+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-\r
-#include <d3d10.h>\r
-\r
-#include "ImageLoadInformation.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D10\r
- { \r
- ImageLoadInformation::ImageLoadInformation( const D3DX10_IMAGE_LOAD_INFO& native )\r
- {\r
- m_Width = native.Width;\r
- m_Height = native.Height;\r
- m_Depth = native.Depth;\r
- m_FirstMipLevel = native.FirstMipLevel;\r
- m_MipLevels = native.MipLevels;\r
- m_Usage = static_cast<ResourceUsage>( native.Usage );\r
- m_BindFlags = static_cast<Direct3D10::BindFlags>( native.BindFlags );\r
- m_CPUAccessFlags = static_cast<Direct3D10::CpuAccessFlags>( native.CpuAccessFlags );\r
- m_MiscFlags = static_cast<ResourceOptionFlags>( native.MiscFlags );\r
- m_Format = static_cast<DXGI::Format>( native.Format );\r
- m_Filter = static_cast<Direct3D10::FilterFlags>( native.Filter );\r
- m_MipFilter = static_cast<Direct3D10::FilterFlags>( native.MipFilter );\r
- }\r
-\r
- D3DX10_IMAGE_LOAD_INFO ImageLoadInformation::CreateNativeVersion()\r
- {\r
- D3DX10_IMAGE_LOAD_INFO native;\r
- native.Width = m_Width;\r
- native.Height = m_Height;\r
- native.Depth = m_Depth;\r
- native.FirstMipLevel = m_FirstMipLevel;\r
- native.MipLevels = m_MipLevels;\r
- native.Usage = static_cast<D3D10_USAGE>( m_Usage );\r
- native.BindFlags = static_cast<UINT>( m_BindFlags );\r
- native.CpuAccessFlags = static_cast<UINT>( m_CPUAccessFlags );\r
- native.MiscFlags = static_cast<UINT>( m_MiscFlags );\r
- native.Format = static_cast<DXGI_FORMAT>( m_Format );\r
- native.Filter = static_cast<D3DX10_FILTER_FLAG>( m_Filter );\r
- native.MipFilter = static_cast<D3DX10_FILTER_FLAG>( m_MipFilter );\r
-\r
- return native;\r
- }\r
-\r
- ImageLoadInformation ImageLoadInformation::FromDefaults()\r
- {\r
- ImageLoadInformation ret;\r
- ret.m_Width = D3DX10_DEFAULT;\r
- ret.m_Height = D3DX10_DEFAULT;\r
- ret.m_Depth = D3DX10_DEFAULT;\r
- ret.m_FirstMipLevel = D3DX10_DEFAULT;\r
- ret.m_MipLevels = D3DX10_DEFAULT;\r
- ret.m_Usage = static_cast<ResourceUsage>( D3DX10_DEFAULT );\r
- ret.m_BindFlags = static_cast<Direct3D10::BindFlags>( D3DX10_DEFAULT );\r
- ret.m_CPUAccessFlags = static_cast<Direct3D10::CpuAccessFlags>( D3DX10_DEFAULT );\r
- ret.m_MiscFlags = static_cast<ResourceOptionFlags>( D3DX10_DEFAULT );\r
- ret.m_Format = static_cast<DXGI::Format>( D3DX10_DEFAULT );\r
- ret.m_Filter = static_cast<Direct3D10::FilterFlags>( D3DX10_DEFAULT );\r
- ret.m_MipFilter = static_cast<Direct3D10::FilterFlags>( D3DX10_DEFAULT );\r
- return ret;\r
- }\r
- \r
- int ImageLoadInformation::FileDefaultValue::get()\r
- {\r
- return D3DX10_DEFAULT;\r
- }\r
-\r
- int ImageLoadInformation::Width::get()\r
- {\r
- return m_Width;\r
- }\r
-\r
- void ImageLoadInformation::Width::set( int value )\r
- {\r
- m_Width = value;\r
- }\r
-\r
- int ImageLoadInformation::Height::get()\r
- {\r
- return m_Height;\r
- }\r
-\r
- void ImageLoadInformation::Height::set( int value )\r
- {\r
- m_Height = value;\r
- }\r
-\r
- int ImageLoadInformation::Depth::get()\r
- {\r
- return m_Depth;\r
- }\r
-\r
- void ImageLoadInformation::Depth::set( int value )\r
- {\r
- m_Depth = value;\r
- }\r
-\r
- int ImageLoadInformation::FirstMipLevel::get()\r
- {\r
- return m_FirstMipLevel;\r
- }\r
-\r
- void ImageLoadInformation::FirstMipLevel::set( int value )\r
- {\r
- m_FirstMipLevel = value;\r
- }\r
-\r
- int ImageLoadInformation::MipLevels::get()\r
- {\r
- return m_MipLevels;\r
- }\r
-\r
- void ImageLoadInformation::MipLevels::set( int value )\r
- {\r
- m_MipLevels = value;\r
- }\r
- \r
- ResourceUsage ImageLoadInformation::Usage::get()\r
- {\r
- return m_Usage;\r
- }\r
-\r
- void ImageLoadInformation::Usage::set( ResourceUsage value )\r
