// RGB, Judge, Combo (Priority Under Chip)
if (CDTXMania.Instance.ConfigIni.eJudgePriority == EJudgeDisplayPriority.Under)
{
- actRGB.On進行描画();
actJudgeString.On進行描画();
actCombo.On進行描画();
}
// RGB, Judge, Combo (Priority Over Chip)
if (CDTXMania.Instance.ConfigIni.eJudgePriority == EJudgeDisplayPriority.Over)
{
- actRGB.On進行描画();
actJudgeString.On進行描画();
actCombo.On進行描画();
}
- if (!CDTXMania.Instance.DTX2WAVmode.Enabled)
+ actRGB.On進行描画();
+ if (!CDTXMania.Instance.DTX2WAVmode.Enabled)
{
actChipFireD.On進行描画();
actChipFireGB.On進行描画();