+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "Viewport11.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D11\r
- {\r
- ref class RasterizerState;\r
- \r
- /// <summary>\r
- /// Defines a wrapper for rasterizer related commands on the device.\r
- /// </summary>\r
- public ref class RasterizerWrapper\r
- {\r
- private:\r
- ID3D11DeviceContext* deviceContext;\r
- \r
- internal:\r
- RasterizerWrapper( ID3D11DeviceContext* device );\r
- \r
- public:\r
- /// <summary>\r
- /// Gets or sets the rasterizer state for the rasterizer stage of the pipeline.\r
- /// </summary>\r
- property RasterizerState^ State\r
- {\r
- void set( RasterizerState^ value );\r
- RasterizerState^ get();\r
- }\r
-\r
- /// <summary>\r
- /// Binds a single viewport to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="viewport">The viewport to bind.</param>\r
- void SetViewports( Viewport viewport );\r
-\r
- /// <summary>\r
- /// Binds a set of viewports to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="viewports">The set of viewports to bind.</param>\r
- void SetViewports( ... array<Viewport>^ viewports );\r
-\r
- /// <summary>\r
- /// Gets the set of viewports currently bound to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="viewports">The array to fill with the bound viewports.</param>\r
- void GetViewports( array<Viewport>^ viewports );\r
-\r
- /// <summary>\r
- /// Gets the set of viewports currently bound to the rasterizer stage.\r
- /// </summary>\r
- /// <returns>An array of bound viewports.</returns>\r
- array<Viewport>^ GetViewports();\r
-\r
- /// <summary>\r
- /// Binds a single scissor rectangle to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="scissorRectangle">The scissor rectangle to bind.</param>\r
- void SetScissorRectangles( System::Drawing::Rectangle scissorRectangle );\r
-\r
- /// <summary>\r
- /// Binds a set of scissor rectangles to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="scissorRectangles">The set of scissor rectangles to bind.</param>\r
- void SetScissorRectangles( ... array<System::Drawing::Rectangle>^ scissorRectangles );\r
-\r
- /// <summary>\r
- /// Gets the set of scissor rectangles currently bound to the rasterizer stage.\r
- /// </summary>\r
- /// <param name="scissorRectangles">The array to fill with the bound scissor rectangles.</param>\r
- void GetScissorRectangles( array<System::Drawing::Rectangle>^ scissorRectangles );\r
-\r
- /// <summary>\r
- /// Gets the set of scissor rectangles currently bound to the rasterizer stage.\r
- /// </summary>\r
- /// <returns>An array of bound scissor rectangles.</returns>\r
- array<System::Drawing::Rectangle>^ GetScissorRectangles();\r
- };\r
- }\r
-};
\ No newline at end of file