceView.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceViewDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceViewDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Stream Output"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\StreamOutputBufferBinding.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\StreamOutputBufferBinding.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Stream Input"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\InputElement.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\InputElement.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\InputLayout.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\InputLayout.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Resource10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Resource10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ResourceRegion.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\ResourceRegion.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\TextureLoadInformation10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\TextureLoadInformation10.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Threading"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Asynchronous.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Asynchronous.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Diagnostics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Counter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Counter.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterCapabilities.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterCapabilities.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterMetadata.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\CounterMetadata.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Debug.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Debug.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Statistics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Predicate.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Predicate.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Query10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Query10.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\QueryDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\QueryDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="10.1"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Device10_1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Device10_1.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Enums10_1.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="States"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendState1.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendState1.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendStateDescription1.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\BlendStateDescription1.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetBlendDescription1.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\RenderTargetBlendDescription1.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Resource Views"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceView1.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceView1.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceViewDescription1.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d10\ShaderResourceViewDescription1.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Viewport"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Viewport10.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d10\Viewport10.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Base"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\auto_array.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\CollectionShim.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\ComObject.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\ComObject.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\ComObjectMacros.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\CompilationException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\CompilationException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Configuration.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Configuration.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\InternalHelpers.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\ObjectTable.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\ObjectTable.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Result.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Result.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\SlimDXException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\SlimDXException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\stack_array.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Utilities.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\Utilities.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\VersionConfig.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Data"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\DataBox.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\DataBox.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\DataRectangle.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\DataRectangle.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\DataStream.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\DataStream.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Performance"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\Performance.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\Performance.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resources"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\Resources.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\Resources.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\Resources.resx"\r
-                                       SubType="Designer"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\media\sdx_icon_black.ico"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\media\sdx_icon_white.ico"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Direct3D9"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\external\atir2vb.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\Delegates.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\IResettable.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\ResultCode9.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d9\ResultCode9.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Animation Controller"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationController.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationController.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EventDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EventDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TrackDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TrackDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Effect"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BaseEffect.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BaseEffect.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Effect9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Effect9.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectCompiler.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectCompiler.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectDescription9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectDescription9.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectHandle.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectHandle.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectPool9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectPool9.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectStateManager.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectStateManager.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FunctionDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FunctionDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ParameterDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ParameterDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PassDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PassDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TechniqueDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TechniqueDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Texture"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ImageInformation.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ImageInformation.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Texture.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Texture.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TextureRequirements.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\TextureRequirements.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="BaseTexture"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\BaseTexture.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\BaseTexture.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="VolumeTexture"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\VolumeTexture.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\VolumeTexture.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\VolumeTextureRequirements.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\VolumeTextureRequirements.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="CubeTexture"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\CubeTexture.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\CubeTexture.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\CubeTextureRequirements.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\CubeTextureRequirements.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="TextureShader"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\TextureShader.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\TextureShader.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Exceptions"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D9Exception.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D9Exception.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D9NotFoundException.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D9NotFoundException.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3DX9NotFoundException.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3DX9NotFoundException.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Mesh"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AttributeWeights.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AttributeWeights.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectDefault.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectDefault.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectInstance.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\EffectInstance.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ExtendedMaterial.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ExtendedMaterial.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Mesh.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Mesh.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MeshContainer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MeshContainer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MeshData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MeshData.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\WeldEpsilons.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\WeldEpsilons.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="BaseMesh"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\AttributeRange.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\AttributeRange.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\BaseMesh.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\BaseMesh.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\IntersectInformation.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\IntersectInformation.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ProgressiveMesh"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\ProgressiveMesh.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\ProgressiveMesh.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="PatchMesh"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\DisplacementParameters.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\DisplacementParameters.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\PatchMesh.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\PatchMesh.