+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include "stdafx.h"\r
-\r
-#include <d2d1.h>\r
-#include <d2d1helper.h>\r
-\r
-#include "Direct2DException.h"\r
-\r
-#include "FactoryD2D.h"\r
-\r
-const IID IID_ID2D1Factory = __uuidof(ID2D1Factory);\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct2D\r
-{ \r
- Factory::Factory()\r
- {\r
- Init( FactoryType::SingleThreaded, DebugLevel::None );\r
- }\r
-\r
- Factory::Factory( FactoryType factoryType )\r
- {\r
- Init( factoryType, DebugLevel::None );\r
- }\r
-\r
- Factory::Factory( FactoryType factoryType, DebugLevel debugLevel )\r
- {\r
- Init( factoryType, debugLevel );\r
- }\r
-\r
- void Factory::Init( FactoryType factoryType, DebugLevel debugLevel )\r
- {\r
- ID2D1Factory *factory = NULL;\r
-\r
- D2D1_FACTORY_OPTIONS options;\r
- options.debugLevel = static_cast<D2D1_DEBUG_LEVEL>( debugLevel );\r
-\r
- if( RECORD_D2D( D2D1CreateFactory( static_cast<D2D1_FACTORY_TYPE>( factoryType ), IID_ID2D1Factory, &options, (void**) &factory ) ).IsFailure )\r
- throw gcnew Direct2DException( Result::Last );\r
-\r
- Construct( factory );\r
- }\r
-\r
- Result Factory::ReloadSystemMetrics()\r
- {\r
- return RECORD_D2D( InternalPointer->ReloadSystemMetrics() );\r
- }\r
-\r
- System::Drawing::SizeF Factory::DesktopDpi::get()\r
- {\r
- float x, y;\r
- InternalPointer->GetDesktopDpi( &x, &y );\r
-\r
- return System::Drawing::SizeF( x, y );\r
- }\r
-}\r
-}
\ No newline at end of file