+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "XFile.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace Direct3D9\r
- {\r
- ref class Frame;\r
- ref class MeshContainer;\r
-\r
- /// <summary>\r
- /// This interface is implemented by applications who wish to save additional user\r
- /// data embedded in .X files. D3DX calls this interface when such data is encountered.\r
- /// </summary>\r
- /// <unmanaged>ID3DXSaveUserData</unmanaged>\r
- public interface struct ISaveUserData\r
- {\r
- virtual void AddFrameChildData( Frame^ frame, XFileSaveObject^ saveObject, XFileSaveData^ saveData );\r
- virtual void AddMeshChildData( MeshContainer^ meshContainer, XFileSaveObject^ saveObject, XFileSaveData^ saveData );\r
- virtual void AddTopLevelDataPost( XFileSaveObject^ saveObject );\r
- virtual void AddTopLevelDataPre( XFileSaveObject^ saveObject );\r
- virtual void RegisterTemplates( XFile^ xfile );\r
- virtual void SaveTemplates( XFileSaveObject^ saveObject );\r
- };\r
-\r
- class ISaveUserDataShim : public ID3DXSaveUserData\r
- {\r
- private:\r
- gcroot<ISaveUserData^> m_WrappedInterface;\r
-\r
- public:\r
- ISaveUserDataShim( ISaveUserData^ wrappedInterface );\r
-\r
- HRESULT WINAPI AddFrameChildData( const D3DXFRAME *pFrame, LPD3DXFILESAVEOBJECT pXofSave, LPD3DXFILESAVEDATA pXofFrameData );\r
- HRESULT WINAPI AddMeshChildData( const D3DXMESHCONTAINER *pMeshContainer, LPD3DXFILESAVEOBJECT pXofSave, LPD3DXFILESAVEDATA pXofMeshData );\r
- HRESULT WINAPI AddTopLevelDataObjectsPost( LPD3DXFILESAVEOBJECT pXofSave );\r
- HRESULT WINAPI AddTopLevelDataObjectsPre( LPD3DXFILESAVEOBJECT pXofSave );\r
- HRESULT WINAPI RegisterTemplates( LPD3DXFILE pXFileApi );\r
- HRESULT WINAPI SaveTemplates( LPD3DXFILESAVEOBJECT pXofSave );\r
- };\r
- }\r
-}
\ No newline at end of file