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\PatchMeshInfo.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\PatchMeshInfo.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SimplificationMesh"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\SimplificationMesh.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d9\SimplificationMesh.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="D3DX"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\D3DX.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\D3DX.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\D3DXEnums.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ClipStatus.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ClipStatus.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CreationParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CreationParameters.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Device.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Device.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\GammaRamp.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\GammaRamp.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Light.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Light.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Material.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Material.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PaletteEntry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PaletteEntry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PatchInfo.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PatchInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PresentParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PresentParameters.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Font"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Font9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Font9.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FontDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FontDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\GlyphMetricsFloat.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\GlyphMetricsFloat.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Shader"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Include.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Include.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Macro.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Macro.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PixelShader9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PixelShader9.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ShaderBytecode.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ShaderBytecode.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ShaderSemantic.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ShaderSemantic.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexShader9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexShader9.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="IndexBuffer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IndexBuffer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IndexBuffer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IndexBufferDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IndexBufferDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="RenderTo"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToEnvMap.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToEnvMap.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToEnvMapDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToEnvMapDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToSurface.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToSurface.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToSurfaceDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RenderToSurfaceDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Query"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BandwidthTimings.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BandwidthTimings.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CacheUtilization.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CacheUtilization.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\InterfaceTimings.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\InterfaceTimings.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PipelineTimings.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\PipelineTimings.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Query.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Query.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ResourceManager.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ResourceManager.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ResourceStats.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ResourceStats.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\StageTimings.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\StageTimings.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VCache.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VCache.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexStats.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexStats.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="MatrixStack"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MatrixStack.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\MatrixStack.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Resource.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Resource.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="FragmentLinker"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FragmentDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FragmentDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FragmentLinker.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\FragmentLinker.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="StateBlock"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\StateBlock.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\StateBlock.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Surface"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Surface.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Surface.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SurfaceDescription9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SurfaceDescription9.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="VertexBuffer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexBuffer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexBuffer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexBufferDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexBufferDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Volume"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Box.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Box.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Volume.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Volume.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VolumeDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VolumeDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="SkinInfo"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BoneCombination.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\BoneCombination.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SkinInfo.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SkinInfo.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Line"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Line.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Line.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Vertex"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexDeclaration.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexDeclaration.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexElement.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\VertexElement.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="SwapChain"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RasterStatus.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\RasterStatus.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SwapChain.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\SwapChain.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Sprite"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Sprite9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Sprite9.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="XFile"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFile.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFile.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileData.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileEnumerationObject.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileEnumerationObject.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileSaveData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileSaveData.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileSaveObject.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\XFileSaveObject.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Animation Frame"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationFrame.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationFrame.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DefaultAllocateHierarchy.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DefaultAllocateHierarchy.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IAllocateHierarchy.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\IAllocateHierarchy.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ILoadUserData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ILoadUserData.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ISaveUserData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ISaveUserData.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Animation Set"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationOutput.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationOutput.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationSet.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AnimationSet.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CallbackKey.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CallbackKey.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CompressedAnimationSet.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\CompressedAnimationSet.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\KeyframedAnimationSet.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\KeyframedAnimationSet.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Direct3D"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterCollection.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterCollection.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterDetails.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterDetails.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterInformation.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterInformation.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Capabilities.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Capabilities.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3D.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayMode.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayMode.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="ConstantTable"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantTable.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantTable.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantTableDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\ConstantTableDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Direct3DEx"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterExCollection.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterExCollection.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterInformationEx.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\AdapterInformationEx.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3DEx.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Direct3DEx.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayModeEx.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayModeEx.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayModeFilter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DisplayModeFilter.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="DeviceEx"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DeviceEx.