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Merge branch 'feature/#36529_SlimDXからSharpDXへの移行' into develop
[dtxmania/dtxmania.git] / SlimDXc_Jun2010(VC++2008) / source / xact3 / Wave.h
diff --git a/SlimDXc_Jun2010(VC++2008)/source/xact3/Wave.h b/SlimDXc_Jun2010(VC++2008)/source/xact3/Wave.h
deleted file mode 100644 (file)
index c460536..0000000
+++ /dev/null
@@ -1,91 +0,0 @@
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "Engine.h"\r
-#include "Enums.h"\r
-#include "WaveInstanceProperties.h"\r
-\r
-namespace SlimDX\r
-{\r
-       namespace XACT3\r
-       {\r
-               public ref class Wave\r
-               {\r
-               private:\r
-                       IXACT3Wave* InternalPointer;\r
-\r
-               internal:\r
-                       Wave(IXACT3Wave* wave);\r
-\r
-               public:\r
-                       Result Destroy();\r
-\r
-                       /// <summary>\r
-                       /// Pause playback of the wave.\r
-                       /// </summary>\r
-                       /// <param name="pause">The action to take. If true, playback is paused, if false, playback is resumed.</param>\r
-                       Result Pause(bool pause);\r
-\r
-                       /// <summary>\r
-                       /// Play the wave.\r
-                       /// </summary>\r
-                       Result Play();\r
-\r
-                       Result SetMatrixCoefficients(int sourceChannelCount, int destinationChannelCount, array<float>^ matrixCoefficients);\r
-\r
-                       /// <summary>\r
-                       /// Set the pitch of the wave.\r
-                       /// </summary>\r
-                       /// <param name="pitch">The value that is used to set the pitch for playback of this wave. This value may be between -1200 and 1200, which is approximately one semitone.</param>\r
-                       Result SetPitch(int pitch);\r
-\r
-                       /// <summary>\r
-                       /// Set the volume of the wave.\r
-                       /// </summary>\r
-                       /// <param name="volume">The volume level to set.</param>\r
-                       Result SetVolume(float volume);\r
-\r
-                       /// <summary>\r
-                       /// Stop the wave.\r
-                       /// </summary>\r
-                       /// <param name="flags"><see cref="StopFlags"/> that specify how the wave is stopped.</param>\r
-                       Result Stop(StopFlags flags);\r
-\r
-                       /// <summary>\r
-                       /// Gets a <see cref="WaveInstanceProperties"/> object that contains the properties of the wave instance.\r
-                       /// </summary>\r
-                       property WaveInstanceProperties Properties\r
-                       {\r
-                               WaveInstanceProperties get();\r
-                       }\r
-\r
-                       /// <summary>\r
-                       /// Get a <see cref="WaveState"/> value representing the current state of the wave.\r
-                       /// </summary>\r
-                       property WaveState State\r
-                       {\r
-                               WaveState get();\r
-                       }\r
-               };\r
-       }\r
-}\r