+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-\r
-#include <d3dx9.h>\r
-\r
-#include "Half.h"\r
-\r
-using namespace System;\r
-using namespace System::Globalization;\r
-\r
-namespace SlimDX\r
-{\r
- Half::Half( float value )\r
- {\r
- Half temp;\r
- D3DXFloat32To16Array( reinterpret_cast<D3DXFLOAT16*>( &temp ), &value, 1 );\r
- m_Value = temp.m_Value;\r
- }\r
-\r
- UInt16 Half::RawValue::get()\r
- {\r
- return m_Value;\r
- }\r
-\r
- void Half::RawValue::set( UInt16 value )\r
- {\r
- m_Value = value;\r
- }\r
-\r
- array<float>^ Half::ConvertToFloat( array<Half>^ values )\r
- {\r
- array<float>^ results = gcnew array<float>( values->Length );\r
- pin_ptr<float> pinnedResults = &results[0];\r
- pin_ptr<Half> pinnedValues = &values[0];\r
-\r
- D3DXFloat16To32Array( reinterpret_cast<FLOAT*>( pinnedResults ), \r
- reinterpret_cast<const D3DXFLOAT16*>( pinnedValues ), values->Length );\r
-\r
- return results;\r
- }\r
-\r
- array<Half>^ Half::ConvertToHalf( array<float>^ values )\r
- {\r
- array<Half>^ results = gcnew array<Half>( values->Length );\r
- pin_ptr<Half> pinnedResults = &results[0];\r
- pin_ptr<float> pinnedValues = &values[0];\r
-\r
- D3DXFloat32To16Array( reinterpret_cast<D3DXFLOAT16*>( pinnedResults ), \r
- reinterpret_cast<const FLOAT*>( pinnedValues ), values->Length );\r
-\r
- return results;\r
- }\r
-\r
- Half::operator Half( float value )\r
- {\r
- return Half( value );\r
- }\r
-\r
- Half::operator float( Half value )\r
- {\r
- float result;\r
- D3DXFloat16To32Array( &result, reinterpret_cast<D3DXFLOAT16*>( &value ), 1 );\r
- return result;\r
- }\r
-\r
- bool Half::operator == ( Half left, Half right )\r
- {\r
- return Half::Equals( left, right );\r
- }\r
-\r
- bool Half::operator != ( Half left, Half right )\r
- {\r
- return !Half::Equals( left, right );\r
- }\r
-\r
- String^ Half::ToString()\r
- {\r
- Half temp = Half( m_Value );\r
- return ( static_cast<float>( temp ) ).ToString( CultureInfo::CurrentCulture );\r
- }\r
-\r
- int Half::GetHashCode()\r
- {\r
- return (m_Value * 3 / 2) ^ m_Value;\r
- }\r
-\r
- bool Half::Equals( Object^ value )\r
- {\r
- if( value == nullptr )\r
- return false;\r
-\r
- if( value->GetType() != GetType() )\r
- return false;\r
-\r
- return Equals( safe_cast<Half>( value ) );\r
- }\r
-\r
- bool Half::Equals( Half value )\r
- {\r
- return ( value.m_Value == m_Value );\r
- }\r
-\r
- bool Half::Equals( Half% value1, Half% value2 )\r
- {\r
- return ( value1.m_Value == value2.m_Value );\r
- }\r
-}
\ No newline at end of file