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\DeviceEx.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="UVAtlas"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\UVAtlas.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\UVAtlas.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\UVAtlasOutput.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\UVAtlasOutput.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Viewport"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Viewport9.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d9\Viewport9.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="DirectInput"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\directinput\DirectInput.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directinput\DirectInput.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directinput\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directinput\Guids.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directinput\ResultCodeDI.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directinput\ResultCodeDI.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CallbacksDI.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CallbacksDI.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CustomDevice.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CustomDevice.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceDI.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceDI.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Joystick.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Joystick.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Keyboard.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Keyboard.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Mouse.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Mouse.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Exceptions"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DirectInputException.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DirectInputException.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DirectInputNotFoundException.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DirectInputNotFoundException.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Properties"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\InputRange.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\InputRange.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ObjectProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ObjectProperties.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Attributes"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DataFormatAttribute.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DataObjectAttribute.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="State"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\JoystickState.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\JoystickState.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\KeyboardState.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\KeyboardState.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\MouseState.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\MouseState.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="DeviceConstants"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\AnyControl.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceConstantConverter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceConstantConverter.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\JoystickObjects.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="DeviceInfo"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CapabilitiesDI.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CapabilitiesDI.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceImage.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceImage.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceImageHeader.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceImageHeader.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceInstance.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceInstance.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceObjectInstance.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceObjectInstance.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DeviceSubType.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ObjectData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ObjectData.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="ActionMapping"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ActionGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ActionMappingConstants.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ArcadeGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\CADGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\ControlGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\DrivingGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\FlightGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\SportsGenres.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\StrategyGenres.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Effect"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectDI.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectDI.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectFile.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectFile.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectInfo.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\EffectParameters.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Envelope.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directinput\Envelope.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="TypeSpecificParameters"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\TypeSpecificParameters.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\TypeSpecificParameters.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Forces"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\ConstantForce.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\ConstantForce.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\CustomForce.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\CustomForce.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\PeriodicForce.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\PeriodicForce.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\RampForce.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\RampForce.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Conditions"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\Condition.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\Condition.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\ConditionSet.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directinput\ConditionSet.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Math"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\math\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Bounding Volumes"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\BoundingBox.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\BoundingBox.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\BoundingSphere.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\BoundingSphere.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Color"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Color3.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Color3.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Color4.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Color4.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Vector"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector2.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector2.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector3.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector3.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector4.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Vector4.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Matrix"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Matrix.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Matrix.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Quaternion"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Quaternion.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Quaternion.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Ray"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Ray.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Ray.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Plane"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Plane.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Plane.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Rational"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Rational.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Rational.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Half"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\Half.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half2.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half2.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half3.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half3.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half4.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\Half4.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Spherical Harmonics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\math\SHVector.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\math\SHVector.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="XAudio2"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\xaudio2\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xaudio2\ResultCodeXA2.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xaudio2\ResultCodeXA2.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xaudio2\XAudio2Exception.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xaudio2\XAudio2Exception.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\DebugConfiguration.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\DebugConfiguration.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\DeviceDetails.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\DeviceDetails.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\PerformanceData.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\PerformanceData.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\XAudio2.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\XAudio2.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Callbacks"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\ContextEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\EngineCallback.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\EngineCallback.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\ErrorEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\StartProcessingEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceCallback.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceCallback.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Voices"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\EffectDescriptor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\EffectDescriptor.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\FilterParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\FilterParameters.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\Voice.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\Voice.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceDetails.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceDetails.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceSendDescriptor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xaudio2\VoiceSendDescriptor.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="MasteringVoice"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\MasteringVoice.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\MasteringVoice.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SourceVoice"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\AudioBuffer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\AudioBuffer.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\SourceVoice.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\SourceVoice.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\VoiceState.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\VoiceState.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SubmixVoice"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\SubmixVoice.