+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "../ComObject.h"\r
-\r
-#include "../dxgi/SwapChainDxgi.h"\r
-\r
-#include "Enums.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D10\r
- {\r
- ref class Device;\r
- \r
- /// <summary>\r
- /// An interface for controlling debug state and validating pipeline settings.\r
- /// </summary>\r
- /// <unmanaged>ID3D10Debug</unmanaged>\r
- public ref class Debug : public ComObject\r
- {\r
- COMOBJECT(ID3D10Debug, Debug);\r
- \r
- public:\r
- /// <summary>\r
- /// Gets or sets the flags indicating which debug features are enabled.\r
- /// </summary>\r
- property DebugFeatureFlags FeatureFlags\r
- {\r
- DebugFeatureFlags get();\r
- void set( DebugFeatureFlags value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the number of milliseconds to delay after a swap chain is presented.\r
- /// </summary>\r
- property int PresentDelay\r
- {\r
- int get();\r
- void set( int value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the swap chain the runtime will use for automatic presentation.\r
- /// </summary>\r
- property DXGI::SwapChain^ SwapChain\r
- {\r
- DXGI::SwapChain^ get();\r
- void set( DXGI::SwapChain^ value );\r
- }\r
- \r
- /// <summary>\r
- /// Constructs a new Debug interface.\r
- /// </summary>\r
- /// <param name="device">The Device with which the Debug interface is to be associated.</param>\r
- Debug( Device^ device );\r
- \r
- /// <summary>\r
- /// Validates the current pipeline state.\r
- /// </summary>\r
- /// <returns>A Result code.</returns>\r
- Result ValidatePipelineState();\r
- };\r
- }\r
-};
\ No newline at end of file