+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D11\r
- {\r
- /// <summary>\r
- /// Defines a rectangular region of a render-target surface onto which 3D rendering is projected.\r
- /// </summary>\r
- /// <unmanaged>D3D11_VIEWPORT</unmanaged>\r
- public value class Viewport : System::IEquatable<Viewport>\r
- {\r
- float m_X;\r
- float m_Y;\r
- float m_Width;\r
- float m_Height;\r
- float m_MinZ;\r
- float m_MaxZ;\r
-\r
- public:\r
- /// <summary>\r
- /// Gets or sets the viewport's X position.\r
- /// </summary>\r
- property float X\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the viewport's Y position.\r
- /// </summary>\r
- property float Y\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the viewport's width.\r
- /// </summary>\r
- property float Width\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the viewport's height.\r
- /// </summary>\r
- property float Height\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
-\r
- /// <summary>\r
- /// Gets or sets the viewport's minimum Z depth.\r
- /// </summary>\r
- property float MinZ\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
- \r
- /// <summary>\r
- /// Gets or sets the viewport's maximum Z depth.\r
- /// </summary>\r
- property float MaxZ\r
- {\r
- float get();\r
- void set( float value );\r
- }\r
- \r
- /// <summary>\r
- /// Initializes a new instance of the <see cref="Viewport"/> structure.\r
- /// </summary>\r
- /// <param name="x">The X coordinate of the viewport.</param>\r
- /// <param name="y">The Y coordinate of the viewport.</param>\r
- /// <param name="width">The width of the viewport.</param>\r
- /// <param name="height">The height of the viewport.</param>\r
- Viewport( float x, float y, float width, float height);\r
-\r
- /// <summary>\r
- /// Initializes a new instance of the <see cref="Viewport"/> structure.\r
- /// </summary>\r
- /// <param name="x">The X coordinate of the viewport.</param>\r
- /// <param name="y">The Y coordinate of the viewport.</param>\r
- /// <param name="width">The width of the viewport.</param>\r
- /// <param name="height">The height of the viewport.</param>\r
- /// <param name="minZ">The minimum Z distance of the viewport.</param>\r
- /// <param name="maxZ">The maximum Z distance of the viewport.</param>\r
- Viewport( float x, float y, float width, float height, float minZ, float maxZ );\r
- \r
- /// <summary>\r
- /// Tests for equality between two viewports.\r
- /// </summary>\r
- /// <param name="left">The first value to compare.</param>\r
- /// <param name="right">The second value to compare.</param>\r
- /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
- static bool operator == ( Viewport left, Viewport right );\r
- \r
- /// <summary>\r
- /// Tests for inequality between two viewports.\r
- /// </summary>\r
- /// <param name="left">The first value to compare.</param>\r
- /// <param name="right">The second value to compare.</param>\r
- /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
- static bool operator != ( Viewport left, Viewport right );\r
-\r
- /// <summary>\r
- /// Converts the value of the viewport to its equivalent string representation.\r
- /// </summary>\r
- /// <returns>The string representation of the value of this instance.</returns>\r
- virtual System::String^ ToString() override;\r
-\r
- /// <summary>\r
- /// Returns the hash code for this instance.\r
- /// </summary>\r
- /// <returns>A 32-bit signed floateger hash code.</returns>\r
- virtual int GetHashCode() override;\r
-\r
- /// <summary>\r
- /// Returns a value indicating whether this instance is equal to the specified object.\r
- /// </summary>\r
- /// <param name="obj">An object to compare with this instance.</param>\r
- /// <returns><c>true</c> if <paramref name="obj"/> has the same value as this instance; otherwise, <c>false</c>.</returns>\r
- virtual bool Equals( System::Object^ obj ) override;\r
-\r
- /// <summary>\r
- /// Returns a value indicating whether this instance is equal to the specified object.\r
- /// </summary>\r
- /// <param name="other">A <see cref="Viewport"/> to compare with this instance.</param>\r
- /// <returns><c>true</c> if <paramref name="other"/> has the same value as this instance; otherwise, <c>false</c>.</returns>\r
- virtual bool Equals( Viewport other );\r
-\r
- /// <summary>\r
- /// Returns a value indicating whether the two viewports are equivalent.\r
- /// </summary>\r
- /// <param name="value1">The first value to compare.</param>\r
- /// <param name="value2">The second value to compare.</param>\r
- /// <returns><c>true</c> if <paramref name="value1"/> has the same value as <paramref name="value2"/>; otherwise, <c>false</c>.</returns>\r
- static bool Equals( Viewport% value1, Viewport% value2 );\r
- };\r
- }\r
-}
\ No newline at end of file