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\xaudio2\SubmixVoice.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="XInput"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\xinput\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xinput\ResultCodeXI.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xinput\ResultCodeXI.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xinput\XInputException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xinput\XInputException.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Controller"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Controller.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Controller.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="State"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Gamepad.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Gamepad.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\KeyStroke.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\KeyStroke.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\State.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\State.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Vibration.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\Vibration.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Capabilities"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xinput\BatteryInformation.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\BatteryInformation.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\CapabilitiesXI.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xinput\CapabilitiesXI.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="DXGI"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\dxgi\DXGIException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\dxgi\DXGIException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\dxgi\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\dxgi\ResultCodeDxgi.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\dxgi\ResultCodeDxgi.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Swap Chain"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SwapChainDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SwapChainDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SwapChainDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SwapChainDxgi.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Output"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Output.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Output.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\OutputDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\OutputDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Adapter"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Adapter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Adapter.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\AdapterDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\AdapterDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\DeviceChildDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\DeviceChildDxgi.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\DeviceDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\DeviceDxgi.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ResourceDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ResourceDxgi.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Factory"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Factory.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Factory.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Gamma"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\GammaControl.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\GammaControl.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\GammaControlCapabilities.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\GammaControlCapabilities.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Statistics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\FrameStatistics.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\FrameStatistics.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Display Mode"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ModeDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ModeDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SampleDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SampleDescription.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Surface"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SurfaceDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SurfaceDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SurfaceDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\SurfaceDxgi.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Object"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ObjectDxgi.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\ObjectDxgi.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="1.1"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Adapter1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Adapter1.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\AdapterDescription1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\AdapterDescription1.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Device1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Device1.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Factory1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Factory1.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\KeyedMutex.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\KeyedMutex.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Surface1.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\dxgi\Surface1.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Design"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\design\BoundingBoxConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\BoundingBoxConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\BoundingSphereConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\BoundingSphereConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Color3Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Color3Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Color4Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Color4Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\FieldPropertyDescriptor.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\FieldPropertyDescriptor.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half2Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half2Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half3Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half3Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half4Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Half4Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\HalfConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\HalfConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\MatrixConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\MatrixConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\PlaneConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\PlaneConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\QuaternionConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\QuaternionConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\RationalConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\RationalConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\RayConverter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\RayConverter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector2Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector2Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector3Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector3Converter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector4Converter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\design\Vector4Converter.h"\r
-                               >\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="X3DAudio"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Cone.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Cone.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\CurvePoint.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\CurvePoint.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\DspSettings.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\DspSettings.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Emitter.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Emitter.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\HandleWrapper.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Listener.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\Listener.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\X3DAudio.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\x3daudio\X3DAudio.h"\r
-                               >\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="RawInput"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\rawinput\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\DeviceRI.cpp"\r
-                                       >\r
-                                       <FileConfiguration\r
-                                               Name="Debug|x64"\r
-                                               >\r
-                                               <Tool\r
-                                                       Name="VCCLCompilerTool"\r
-                                                       ObjectFile="$(IntDir)\"\r
-                                                       XMLDocumentationFileName="$(IntDir)\"\r
-                                               />\r
-                                       </FileConfiguration>\r
-                                       <FileConfiguration\r
-                                               Name="Release|Win32"\r
-                                               >\r
-                                               <Tool\r
-                                                       Name="VCCLCompilerTool"\r
-                                                       ObjectFile="$(IntDir)\"\r
-                                                       XMLDocumentationFileName="$(IntDir)\"\r
-                                               />\r
-                                       </FileConfiguration>\r
-                                       <FileConfiguration\r
-                                               Name="Release|x64"\r
-                                               >\r
-                                               <Tool\r
-                                                       Name="VCCLCompilerTool"\r
-                                                       ObjectFile="$(IntDir)\"\r
-                                                       XMLDocumentationFileName="$(IntDir)\"\r
-                                               />\r
-                                       </FileConfiguration>\r
-                                       <FileConfiguration\r
-                                               Name="Public|Win32"\r
-                                               >\r
-                                               <Tool\r
-                                                       Name="VCCLCompilerTool"\r
-                                                       ObjectFile="$(IntDir)\"\r
-                                                       XMLDocumentationFileName="$(IntDir)\"\r
-                                               />\r
-                                       </FileConfiguration>\r
-                                       <FileConfiguration\r
-                                               Name="Public|x64"\r
-                                               >\r
-                                               <Tool\r
-                                                       Name="VCCLCompilerTool"\r
-                                                       ObjectFile="$(IntDir)\"\r
-                                                       XMLDocumentationFileName="$(IntDir)\"\r
-                                               />\r
