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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / RenderToSurface.cpp
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d9/RenderToSurface.cpp b/SlimDXc_Jun2010(VC++2008)/source/direct3d9/RenderToSurface.cpp
deleted file mode 100644 (file)
index 4a6faff..0000000
+++ /dev/null
@@ -1,114 +0,0 @@
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include <d3d9.h>\r
-#include <d3dx9.h>\r
-\r
-#include "Direct3D9Exception.h"\r
-\r
-#include "Device.h"\r
-#include "Surface.h"\r
-#include "RenderToSurface.h"\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct3D9\r
-{\r
-       RenderToSurface::RenderToSurface( SlimDX::Direct3D9::Device^ device, int width, int height, Format format )\r
-       {\r
-               ID3DXRenderToSurface* rtsPointer;\r
-               HRESULT hr = D3DXCreateRenderToSurface( device->InternalPointer, width, height, static_cast<D3DFORMAT>( format ), FALSE, D3DFMT_UNKNOWN, &rtsPointer );\r
-               \r
-               if( RECORD_D3D9( hr ).IsFailure )\r
-                       throw gcnew Direct3D9Exception( Result::Last );\r
-\r
-               Construct(rtsPointer);\r
-       }\r
-\r
-       RenderToSurface::RenderToSurface( SlimDX::Direct3D9::Device^ device, int width, int height, Format format, Format depthStencilFormat )\r
-       {\r
-               ID3DXRenderToSurface* rtsPointer;\r
-               HRESULT hr = D3DXCreateRenderToSurface( device->InternalPointer, width, height,\r
-                       static_cast<D3DFORMAT>( format ), TRUE, static_cast<D3DFORMAT>( depthStencilFormat ), &rtsPointer );\r
-               \r
-               if( RECORD_D3D9( hr ).IsFailure )\r
-                       throw gcnew Direct3D9Exception( Result::Last );\r
-\r
-               Construct(rtsPointer);\r
-       }\r
-\r
-       Result RenderToSurface::BeginScene( Surface^ renderSurface, Viewport viewport )\r
-       {\r
-               IDirect3DSurface9* surface = renderSurface->InternalPointer;\r
-               HRESULT hr = InternalPointer->BeginScene( surface, reinterpret_cast<D3DVIEWPORT9*>( &viewport ) );\r
-               return RECORD_D3D9( hr );\r
-       }\r
-\r
-       Result RenderToSurface::EndScene( Filter mipFilter )\r
-       {\r
-               HRESULT hr = InternalPointer->EndScene( static_cast<DWORD>( mipFilter ) );\r
-               return RECORD_D3D9( hr );\r
-       }\r
-\r
-       SlimDX::Direct3D9::Device^ RenderToSurface::Device::get()\r
-       {\r
-               IDirect3DDevice9* device;\r
-               HRESULT hr = InternalPointer->GetDevice( &device );\r
-               \r
-               if( RECORD_D3D9( hr ).IsFailure )\r
-                       return nullptr;\r
-\r
-               return SlimDX::Direct3D9::Device::FromPointer( device );\r
-       }\r
-\r
-       Result RenderToSurface::OnLostDevice()\r
-       {\r
-               HRESULT hr = InternalPointer->OnLostDevice();\r
-               return RECORD_D3D9( hr );\r
-       }\r
-\r
-       Result RenderToSurface::OnResetDevice()\r
-       {\r
-               HRESULT hr = InternalPointer->OnResetDevice();\r
-               return RECORD_D3D9( hr );\r
-       }\r
-\r
-       RenderToSurfaceDescription RenderToSurface::Description::get()\r
-       {\r
-               D3DXRTS_DESC description = {0};\r
-               HRESULT hr = InternalPointer->GetDesc( &description );\r
-               \r
-               if( RECORD_D3D9( hr ).IsFailure )\r
-                       return RenderToSurfaceDescription();\r
-\r
-               RenderToSurfaceDescription outDesc;\r
-               outDesc.Width = description.Width;\r
-               outDesc.Height = description.Height;\r
-               outDesc.Format = static_cast<Format>( description.Format );\r
-               outDesc.DepthStencil = description.DepthStencil > 0;\r
-               outDesc.DepthStencilFormat = static_cast<Format>( description.DepthStencilFormat );\r
-               return outDesc;\r
-       }\r
-}\r
-}
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