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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d11 / BlendStateDescription11.h
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/BlendStateDescription11.h b/SlimDXc_Jun2010(VC++2008)/source/direct3d11/BlendStateDescription11.h
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-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "RenderTargetBlendDescription11.h"\r
-\r
-namespace SlimDX\r
-{\r
-       namespace Direct3D11\r
-       {\r
-               /// <summary>\r
-               /// Provides a description for blending state objects.\r
-               /// </summary>\r
-               /// <unmanaged>D3D11_BLEND_DESC</unmanaged>\r
-               public value class BlendStateDescription\r
-               {\r
-               private:\r
-                       array<RenderTargetBlendDescription>^ m_RenderTargets;\r
-\r
-                       void ConstructLazyProperties();\r
-\r
-               internal:\r
-                       BlendStateDescription( const D3D11_BLEND_DESC& native );\r
-                       \r
-                       D3D11_BLEND_DESC CreateNativeVersion();\r
-                       \r
-               public:\r
-                       /// <summary>\r
-                       /// Gets or sets a value specifying whether alpha-to-coverage is used as a multisampling technique when setting a pixel to a rendertarget.\r
-                       /// </summary>\r
-                       property bool AlphaToCoverageEnable;\r
-\r
-                       /// <summary>\r
-                       /// Gets or sets a value determining whether independent blending is enabled for simultaneous render targets.\r
-                       /// </summary>\r
-                       property bool IndependentBlendEnable;\r
-\r
-                       /// <summary>\r
-                       /// Gets the set of render-target-blend descriptors describing independent blending operations for up to eight simultaneous render targets.\r
-                       /// </summary>\r
-                       property array<RenderTargetBlendDescription>^ RenderTargets\r
-                       {\r
-                               array<RenderTargetBlendDescription>^ get();\r
-                       }\r
-               };\r
-       }\r
-}\r