-                                       </FileConfiguration>\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\DeviceRI.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\InputMessageFilter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\InputMessageFilter.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Events"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\KeyboardInputEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\MouseInputEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\RawInputEventArgs.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Info"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\DeviceInfo.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\DeviceInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\HidInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\KeyboardInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\rawinput\MouseInfo.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="XAPO"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\xapo\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Interfaces"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xapo\IAudioProcessor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\IAudioProcessor.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\IParameterProvider.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Parameters"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xapo\BufferParameter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\BufferParameter.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\LockParameter.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\LockParameter.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Properties"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xapo\RegistrationProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\RegistrationProperties.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Bases"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xapo\BaseProcessor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\BaseProcessor.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\ParameterizedProcessor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xapo\ParameterizedProcessor.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="DirectSound"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\directsound\DirectSound.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\DirectSound.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\DirectSoundException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\DirectSoundException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\Guids.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\ResultCodeDS.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directsound\ResultCodeDS.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="SoundBuffer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\BufferCapabilities.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\BufferCapabilities.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\NotificationPosition.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\NotificationPosition.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundBuffer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundBuffer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundBufferDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundBufferDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="SoundBuffer3D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\Buffer3DSettings.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\Buffer3DSettings.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\SoundBuffer3D.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\SoundBuffer3D.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SecondarySoundBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\SecondarySoundBuffer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\SecondarySoundBuffer.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="PrimarySoundBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\PrimarySoundBuffer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\PrimarySoundBuffer.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Capture"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CaptureCapabilities.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CaptureCapabilities.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CaptureEffectDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CaptureEffectDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\DirectSoundCapture.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\DirectSoundCapture.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="CaptureBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CaptureBuffer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CaptureBuffer.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CaptureBufferDescription.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CaptureBufferDescription.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="AcousticEchoCancel"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\AcousticEchoCancel.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\AcousticEchoCancel.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="NoiseSupress"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\NoiseSuppress.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\NoiseSuppress.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Effects"\r
-                               >\r
-                               <Filter\r
-                                       Name="Chorus"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\ChorusEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\ChorusEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Compressor"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CompressorEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\CompressorEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Distortion"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\DistortionEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\DistortionEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Echo"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\EchoEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\EchoEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Flanger"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\FlangerEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\FlangerEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Gargle"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\GargleEffect.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\GargleEffect.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="I3DL2Reverb"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\I3DL2Reverb.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\I3DL2Reverb.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ParametricEqualizer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\ParametricEqualizer.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\ParametricEqualizer.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="WaveReverb"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\WavesReverb.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directsound\WavesReverb.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Listener"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundListener3D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\SoundListener3D.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CapabilitiesDS.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CapabilitiesDS.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\DeviceCollection.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\DeviceInformation.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Callbacks"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CallbacksDS.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\CallbacksDS.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="FullDuplex"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directsound\FullDuplex.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directsound\FullDuplex.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Multimedia"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\multimedia\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="WaveFormat"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveFormat.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveFormat.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveFormatExtensible.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveFormatExtensible.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="WaveStream"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveStream.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\multimedia\WaveStream.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Windows"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\windows\MessagePump.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\windows\MessagePump.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\windows\RenderForm.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\windows\RenderForm.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="DisplayMonitor"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\windows\DisplayMonitor.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\windows\DisplayMonitor.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Direct2D"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\direct2d\Direct2DException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct2d\Direct2DException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct2d\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct2d\ResultCodeD2D.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct2d\ResultCodeD2D.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Bitmap"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Bitmap.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Bitmap.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\BitmapProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\BitmapProperties.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Brushes"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Brush.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Brush.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\BrushProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\BrushProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GradientStop.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GradientStop.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GradientStopCollection.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GradientStopCollection.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StrokeStyle.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StrokeStyle.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StrokeStyleProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StrokeStyleProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="BitmapBrush"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapBrush.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapBrush.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapBrushProperties.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapBrushProperties.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="LinearGradientBrush"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\LinearGradientBrush.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\LinearGradientBrush.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\LinearGradientBrushProperties.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\LinearGradientBrushProperties.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="RadialGradientBrush"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RadialGradientBrush.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RadialGradientBrush.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RadialGradientBrushProperties.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RadialGradientBrushProperties.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SolidColorBrush"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\SolidColorBrush.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\SolidColorBrush.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Factory"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\FactoryD2D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\FactoryD2D.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Geometry"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\EllipseGeometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\EllipseGeometry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Geometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Geometry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GeometryGroup.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GeometryGroup.