+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "Effect9.h"\r
-#include "ConstantTable.h"\r
-#include "ShaderBytecode.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D9\r
- {\r
- /// <summary>Compiles an effect from a function or a vertex shader.</summary>\r
- /// <unmanaged>ID3DXEffectCompiler</unmanaged>\r
- public ref class EffectCompiler : public BaseEffect\r
- {\r
- COMOBJECT(ID3DXEffectCompiler, EffectCompiler);\r
-\r
- private:\r
- static EffectCompiler^ FromMemory_Internal( const char* memory, UINT size, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, System::String^* compilationErrors, System::Exception^* exception );\r
-\r
- public:\r
- EffectCompiler( System::String^ data, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- EffectCompiler( System::String^ data, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags );\r
- EffectCompiler( System::String^ data, ShaderFlags flags );\r
-\r
- static EffectCompiler^ FromMemory( array<System::Byte>^ data, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- static EffectCompiler^ FromMemory( array<System::Byte>^ data, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags );\r
- static EffectCompiler^ FromMemory( array<System::Byte>^ data, ShaderFlags flags );\r
-\r
- static EffectCompiler^ FromStream( System::IO::Stream^ stream, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- static EffectCompiler^ FromStream( System::IO::Stream^ stream, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags );\r
- static EffectCompiler^ FromStream( System::IO::Stream^ stream, ShaderFlags flags );\r
-\r
- static EffectCompiler^ FromFile( System::String^ fileName, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- static EffectCompiler^ FromFile( System::String^ fileName, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags );\r
- static EffectCompiler^ FromFile( System::String^ fileName, ShaderFlags flags );\r
-\r
- ShaderBytecode^ CompileShader( EffectHandle^ functionHandle, System::String^ target, ShaderFlags flags, [Out] System::String^% compilationErrors, [Out] ConstantTable^% constantTable );\r
- ShaderBytecode^ CompileShader( EffectHandle^ functionHandle, System::String^ target, ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- ShaderBytecode^ CompileShader( EffectHandle^ functionHandle, System::String^ target, ShaderFlags flags );\r
-\r
- DataStream^ CompileEffect( ShaderFlags flags, [Out] System::String^% compilationErrors );\r
- DataStream^ CompileEffect( ShaderFlags flags );\r
-\r
- Result SetLiteral( EffectHandle^ handle, bool literal );\r
- bool GetLiteral( EffectHandle^ handle );\r
- };\r
- }\r
-}
\ No newline at end of file