+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "../design/Half4Converter.h"\r
-\r
-using System::Runtime::InteropServices::OutAttribute;\r
-\r
-namespace SlimDX\r
-{\r
- /// <summary>\r
- /// Defines a four component vector, using half precision floating point coordinates.\r
- /// </summary>\r
- /// <unmanaged>D3DXVECTOR3_16F</unmanaged>\r
- [System::Serializable]\r
- [System::Runtime::InteropServices::StructLayout( System::Runtime::InteropServices::LayoutKind::Sequential )]\r
- [System::ComponentModel::TypeConverter( SlimDX::Design::Half4Converter::typeid )]\r
- public value class Half4 : System::IEquatable<Half4>\r
- {\r
- public:\r
- /// <summary>\r
- /// Gets or sets the X component of the vector.\r
- /// </summary>\r
- /// <value>The X component of the vector.</value>\r
- Half X;\r
-\r
- /// <summary>\r
- /// Gets or sets the Y component of the vector.\r
- /// </summary>\r
- /// <value>The Y component of the vector.</value>\r
- Half Y;\r
-\r
- /// <summary>\r
- /// Gets or sets the Z component of the vector.\r
- /// </summary>\r
- /// <value>The Z component of the vector.</value>\r
- Half Z;\r
-\r
- /// <summary>\r
- /// Gets or sets the W component of the vector.\r
- /// </summary>\r
- /// <value>The W component of the vector.</value>\r
- Half W;\r
-\r
- /// <summary>\r
- /// Initializes a new instance of the <see cref="Half4"/> structure.\r
- /// </summary>\r
- /// <param name="value">The value to set for the X, Y, Z, and W components.</param>\r
- Half4( Half value );\r
-\r
- /// <summary>\r
- /// Initializes a new instance of the <see cref="Half4"/> structure.\r
- /// </summary>\r
- /// <param name="x">The X component.</param>\r
- /// <param name="y">The Y component.</param>\r
- /// <param name="z">The Z component.</param>\r
- /// <param name="w">The W component.</param>\r
- Half4( Half x, Half y, Half z, Half w );\r
-\r
- /// <summary>\r
- /// Tests for equality between two objects.\r
- /// </summary>\r
- /// <param name="left">The first value to compare.</param>\r
- /// <param name="right">The second value to compare.</param>\r
- /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
- static bool operator == ( Half4 left, Half4 right );\r
-\r
- /// <summary>\r
- /// Tests for inequality between two objects.\r
- /// </summary>\r
- /// <param name="left">The first value to compare.</param>\r
- /// <param name="right">The second value to compare.</param>\r
- /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
- static bool operator != ( Half4 left, Half4 right );\r
-\r
- /// <summary>\r
- /// Returns the hash code for this instance.\r
- /// </summary>\r
- /// <returns>A 32-bit signed integer hash code.</returns>\r
- virtual int GetHashCode() override;\r
-\r
- /// <summary>\r
- /// Returns a value that indicates whether the current instance is equal to a specified object. \r
- /// </summary>\r
- /// <param name="obj">Object to make the comparison with.</param>\r
- /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
- virtual bool Equals( System::Object^ obj ) override;\r
-\r
- /// <summary>\r
- /// Returns a value that indicates whether the current instance is equal to the specified object. \r
- /// </summary>\r
- /// <param name="other">Object to make the comparison with.</param>\r
- /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
- virtual bool Equals( Half4 other );\r
-\r
- /// <summary>\r
- /// Determines whether the specified object instances are considered equal. \r
- /// </summary>\r
- /// <param name="value1"></param>\r
- /// <param name="value2"></param>\r
- /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or \r
- /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>\r
- static bool Equals( Half4% value1, Half4% value2 );\r
- };\r
-}\r