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\PathGeometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\PathGeometry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RectangleGeometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RectangleGeometry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RoundedRectangleGeometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RoundedRectangleGeometry.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\TransformedGeometry.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\TransformedGeometry.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Primitives"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\ArcSegment.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\ArcSegment.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BezierSegment.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BezierSegment.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\Ellipse.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\Ellipse.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\QuadraticBezierSegment.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\QuadraticBezierSegment.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RoundedRectangle.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\RoundedRectangle.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\Triangle.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\Triangle.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Layer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Layer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Layer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\LayerParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\LayerParameters.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Mesh"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\MeshD2D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\MeshD2D.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="RenderTarget"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\PixelFormat.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\PixelFormat.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RenderTarget.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RenderTarget.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RenderTargetProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\RenderTargetProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="BitmapRenderTarget"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapRenderTarget.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\BitmapRenderTarget.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="DeviceContextRenderTarget"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\DeviceContextRenderTarget.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\DeviceContextRenderTarget.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="GdiInteropRenderTarget"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\GdiInteropRenderTarget.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\GdiInteropRenderTarget.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="WindowRenderTarget"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\WindowRenderTarget.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\WindowRenderTarget.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\WindowRenderTargetProperties.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct2d\WindowRenderTargetProperties.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\ResourceD2D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\ResourceD2D.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="StateBlock"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\DrawingStateDescription.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\DrawingStateDescription.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StateBlockD2D.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\StateBlockD2D.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Sinks"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GeometrySink.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\GeometrySink.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\SimplifiedGeometrySink.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\SimplifiedGeometrySink.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\TessellationSink.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\TessellationSink.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Utilities"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\ConversionMethods.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\ConversionMethods.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Matrix3x2.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct2d\Matrix3x2.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="DirectWrite"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\directwrite\DirectWriteException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\DirectWriteException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\GdiInterop.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\GdiInterop.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\IClientDrawingEffect.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\InlineObject.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\InlineObject.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\InlineObjectMetrics.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\NumberSubstitution.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\NumberSubstitution.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\PixelSnapping.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\PixelSnapping.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\ResultCodeDW.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\ResultCodeDW.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\directwrite\ToDo.txt"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Factory"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FactoryDW.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FactoryDW.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Fonts"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\Font.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\Font.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFace.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFace.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFamily.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFamily.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFeature.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFeature.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontList.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontList.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontMetrics.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontMetrics.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontTable.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontTable.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="FontCollection"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\FontCollection.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\FontCollection.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\FontCollectionLoader.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\FontCollectionLoader.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\IFontCollectionLoader.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\IFontCollectionLoader.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Rendering"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\BitmapRenderTargetDW.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\BitmapRenderTargetDW.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\RenderingParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\RenderingParameters.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Typography"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\Typography.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\Typography.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Text"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalysisSink.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalysisSink.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalysisSource.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalysisSource.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalyzer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextAnalyzer.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextRange.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextRange.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextRenderer.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\TextRenderer.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="TextFormat"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\TextFormat.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\TextFormat.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\Trimming.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="TextLayout"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\ClusterMetrics.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\HitTestMetrics.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\LineMetrics.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\OverhangMetrics.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\TextLayout.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\TextLayout.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\directwrite\TextMetrics.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Strings"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\LocalizedStrings.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\LocalizedStrings.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Font Files"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFile.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFile.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileAnalysis.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileAnalysis.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileEnumerator.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileEnumerator.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileLoader.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileLoader.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileStream.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\FontFileStream.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\IFontFileLoader.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\IFontFileLoader.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Glyphs"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphMetrics.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphMetrics.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphOffset.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphOffset.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphRunAnalysis.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphRunAnalysis.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphRunDW.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\directwrite\GlyphRunDW.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Direct3D11"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\direct3d11\Direct3D11Exception.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d11\Direct3D11Exception.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d11\Enums11.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d11\ResultCode11.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\direct3d11\ResultCode11.