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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d11 / DepthStencilViewDescription11.h
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/DepthStencilViewDescription11.h b/SlimDXc_Jun2010(VC++2008)/source/direct3d11/DepthStencilViewDescription11.h
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-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "../dxgi/Enums.h"\r
-\r
-#include "Enums11.h"\r
-\r
-namespace SlimDX\r
-{\r
-       namespace Direct3D11\r
-       {\r
-               /// <summary>\r
-               /// Specifies the subresources of a texture that are accessible from a depth-stencil view.\r
-               /// </summary>\r
-               /// <unmanaged>D3D11_DEPTH_STENCIL_VIEW_DESC</unmanaged>\r
-               public value class DepthStencilViewDescription : System::IEquatable<DepthStencilViewDescription>\r
-               {                               \r
-               internal:\r
-                       DepthStencilViewDescription( const D3D11_DEPTH_STENCIL_VIEW_DESC& native );\r
-                       \r
-                       D3D11_DEPTH_STENCIL_VIEW_DESC CreateNativeVersion();\r
-               \r
-               public:\r
-                       /// <summary>\r
-                       /// Resource data format.\r
-                       /// </summary>\r
-                       property DXGI::Format Format;\r
-\r
-                       /// <summary>\r
-                       /// Type of resource. Specifies how a depth-stencil resource will be accessed.\r
-                       /// </summary>\r
-                       property DepthStencilViewDimension Dimension;\r
-\r
-                       /// <summary>\r
-                       /// A value that describes whether the texture is read only.\r
-                       /// </summary>\r
-                       property DepthStencilViewFlags Flags;\r
-\r
-                       /// <summary>\r
-                       /// The index of the first mipmap level to use.\r
-                       /// </summary>\r
-                       property int MipSlice;\r
-\r
-                       /// <summary>\r
-                       /// The index of the first texture to use in an array of textures.\r
-                       /// </summary>\r
-                       property int FirstArraySlice;\r
-\r
-                       /// <summary>\r
-                       /// Number of textures to use.\r
-                       /// </summary>\r
-                       property int ArraySize;\r
-\r
-                       /// <summary>\r
-                       /// Tests for equality between two objects.\r
-                       /// </summary>\r
-                       /// <param name="left">The first value to compare.</param>\r
-                       /// <param name="right">The second value to compare.</param>\r
-                       /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
-                       static bool operator == ( DepthStencilViewDescription left, DepthStencilViewDescription right );\r
-\r
-                       /// <summary>\r
-                       /// Tests for inequality between two objects.\r
-                       /// </summary>\r
-                       /// <param name="left">The first value to compare.</param>\r
-                       /// <param name="right">The second value to compare.</param>\r
-                       /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
-                       static bool operator != ( DepthStencilViewDescription left, DepthStencilViewDescription right );\r
-\r
-                       /// <summary>\r
-                       /// Returns the hash code for this instance.\r
-                       /// </summary>\r
-                       /// <returns>A 32-bit signed integer hash code.</returns>\r
-                       virtual int GetHashCode() override;\r
-\r
-                       /// <summary>\r
-                       /// Returns a value that indicates whether the current instance is equal to a specified object. \r
-                       /// </summary>\r
-                       /// <param name="obj">Object to make the comparison with.</param>\r
-                       /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
-                       virtual bool Equals( System::Object^ obj ) override;\r
-\r
-                       /// <summary>\r
-                       /// Returns a value that indicates whether the current instance is equal to the specified object. \r
-                       /// </summary>\r
-                       /// <param name="other">Object to make the comparison with.</param>\r
-                       /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
-                       virtual bool Equals( DepthStencilViewDescription other );\r
-\r
-                       /// <summary>\r
-                       /// Determines whether the specified object instances are considered equal. \r
-                       /// </summary>\r
-                       /// <param name="value1">The first value to compare.</param>\r
-                       /// <param name="value2">The second value to compare.</param>\r
-                       /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or \r
-                       /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>\r
-                       static bool Equals( DepthStencilViewDescription% value1, DepthStencilViewDescription% value2 );\r
-               };\r
-       }\r
-};
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