- {\r
- m_Usage = value;\r
- }\r
- \r
- Direct3D10::BindFlags ImageLoadInformation::BindFlags::get()\r
- {\r
- return m_BindFlags;\r
- }\r
-\r
- void ImageLoadInformation::BindFlags::set( Direct3D10::BindFlags value )\r
- {\r
- m_BindFlags = value;\r
- }\r
- \r
- Direct3D10::CpuAccessFlags ImageLoadInformation::CpuAccessFlags::get()\r
- {\r
- return m_CPUAccessFlags;\r
- }\r
-\r
- void ImageLoadInformation::CpuAccessFlags::set( Direct3D10::CpuAccessFlags value )\r
- {\r
- m_CPUAccessFlags = value;\r
- }\r
-\r
- ResourceOptionFlags ImageLoadInformation::OptionFlags::get()\r
- {\r
- return m_MiscFlags;\r
- }\r
-\r
- void ImageLoadInformation::OptionFlags::set( ResourceOptionFlags value )\r
- {\r
- m_MiscFlags = value;\r
- }\r
- \r
- DXGI::Format ImageLoadInformation::Format::get()\r
- {\r
- return m_Format;\r
- }\r
-\r
- void ImageLoadInformation::Format::set( DXGI::Format value )\r
- {\r
- m_Format = value;\r
- }\r
- \r
- Direct3D10::FilterFlags ImageLoadInformation::FilterFlags::get()\r
- {\r
- return m_Filter;\r
- }\r
-\r
- void ImageLoadInformation::FilterFlags::set( Direct3D10::FilterFlags value )\r
- {\r
- m_Filter = value;\r
- }\r
-\r
- Direct3D10::FilterFlags ImageLoadInformation::MipFilterFlags::get()\r
- {\r
- return m_MipFilter;\r
- }\r
-\r
- void ImageLoadInformation::MipFilterFlags::set( Direct3D10::FilterFlags value )\r
- {\r
- m_MipFilter = value;\r
- }\r
-\r
- bool ImageLoadInformation::operator == ( ImageLoadInformation left, ImageLoadInformation right )\r
- {\r
- return ImageLoadInformation::Equals( left, right );\r
- }\r
-\r
- bool ImageLoadInformation::operator != ( ImageLoadInformation left, ImageLoadInformation right )\r
- {\r
- return !ImageLoadInformation::Equals( left, right );\r
- }\r
-\r
- int ImageLoadInformation::GetHashCode()\r
- {\r
- return m_Width.GetHashCode() + m_Height.GetHashCode() + m_Depth.GetHashCode()\r
- + m_FirstMipLevel.GetHashCode() + m_MipLevels.GetHashCode()\r
- + m_Usage.GetHashCode() + m_BindFlags.GetHashCode() + m_CPUAccessFlags.GetHashCode() + m_MiscFlags.GetHashCode()\r
- + m_Format.GetHashCode() + m_Filter.GetHashCode() + m_MipFilter.GetHashCode();\r
- }\r
-\r
- bool ImageLoadInformation::Equals( Object^ value )\r
- {\r
- if( value == nullptr )\r
- return false;\r
-\r
- if( value->GetType() != GetType() )\r
- return false;\r
-\r
- return Equals( safe_cast<ImageLoadInformation>( value ) );\r
- }\r
-\r
- bool ImageLoadInformation::Equals( ImageLoadInformation value )\r
- {\r
- return (\r
- m_Width == value.m_Width && \r
- m_Height == value.m_Height && \r
- m_Depth == value.m_Depth && \r
- m_FirstMipLevel == value.m_FirstMipLevel && \r
- m_MipLevels == value.m_MipLevels && \r
- m_Usage == value.m_Usage &&\r
- m_BindFlags == value.m_BindFlags &&\r
- m_CPUAccessFlags == value.m_CPUAccessFlags &&\r
- m_MiscFlags == value.m_MiscFlags && \r
- m_Format == value.m_Format &&\r
- m_Filter == value.m_Filter &&\r
- m_MipFilter == value.m_MipFilter\r
- );\r
- }\r
-\r
- bool ImageLoadInformation::Equals( ImageLoadInformation% value1, ImageLoadInformation% value2 )\r
- {\r
- return (\r
- value1.m_Width == value2.m_Width && \r
- value1.m_Height == value2.m_Height && \r
- value1.m_Depth == value2.m_Depth && \r
- value1.m_FirstMipLevel == value2.m_FirstMipLevel && \r
- value1.m_MipLevels == value2.m_MipLevels && \r
- value1.m_Usage == value2.m_Usage &&\r
- value1.m_BindFlags == value2.m_BindFlags &&\r
- value1.m_CPUAccessFlags == value2.m_CPUAccessFlags &&\r
- value1.m_MiscFlags == value2.m_MiscFlags && \r
- value1.m_Format == value2.m_Format &&\r
- value1.m_Filter == value2.m_Filter &&\r
- value1.m_MipFilter == value2.m_MipFilter\r
- );\r
- }\r
- }\r
-}\r