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Buffer"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Buffer11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Buffer11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\BufferDescription11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\BufferDescription11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\VertexBufferBinding11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\VertexBufferBinding11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Device"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CommandList11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CommandList11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Device11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Device11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DeviceChild11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DeviceChild11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DeviceContext11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DeviceContext11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Pipeline Wrappers"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ComputeShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ComputeShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DomainShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DomainShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\GeometryShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\GeometryShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\HullShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\HullShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InputAssemblerWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InputAssemblerWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\OutputMergerWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\OutputMergerWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\PixelShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\PixelShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\StreamOutputWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\StreamOutputWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\VertexShaderWrapper11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\VertexShaderWrapper11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Diagnostics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Counter11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Counter11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CounterCapabilities11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CounterCapabilities11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CounterMetadata11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\CounterMetadata11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Debug11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Debug11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="InfoQueue"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DebugMessage11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DebugMessage11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DebugMessageId11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueue11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueue11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueueFilter11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueueFilter11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueueFilterDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\InfoQueueFilterDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Resource11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Resource11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ResourceRegion11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ResourceRegion11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\TextureLoadInformation11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\TextureLoadInformation11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Resource Views"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ResourceView11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ResourceView11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="DepthStencilView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilView11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilView11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilViewDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilViewDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="RenderTargetView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetView11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetView11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetViewDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetViewDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ShaderResourceView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ShaderResourceView11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ShaderResourceView11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ShaderResourceViewDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ShaderResourceViewDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="UnorderedAccessView"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\UnorderedAccessView11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\UnorderedAccessView11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\UnorderedAccessViewDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\UnorderedAccessViewDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Shader"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ComputeShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ComputeShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DomainShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\DomainShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\GeometryShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\GeometryShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\HullShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\HullShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\PixelShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\PixelShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\VertexShader11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\VertexShader11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="ClassInstance"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassInstance11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassInstance11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassInstanceDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassInstanceDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ClassLinkage"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassLinkage11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\ClassLinkage11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="State"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StateBlockMask11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StateBlockMask11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="BlendState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\BlendState11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\BlendState11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\BlendStateDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\BlendStateDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetBlendDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RenderTargetBlendDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="DepthStencilState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilOperationDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilOperationDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilState11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilState11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilStateDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\DepthStencilStateDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="RasterizerState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerState11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerState11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerStateDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\RasterizerStateDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="SamplerState"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\SamplerDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\SamplerDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\SamplerState11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\SamplerState11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Statistics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Predicate11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Predicate11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Query11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Query11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\QueryDescription11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\QueryDescription11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Queries"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\PipelineStatistics11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\PipelineStatistics11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\StreamOutputStatistics11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\StreamOutputStatistics11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\TimestampQueryData11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\TimestampQueryData11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Stream Input"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\InputElement11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\InputElement11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\InputLayout11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\InputLayout11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Stream Output"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StreamOutputBufferBinding11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StreamOutputBufferBinding11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StreamOutputElement11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\StreamOutputElement11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Texture"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ImageInformation11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ImageInformation11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ImageLoadInformation11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\ImageLoadInformation11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="1D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture1D11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture1D11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture1DDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture1DDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="2D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture2D11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture2D11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture2DDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture2DDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="3D"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture3D11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture3D11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture3DDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\Texture3DDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Threading"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Asynchronous11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Asynchronous11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Viewport"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Viewport11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Viewport11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Effects"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Effect11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Effect11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\EffectDescription11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\EffectDescription11.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="Technique"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTechnique11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTechnique11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTechniqueDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTechniqueDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Variables"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectVariable11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectVariable11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectVariableDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectVariableDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <Filter\r
