+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include <d3d10.h>\r
-#include "Enums.h"\r
-#include "RenderTargetBlendDescription1.h"\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct3D10_1\r
-{\r
- RenderTargetBlendDescription1::RenderTargetBlendDescription1( const D3D10_RENDER_TARGET_BLEND_DESC1& native )\r
- {\r
- BlendEnable = native.BlendEnable != FALSE;\r
- SourceBlend = static_cast<SlimDX::Direct3D10::BlendOption>( native.SrcBlend );\r
- DestinationBlend = static_cast<SlimDX::Direct3D10::BlendOption>( native.DestBlend );\r
- BlendOperation = static_cast<SlimDX::Direct3D10::BlendOperation>( native.BlendOp );\r
- SourceBlendAlpha = static_cast<SlimDX::Direct3D10::BlendOption>( native.SrcBlendAlpha );\r
- DestinationBlendAlpha = static_cast<SlimDX::Direct3D10::BlendOption>( native.DestBlendAlpha );\r
- BlendOperationAlpha = static_cast<SlimDX::Direct3D10::BlendOperation>( native.BlendOpAlpha );\r
- RenderTargetWriteMask = native.RenderTargetWriteMask;\r
- }\r
-\r
- D3D10_RENDER_TARGET_BLEND_DESC1 RenderTargetBlendDescription1::CreateNativeVersion()\r
- {\r
- D3D10_RENDER_TARGET_BLEND_DESC1 native;\r
-\r
- native.BlendEnable = BlendEnable;\r
- native.SrcBlend = static_cast<D3D10_BLEND>( SourceBlend );\r
- native.DestBlend = static_cast<D3D10_BLEND>( DestinationBlend );\r
- native.BlendOp = static_cast<D3D10_BLEND_OP>( BlendOperation );\r
- native.SrcBlendAlpha = static_cast<D3D10_BLEND>( SourceBlendAlpha );\r
- native.DestBlendAlpha = static_cast<D3D10_BLEND>( DestinationBlendAlpha );\r
- native.BlendOpAlpha = static_cast<D3D10_BLEND_OP>( BlendOperationAlpha );\r
- native.RenderTargetWriteMask = RenderTargetWriteMask;\r
-\r
- return native;\r
- }\r
-\r
- bool RenderTargetBlendDescription1::operator == ( RenderTargetBlendDescription1 left, RenderTargetBlendDescription1 right )\r
- {\r
- return RenderTargetBlendDescription1::Equals( left, right );\r
- }\r
-\r
- bool RenderTargetBlendDescription1::operator != ( RenderTargetBlendDescription1 left, RenderTargetBlendDescription1 right )\r
- {\r
- return !RenderTargetBlendDescription1::Equals( left, right );\r
- }\r
-\r
- int RenderTargetBlendDescription1::GetHashCode()\r
- {\r
- return RenderTargetWriteMask.GetHashCode() + BlendOperationAlpha.GetHashCode() + DestinationBlendAlpha.GetHashCode() + SourceBlendAlpha.GetHashCode() + BlendOperation.GetHashCode() + DestinationBlend.GetHashCode() + SourceBlend.GetHashCode() + BlendEnable.GetHashCode();\r
- }\r
-\r
- bool RenderTargetBlendDescription1::Equals( Object^ value )\r
- {\r
- if( value == nullptr )\r
- return false;\r
-\r
- if( value->GetType() != GetType() )\r
- return false;\r
-\r
- return Equals( safe_cast<RenderTargetBlendDescription1>( value ) );\r
- }\r
-\r
- bool RenderTargetBlendDescription1::Equals( RenderTargetBlendDescription1 value )\r
- {\r
- return ( RenderTargetWriteMask == value.RenderTargetWriteMask && BlendOperationAlpha == value.BlendOperationAlpha && DestinationBlendAlpha == value.DestinationBlendAlpha && SourceBlendAlpha == value.SourceBlendAlpha && BlendOperation == value.BlendOperation && DestinationBlend == value.DestinationBlend && SourceBlend == value.SourceBlend && BlendEnable == value.BlendEnable );\r
- }\r
-\r
- bool RenderTargetBlendDescription1::Equals( RenderTargetBlendDescription1% value1, RenderTargetBlendDescription1% value2 )\r
- {\r
- return value1.Equals( value2 );\r
- }\r
-}\r
-}
\ No newline at end of file