+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-\r
-#define XAUDIO2_HELPER_FUNCTIONS\r
-\r
-#include <xaudio2.h>\r
-#include <vcclr.h>\r
-\r
-#include "../ComObject.h"\r
-#include "../ObjectTable.h"\r
-#include "../Utilities.h"\r
-\r
-#include "XAudio2Exception.h"\r
-\r
-#include "XAudio2.h"\r
-\r
-using namespace System;\r
-\r
-namespace SlimDX\r
-{\r
-namespace XAudio2\r
-{\r
- XAudio2::XAudio2()\r
- {\r
- IXAudio2 *pointer;\r
-\r
- HRESULT hr = XAudio2Create( &pointer, 0, XAUDIO2_DEFAULT_PROCESSOR );\r
- if( RECORD_XAUDIO2( hr ).IsFailure )\r
- throw gcnew XAudio2Exception( Result::Last );\r
-\r
- Construct( pointer );\r
-\r
- // Manual Allocation: cleaned up in the finalizer / destructor\r
- callback = new EngineCallbackShim( this );\r
- hr = pointer->RegisterForCallbacks( callback );\r
-\r
- if( RECORD_XAUDIO2( hr ).IsFailure )\r
- throw gcnew XAudio2Exception( Result::Last );\r
- }\r
- \r
- XAudio2::XAudio2( XAudio2Flags flags, ProcessorSpecifier processor )\r
- {\r
- IXAudio2 *pointer;\r
-\r
- HRESULT hr = XAudio2Create( &pointer, static_cast<UINT32>( flags ), static_cast<XAUDIO2_PROCESSOR>( processor ) );\r
- if( RECORD_XAUDIO2( hr ).IsFailure )\r
- throw gcnew XAudio2Exception( Result::Last );\r
-\r
- Construct( pointer );\r
-\r
- // Manual Allocation: cleaned up in the finalizer / destructor\r
- callback = new EngineCallbackShim( this );\r
- hr = pointer->RegisterForCallbacks( callback );\r
-\r
- if( RECORD_XAUDIO2( hr ).IsFailure )\r
- throw gcnew XAudio2Exception( Result::Last );\r
- }\r
-\r
- float XAudio2::AmplitudeRatioToDecibels( float volume )\r
- {\r
- return XAudio2AmplitudeRatioToDecibels( volume );\r
- }\r
-\r
- float XAudio2::CutoffFrequencyToRadians( float cutoffFrequency, int sampleRate )\r
- {\r
- return XAudio2CutoffFrequencyToRadians( cutoffFrequency, sampleRate );\r
- }\r
-\r
- float XAudio2::DecibelsToAmplitudeRatio( float decibels )\r
- {\r
- return XAudio2DecibelsToAmplitudeRatio( decibels );\r
- }\r
-\r
- float XAudio2::FrequencyRatioToSemitones( float frequencyRatio )\r
- {\r
- return XAudio2FrequencyRatioToSemitones( frequencyRatio );\r
- }\r
-\r
- float XAudio2::RadiansToCutoffFrequency( float radians, float sampleRate )\r
- {\r
- return XAudio2RadiansToCutoffFrequency( radians, sampleRate );\r
- }\r
-\r
- float XAudio2::SemitonesToFrequencyRatio( float semitones )\r
- {\r
- return XAudio2SemitonesToFrequencyRatio( semitones );\r
- }\r
-\r
- Result XAudio2::StartEngine()\r
- {\r
- HRESULT hr = InternalPointer->StartEngine();\r
- return RECORD_XAUDIO2( hr );\r
- }\r
-\r
- void XAudio2::StopEngine()\r
- {\r
- InternalPointer->StopEngine();\r
- }\r
-\r
- Result XAudio2::CommitChanges()\r
- {\r
- HRESULT hr = InternalPointer->CommitChanges( XAUDIO2_COMMIT_ALL );\r
- return RECORD_XAUDIO2( hr );\r
- }\r
-\r
- Result XAudio2::CommitChanges( int operationSet )\r
- {\r
- HRESULT hr = InternalPointer->CommitChanges( operationSet );\r
- return RECORD_XAUDIO2( hr );\r
- }\r
-\r
- DeviceDetails^ XAudio2::GetDeviceDetails( int index )\r
- {\r
- XAUDIO2_DEVICE_DETAILS deviceDetails;\r
-\r
- HRESULT hr = InternalPointer->GetDeviceDetails( index, &deviceDetails );\r
- if( RECORD_XAUDIO2( hr ).IsFailure )\r
- return nullptr;\r
-\r
- return gcnew DeviceDetails( deviceDetails );\r
- }\r
-\r
- void XAudio2::SetDebugConfiguration( DebugConfiguration configuration )\r
- {\r
- InternalPointer->SetDebugConfiguration( reinterpret_cast<XAUDIO2_DEBUG_CONFIGURATION*>( &configuration ) );\r
- }\r
-\r
- int XAudio2::DeviceCount::get()\r
- {\r
- UINT32 count = 0;\r
- HRESULT hr = InternalPointer->GetDeviceCount( &count );\r
- RECORD_XAUDIO2( hr );\r
-\r
- return count;\r
- }\r
-\r
- SlimDX::XAudio2::PerformanceData^ XAudio2::PerformanceData::get()\r
- {\r
- XAUDIO2_PERFORMANCE_DATA data;\r
- InternalPointer->GetPerformanceData( &data );\r
-\r
- return gcnew SlimDX::XAudio2::PerformanceData( data );\r
- }\r
-\r
- void XAudio2::OnCriticalError(ErrorEventArgs^ e)\r
- {\r
- if( &XAudio2::CriticalError != nullptr )\r
- CriticalError( this, e );\r
- }\r
-\r
- void XAudio2::OnProcessingPassEnd(EventArgs^ e)\r
- {\r
- if( &XAudio2::ProcessingPassEnd != nullptr )\r
- ProcessingPassEnd( this, e );\r
- }\r
-\r
- void XAudio2::OnProcessingPassStart(EventArgs^ e)\r
- {\r
- if( &XAudio2::ProcessingPassStart != nullptr )\r
- ProcessingPassStart( this, e );\r
- }\r
-\r
- Guid XAudio2::FormatSubtypePcm::get()\r
- {\r
- return Utilities::ConvertNativeGuid( KSDATAFORMAT_SUBTYPE_PCM );\r
- }\r
-\r
- Guid XAudio2::FormatSubtypeAdpcm::get()\r
- {\r
- return Utilities::ConvertNativeGuid( KSDATAFORMAT_SUBTYPE_ADPCM );\r
- }\r
-\r
- Guid XAudio2::FormatSubtypeIeee::get()\r
- {\r
- return Utilities::ConvertNativeGuid( KSDATAFORMAT_SUBTYPE_IEEE_FLOAT );\r
- }\r
-}\r
-}
\ No newline at end of file