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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / MeshContainer.h
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d9/MeshContainer.h b/SlimDXc_Jun2010(VC++2008)/source/direct3d9/MeshContainer.h
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@@ -1,97 +0,0 @@
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-namespace SlimDX\r
-{\r
-       namespace Direct3D9\r
-       {\r
-               ref class MeshContainer;\r
-               ref class MeshData;\r
-               ref class SkinInfo;\r
-\r
-               class MeshContainerShim : public D3DXMESHCONTAINER\r
-               {\r
-               private:\r
-                       gcroot<MeshContainer^> m_Container;\r
-\r
-               public:\r
-                       MeshContainerShim( MeshContainer^ container );\r
-\r
-                       MeshContainer^ GetMeshContainer()\r
-                       {\r
-                               return m_Container;\r
-                       }\r
-               };\r
-\r
-               public ref class MeshContainer\r
-               {\r
-               internal:\r
-                       property D3DXMESHCONTAINER *Pointer;\r
-\r
-                       void Destruct();\r
-\r
-                       System::String^ m_Name;\r
-                       MeshContainer^ m_NextContainer;\r
-                       MeshData^ m_MeshData;\r
-                       SkinInfo^ m_SkinInfo;\r
-\r
-               public:\r
-                       MeshContainer();\r
-                       virtual ~MeshContainer();\r
-                       !MeshContainer();\r
-\r
-                       array<ExtendedMaterial>^ GetMaterials();\r
-                       void SetMaterials( array<ExtendedMaterial>^ materials );\r
-\r
-                       array<EffectInstance>^ GetEffects();\r
-                       void SetEffects( array<EffectInstance>^ effects );\r
-\r
-                       array<int>^ GetAdjacency();\r
-                       void SetAdjacency( array<int>^ adjacency );\r
-\r
-                       property System::String^ Name\r
-                       {\r
-                               System::String^ get();\r
-                               void set( System::String^ value );\r
-                       }\r
-\r
-                       property MeshData^ MeshData\r
-                       {\r
-                               SlimDX::Direct3D9::MeshData^ get();\r
-                               void set( SlimDX::Direct3D9::MeshData^ value );\r
-                       }\r
-\r
-                       property SkinInfo^ SkinInfo\r
-                       {\r
-                               SlimDX::Direct3D9::SkinInfo^ get();\r
-                               void set( SlimDX::Direct3D9::SkinInfo^ value );\r
-                       }\r
-\r
-                       property MeshContainer^ NextMeshContainer\r
-                       {\r
-                               MeshContainer^ get();\r
-                               void set( MeshContainer^ value );\r
-                       }\r
-               };\r
-       }\r
-}
\ No newline at end of file