+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include <windows.h>\r
-#include <dsound.h>\r
-\r
-#include "../ComObject.h"\r
-\r
-#include "DirectSoundException.h"\r
-\r
-#include "Enums.h"\r
-#include "FlangerEffect.h"\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace DirectSound\r
-{\r
- float FlangerEffect::Delay::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0.0f;\r
-\r
- return param.fDelay;\r
- }\r
-\r
- void FlangerEffect::Delay::set( float value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.fDelay = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- float FlangerEffect::Depth::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0.0f;\r
-\r
- return param.fDepth;\r
- }\r
-\r
- void FlangerEffect::Depth::set( float value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.fDepth = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- float FlangerEffect::WetDryMix::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0.0f;\r
-\r
- return param.fWetDryMix;\r
- }\r
-\r
- float FlangerEffect::Feedback::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0.0f;\r
-\r
- return param.fFeedback;\r
- }\r
-\r
- void FlangerEffect::Feedback::set( float value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.fFeedback = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- float FlangerEffect::Frequency::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0.0f;\r
-\r
- return param.fFrequency;\r
- }\r
-\r
- void FlangerEffect::Frequency::set( float value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.fFrequency = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- int FlangerEffect::Phase::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0;\r
-\r
- return param.lPhase;\r
- }\r
-\r
- void FlangerEffect::Phase::set( int value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.lPhase = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- int FlangerEffect::Waveform::get()\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return 0;\r
-\r
- return param.lWaveform;\r
- }\r
-\r
- void FlangerEffect::Waveform::set( int value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.lWaveform = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-\r
- void FlangerEffect::WetDryMix::set( float value )\r
- {\r
- DSFXFlanger param;\r
-\r
- HRESULT hr = InternalPointer->GetAllParameters( ¶m );\r
- if( RECORD_DSOUND( hr ).IsFailure )\r
- return;\r
-\r
- param.fWetDryMix = value;\r
- hr = InternalPointer->SetAllParameters( ¶m );\r
- RECORD_DSOUND( hr );\r
- }\r
-}\r
-}
\ No newline at end of file