+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include "stdafx.h"\r
-\r
-#include "Direct3D11Exception.h"\r
-\r
-#include "ClassLinkage11.h"\r
-#include "ClassInstance11.h"\r
-#include "Device11.h"\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct3D11\r
-{\r
- ClassLinkage::ClassLinkage( Direct3D11::Device^ device )\r
- {\r
- ID3D11ClassLinkage* result = 0;\r
- HRESULT hr = device->InternalPointer->CreateClassLinkage( &result );\r
- if( RECORD_D3D11( hr ).IsFailure )\r
- throw gcnew Direct3D11Exception( Result::Last );\r
-\r
- Construct( result );\r
- }\r
-\r
-\r
- ClassInstance^ ClassLinkage::GetInstance( String^ name, int index )\r
- {\r
- ID3D11ClassInstance *pointer;\r
- array<unsigned char>^ nameBytes = System::Text::ASCIIEncoding::ASCII->GetBytes( name );\r
- pin_ptr<unsigned char> pinnedName = &nameBytes[0];\r
-\r
- HRESULT hr = InternalPointer->GetClassInstance( reinterpret_cast<LPCSTR>( pinnedName ), index, &pointer );\r
- if( RECORD_D3D11( hr ).IsFailure )\r
- return nullptr;\r
-\r
- return ClassInstance::FromPointer( pointer );\r
- }\r
-}\r
-}
\ No newline at end of file