+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "EffectHandle.h"\r
-#include "FragmentDescription.h"\r
-#include "VersionConfig.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D9\r
- {\r
- ref class VertexShader;\r
- ref class PixelShader;\r
-\r
-#if SLIMDX_D3DX_VERSION < 42\r
- /// <summary>Used to link shader fragments at runtime.</summary>\r
- /// <unmanaged>ID3DXFragmentLinker</unmanaged>\r
- public ref class FragmentLinker : public ComObject\r
- {\r
- COMOBJECT(ID3DXFragmentLinker, FragmentLinker);\r
-\r
- public:\r
- FragmentLinker( SlimDX::Direct3D9::Device^ device, int cacheSize );\r
-\r
- property Device^ Device\r
- {\r
- SlimDX::Direct3D9::Device^ get();\r
- }\r
-\r
- [System::Obsolete("Gather is deprecated and may be removed in future releases.")]\r
- static DataStream^ Gather( array<System::Byte>^ sourceData, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% errors );\r
-\r
- [System::Obsolete("Gather is deprecated and may be removed in future releases.")]\r
- static DataStream^ Gather( System::String^ sourceData, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% errors );\r
-\r
- [System::Obsolete("GatherFromFile is deprecated and may be removed in future releases.")]\r
- static DataStream^ GatherFromFile( System::String^ fileName, array<Macro>^ defines, Include^ includeFile, ShaderFlags flags, [Out] System::String^% errors );\r
-\r
- Result AddFragments( array<int>^ fragments );\r
- Result AddFragments( DataStream^ fragments );\r
- DataStream^ GetFragment( EffectHandle^ name );\r
-\r
- FragmentDescription GetFragmentDescription( EffectHandle^ name );\r
- EffectHandle^ GetFragmentHandle( int index );\r
- EffectHandle^ GetFragmentHandle( System::String^ name );\r
-\r
- void ClearCache();\r
-\r
- ShaderBytecode^ LinkShader( System::String^ profile, ShaderFlags flags, array<EffectHandle^>^ fragmentHandles, [Out] System::String^% errors );\r
- VertexShader^ LinkVertexShader( System::String^ profile, ShaderFlags flags, array<EffectHandle^>^ fragmentHandles, [Out] System::String^% errors );\r
- PixelShader^ LinkPixelShader( System::String^ profile, ShaderFlags flags, array<EffectHandle^>^ fragmentHandles, [Out] System::String^% errors );\r
-\r
- property int FragmentCount\r
- {\r
- int get();\r
- }\r
-\r
- property DataStream^ Fragments\r
- {\r
- DataStream^ get();\r
- }\r
- };\r
-#endif\r
- }\r
-}\r