-                                               Name="Matrix"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectMatrixVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectMatrixVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Resource"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectResourceVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectResourceVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Scalar"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectScalarVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectScalarVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Vector"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectVectorVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectVectorVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="String"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectStringVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectStringVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="UnorderedAccessView"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectUnorderedAccessViewVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectUnorderedAccessViewVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Shader"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectShaderDescription11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectShaderDescription11.h"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectShaderVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectShaderVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Blend"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectBlendVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectBlendVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="ClassInstance"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectClassInstanceVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectClassInstanceVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="DepthStencil"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectDepthStencilVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectDepthStencilVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="DepthStencilView"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectDepthStencilViewVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectDepthStencilViewVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Interface"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectInterfaceVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectInterfaceVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Rasterizer"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectRasterizerVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectRasterizerVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="RenderTargetView"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectRenderTargetViewVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectRenderTargetViewVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                                       <Filter\r
-                                               Name="Sampler"\r
-                                               >\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectSamplerVariable11.cpp"\r
-                                                       >\r
-                                               </File>\r
-                                               <File\r
-                                                       RelativePath="..\source\direct3d11\EffectSamplerVariable11.h"\r
-                                                       >\r
-                                               </File>\r
-                                       </Filter>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Pass"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPass11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPass11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPassDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPassDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPassShaderDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectPassShaderDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Type"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectType11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectType11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTypeDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectTypeDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Group"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectGroup11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectGroup11.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectGroupDescription11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectGroupDescription11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="ConstantBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectConstantBuffer11.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\direct3d11\EffectConstantBuffer11.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Compute"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransform11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransform11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransformBufferRequirements11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransformBufferRequirements11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransformDescription11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\FastFourierTransformDescription11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Scan11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\Scan11.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\SegmentedScan11.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\direct3d11\SegmentedScan11.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="XACT3"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\xact3\Enums.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xact3\XACT3Exception.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\xact3\XACT3Exception.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Engine"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Engine.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Engine.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\RendererDetails.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\RendererDetails.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\RuntimeParameters.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\RuntimeParameters.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Wave"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Wave.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Wave.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveInstanceProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveInstanceProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveProperties.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="WaveBank"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBank.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBank.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBankMiniWaveFormat.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBankMiniWaveFormat.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBankSampleRegion.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\WaveBankSampleRegion.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Cue"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Cue.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\Cue.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\CueInstanceProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\CueInstanceProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\CueProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\CueProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundVariationProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundVariationProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\TrackProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\TrackProperties.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\VariationProperties.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\VariationProperties.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="SoundBank"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundBank.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\xact3\SoundBank.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="D3DCompiler"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\source\d3dcompiler\D3DCompilerException.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\d3dcompiler\D3DCompilerException.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\source\d3dcompiler\EnumsDC.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="Include"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\IncludeDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\IncludeDC.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="ShaderMacro"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderMacroDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderMacroDC.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="ShaderBytecode"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderBytecodeDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderBytecodeDC.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="ShaderSignature"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderSignatureDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderSignatureDC.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="Reflection"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\InputBindingDescriptionDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\InputBindingDescriptionDC.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderDescriptionDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderDescriptionDC.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderParameterDescriptionDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderParameterDescriptionDC.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderReflectionDC.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\source\d3dcompiler\ShaderReflectionDC.h"\r
-                                       >\r
-                               </File>\r
-                               <Filter\r
-                                       Name="ConstantBuffer"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ConstantBufferDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ConstantBufferDC.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ConstantBufferDescriptionDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ConstantBufferDescriptionDC.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Type"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderReflectionTypeDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderReflectionTypeDC.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderTypeDescriptionDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderTypeDescriptionDC.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                               <Filter\r
-                                       Name="Variable"\r
-                                       >\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderReflectionVariableDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderReflectionVariableDC.h"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderVariableDescriptionDC.cpp"\r
-                                               >\r
-                                       </File>\r
-                                       <File\r
-                                               RelativePath="..\source\d3dcompiler\ShaderVariableDescriptionDC.h"\r
-                                               >\r
-                                       </File>\r
-                               </Filter>\r
-                       </Filter>\r
-               </Filter>\r
-               <File\r
-                       RelativePath="..\source\AssemblyInfo.cpp"\r
-                       >\r
-                       <FileConfiguration\r
-                               Name="Debug|Win32"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Debug|x64"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Release|Win32"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Release|x64"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Public|Win32"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Public|x64"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCLCompilerTool"\r
-                                       UsePrecompiledHeader="1"\r
-                                       PrecompiledHeaderThrough="stdafx.h"\r
-                               />\r
-                       </FileConfiguration>\r
-               </File>\r
-               <File\r
-                       RelativePath=".\DocComments.txt"\r
-                       >\r
-               </File>\r
-               <File\r
-                       RelativePath=".\ReleaseNotes.txt"\r
-                       >\r
-               </File>\r
-               <File\r
-                       RelativePath="..\source\stdafx.h"\r
-                       >\r
-               </File>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
-</VisualStudioProject>\r