+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D9\r
- {\r
- /// <summary>A handle to an effect or an object inside an effect.</summary>\r
- /// <unmanaged>D3DXHANDLE</unmanaged>\r
- public ref class EffectHandle : System::IEquatable<EffectHandle^>\r
- {\r
- private:\r
- D3DXHANDLE m_Handle;\r
- System::IntPtr m_StringData;\r
- System::Int64 m_StringDataSize;\r
- bool m_HasString;\r
-\r
- internal:\r
- EffectHandle( D3DXHANDLE handle );\r
-\r
- property D3DXHANDLE InternalHandle\r
- {\r
- D3DXHANDLE get() { return m_Handle; }\r
- }\r
-\r
- void Destruct();\r
-\r
- public:\r
- [System::Security::Permissions::SecurityPermission( System::Security::Permissions::SecurityAction::LinkDemand, Flags=System::Security::Permissions::SecurityPermissionFlag::UnmanagedCode )]\r
- EffectHandle( System::String^ name );\r
- virtual ~EffectHandle() { Destruct(); }\r
- !EffectHandle() { Destruct(); }\r
-\r
- static operator EffectHandle^ ( System::String^ name );\r
-\r
- static bool operator == ( EffectHandle^ left, EffectHandle^ right );\r
-\r
- static bool operator != ( EffectHandle^ left, EffectHandle^ right );\r
-\r
- virtual int GetHashCode() override;\r
- virtual bool Equals( System::Object^ obj ) override;\r
- virtual bool Equals( EffectHandle^ other );\r
- static bool Equals( EffectHandle^ value1, EffectHandle^ value2 );\r
- };\r
- }\r
-}\r