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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / VertexDeclaration.cpp
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d9/VertexDeclaration.cpp b/SlimDXc_Jun2010(VC++2008)/source/direct3d9/VertexDeclaration.cpp
deleted file mode 100644 (file)
index 056df2d..0000000
+++ /dev/null
@@ -1,89 +0,0 @@
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include <d3d9.h>\r
-#include <d3dx9.h>\r
-#include <dxerr.h>\r
-\r
-#include "../stack_array.h"\r
-\r
-#include "Device.h"\r
-#include "VertexDeclaration.h"\r
-\r
-#include "Direct3D9Exception.h"\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct3D9\r
-{\r
-       VertexDeclaration::VertexDeclaration( Device^ device, array<VertexElement>^ elements )\r
-       {\r
-               if( elements == nullptr )\r
-                       throw gcnew ArgumentNullException( "elements" );\r
-\r
-               pin_ptr<VertexElement> pinnedElements = &elements[0];\r
-               D3DVERTEXELEMENT9 *elementPtr = reinterpret_cast<D3DVERTEXELEMENT9*>( pinnedElements );\r
-\r
-               stack_array<D3DVERTEXELEMENT9> nativeElements;\r
-               if (elements[elements->Length - 1] != VertexElement::VertexDeclarationEnd)\r
-               {\r
-                       D3DVERTEXELEMENT9 end = D3DDECL_END();\r
-\r
-                       nativeElements = stack_array<D3DVERTEXELEMENT9>(elements->Length + 1);\r
-                       memcpy(&nativeElements[0], elementPtr, sizeof(D3DVERTEXELEMENT9) * elements->Length);\r
-                       nativeElements[elements->Length] = end;\r
-\r
-                       elementPtr = &nativeElements[0];\r
-               }\r
-               \r
-               IDirect3DVertexDeclaration9* decl;\r
-\r
-               HRESULT hr = device->InternalPointer->CreateVertexDeclaration( elementPtr, &decl );\r
-               if( RECORD_D3D9(hr).IsFailure )\r
-                       throw gcnew Direct3D9Exception( Result::Last );\r
-\r
-               Construct(decl);\r
-       }\r
-\r
-       array<VertexElement>^ VertexDeclaration::Elements::get()\r
-       {\r
-               unsigned int count = 0;\r
-\r
-               HRESULT hr = InternalPointer->GetDeclaration( 0, &count );\r
-               \r
-               if( RECORD_D3D9(hr).IsFailure )\r
-                       return nullptr;\r
-\r
-               array<VertexElement>^ decl = gcnew array<VertexElement>( count );\r
-               pin_ptr<VertexElement> pinnedDecl = &decl[0];\r
-\r
-               hr = InternalPointer->GetDeclaration( reinterpret_cast<D3DVERTEXELEMENT9*>( pinnedDecl ), &count );\r
-               \r
-               if( RECORD_D3D9(hr).IsFailure )\r
-                       return nullptr;\r
-\r
-               return decl;\r
-       }\r
-}\r
-}\r